Add a larger ground oil effect that has a 10-30 second cooldown. Like an oil trough.
I've heard the arguments about using pots to break zergs, but I've enjoyed not having the oil pots where they don't make sense. That said I pulled some last minute saves doing the same thing everyone else did, so maybe the problem isn't that they changed how pots work, but that we have a gap in mechanics which the pots were unintentionally filling?
I've heard the arguments about using pots to break zergs, but I've enjoyed not having the oil pots where they don't make sense. That said I pulled some last minute saves doing the same thing everyone else did, so maybe the problem isn't that they changed how pots work, but that we have a gap in mechanics which the pots were unintentionally filling?
If they didn't have caps on AoE's cast by players we wouldn't need oil pots.