So after reading some things people have posted about sorcs I would like to state some facts about end game PvE, and the DPS all classes do.
In Sanctum Ophidia the following is TOP end DPS:
-First boss: Top end 800-1200, mid tier 600-799, Low tier below 600
-Last boss: Top 1400+, mid 1000 to 1400, Low= lower than 1000
-First boss: Top end 1000-1200, mid tier 800-1000, Lower than 800
-Last boss: 800-1200 top, mid 600-800, low- lower than 600
-First boss: Top end: ranges...way too much. 400-800, mid 400-600, and low is below 400
-Last boss: Top tier 700-1000, mid- 700-800, low below 700
-First boss: Top: 700-750, Mid: 600, Low- below 500
-Last boss: Same
Looking at this information, a GREAT sorc, can out DPS a Good DK or NB, but people on the same level, the Sorc is handicapped. Sorcs only use like one class ability, two if you include execute to bring higher DPS.
In the next patch when staffs go off of spell and not weapon power Sorcs will be useless. PLEASE Zos, PLEASE fix Sorcs so they aren't totally useless in PvE. The glass cannon class should be doing more DPS or at least the same as the DK class.
~GM of Deviance
---- NA---- Aldmeri Dominion~
~v14 Sorc~ Aurora De'Viant
(Former Empress) (Boethiah's Scythe)~
~v14 DK~ Adrasteia De'Viant
~ V14 Templar~ Ava M De'Viant
~ Work in Progress Nightblade~ Scarlet De'Viant
~All trials cleared. Sanctum Ophidia (Second World)
, AA (normal and hard), Hel'ra (normal and hard)~
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