Here they are....
This new ability will intercept all projectiles that are targeted at allies near you, and when toggled, will also drain your target’s stamina while active.
Mystic Guard (morph): Your allies gain the Minor Vitality buff.
Stalwart Guard (morph): Using this ability will slow your stamina drain.
This new ability will place a strong heal over time on allies within 10 meters over 4 seconds.
Resolving Vigor (morph): This ability will increase the heal value on yourself.
Echoing Vigor (morph): Increases the radius to 15 meters.
This new ability will cast a projectile to travel to a specified location, which will reveal all enemies within 10 meters.
Lingering Flare (morph): The area of effect will persist for 4 seconds after the ability is cast.
Scorching Flare (morph): Using this ability will place a damage over time on any revealed enemies.
Using this new ability will place a bomb on your target. After 4 seconds, the bomb will explode dealing high area of effect damage. This ability has a 2 second cast time.
Inevitable Detonation (morph): This ability will deal area of effect damage if dispelled.
Proximity Detonation (morph): This ability, cast upon yourself, will blow up and damage all nearby enemies after a few seconds.