I am doing this for the first time, so I am wondering how much I should bid. The trader I am looking at is in a vet3 zone.
Lol, I know a few have stopped bidding on Guild Vendors as it's not worth the cost. You can't recoup the cost of the vendor with items you put on it. Far cheaper just to sell stuff in chat still.
Guild Vendors = failed.
I figured it depends on the trader, I'm just wondering about the ballpark. 30k is definitely a serious bid. I was going more for something between 100g and 800g.
Anybody ever won a trader with a bid in that range?
Lol, I know a few have stopped bidding on Guild Vendors as it's not worth the cost. You can't recoup the cost of the vendor with items you put on it. Far cheaper just to sell stuff in chat still.
Guild Vendors = failed.
I figured it depends on the trader, I'm just wondering about the ballpark. 30k is definitely a serious bid. I was going more for something between 100g and 800g.
Anybody ever won a trader with a bid in that range?
At sales commission of 3.46-ish percent, you would need to sell nearly 3m of goods to break even at 100k and over 23m to break even at 800k.
lordrichter wrote: »
However, I do think that the bidding for the guild trader should be open to direct competition. The system should allow guilds to see the other bids, outbid other guilds, and try to get the high bid in at the last second. That would probably drive some prices down and others up and would remove some of the mystery surrounding how much guilds are spending.
I figured it depends on the trader, I'm just wondering about the ballpark. 30k is definitely a serious bid. I was going more for something between 100g and 800g.
Anybody ever won a trader with a bid in that range?
At sales commission of 3.46-ish percent, you would need to sell nearly 3m of goods to break even at 100k and over 23m to break even at 800k.
I was referring to 100g and 800g, not k. ;-)
Artemiisia wrote: »maybe some of the reasons, people dont buy stuff, is the ridiculous prices some of the guilds have in their kiosks.
I have seen imperial motifs for 900k
purple recipes for 300k
and the list could continue
people needs to stop living in the stone age, and put their prices in the right range if they want to have things sold, and start making their kiosk worth the price they paid for it.
lordrichter wrote: »
Artemiisia wrote: »maybe some of the reasons, people dont buy stuff, is the ridiculous prices some of the guilds have in their kiosks.
I have seen imperial motifs for 900k
purple recipes for 300k
and the list could continue
people needs to stop living in the stone age, and put their prices in the right range if they want to have things sold, and start making their kiosk worth the price they paid for it.
This won't materialize until item values become more transparent. The economy needs some defragmentation.
Artemiisia wrote: »Artemiisia wrote: »maybe some of the reasons, people dont buy stuff, is the ridiculous prices some of the guilds have in their kiosks.
I have seen imperial motifs for 900k
purple recipes for 300k
and the list could continue
people needs to stop living in the stone age, and put their prices in the right range if they want to have things sold, and start making their kiosk worth the price they paid for it.
This won't materialize until item values become more transparent. The economy needs some defragmentation.
for me the guild leaders have a responsibility for checking their guild members prices and help them with prices that actually gives sells.
Artemiisia wrote: »Artemiisia wrote: »maybe some of the reasons, people dont buy stuff, is the ridiculous prices some of the guilds have in their kiosks.
I have seen imperial motifs for 900k
purple recipes for 300k
and the list could continue
people needs to stop living in the stone age, and put their prices in the right range if they want to have things sold, and start making their kiosk worth the price they paid for it.
This won't materialize until item values become more transparent. The economy needs some defragmentation.
for me the guild leaders have a responsibility for checking their guild members prices and help them with prices that actually gives sells.
You're asking me as a guild master to lecture the members of my trading guild on what prices they should ask for? No, thank you. Not my style.
Prices should be more transparent.
Artemiisia wrote: »Artemiisia wrote: »maybe some of the reasons, people dont buy stuff, is the ridiculous prices some of the guilds have in their kiosks.
I have seen imperial motifs for 900k
purple recipes for 300k
and the list could continue
people needs to stop living in the stone age, and put their prices in the right range if they want to have things sold, and start making their kiosk worth the price they paid for it.
This won't materialize until item values become more transparent. The economy needs some defragmentation.
for me the guild leaders have a responsibility for checking their guild members prices and help them with prices that actually gives sells.
You're asking me as a guild master to lecture the members of my trading guild on what prices they should ask for? No, thank you. Not my style.
Prices should be more transparent.
AlexDougherty wrote: »Artemiisia wrote: »Artemiisia wrote: »maybe some of the reasons, people dont buy stuff, is the ridiculous prices some of the guilds have in their kiosks.
I have seen imperial motifs for 900k
purple recipes for 300k
and the list could continue
people needs to stop living in the stone age, and put their prices in the right range if they want to have things sold, and start making their kiosk worth the price they paid for it.
This won't materialize until item values become more transparent. The economy needs some defragmentation.
for me the guild leaders have a responsibility for checking their guild members prices and help them with prices that actually gives sells.
You're asking me as a guild master to lecture the members of my trading guild on what prices they should ask for? No, thank you. Not my style.
Prices should be more transparent.
Prices should be more transparent???
You ask for a price and see if you get it, this is pretty standard in MMOs, the prices are always subject to what the players think they should/could get it for.
Anything else is us being told what to charge for items, which is a form of nanny state. I think we can figure it out, it might take a while, and be trial and error, but we are adults.
That said, if people want to give their guild members lists of what items generally sell for, well I can live with that too.
AlexDougherty wrote: »Artemiisia wrote: »Artemiisia wrote: »maybe some of the reasons, people dont buy stuff, is the ridiculous prices some of the guilds have in their kiosks.
I have seen imperial motifs for 900k
purple recipes for 300k
and the list could continue
people needs to stop living in the stone age, and put their prices in the right range if they want to have things sold, and start making their kiosk worth the price they paid for it.
This won't materialize until item values become more transparent. The economy needs some defragmentation.
for me the guild leaders have a responsibility for checking their guild members prices and help them with prices that actually gives sells.
You're asking me as a guild master to lecture the members of my trading guild on what prices they should ask for? No, thank you. Not my style.
Prices should be more transparent.
Prices should be more transparent???
You ask for a price and see if you get it, this is pretty standard in MMOs, the prices are always subject to what the players think they should/could get it for.
Anything else is us being told what to charge for items, which is a form of nanny state. I think we can figure it out, it might take a while, and be trial and error, but we are adults.
That said, if people want to give their guild members lists of what items generally sell for, well I can live with that too.
I'd prefer a system that uses the existing npc vendors to sell items for players on consignment. Take the weapons vendor in Wayrest, you can go there and put up you weapons for as much as you want. But the vendor has limited slots - let's say 5 slots per item - when the slots are filled you can't post your item unless you post it for less than one of the others. Then the highest item will get bumped out. That way the value of items would be much more transparent than in the current system.
Artemiisia wrote: »maybe some of the reasons, people dont buy stuff, is the ridiculous prices some of the guilds have in their kiosks.
I have seen imperial motifs for 900k
purple recipes for 300k
and the list could continue
people needs to stop living in the stone age, and put their prices in the right range if they want to have things sold, and start making their kiosk worth the price they paid for it.
AlexDougherty wrote: »What we need is some system where we can get all the sellers in one place, and compare what others are charging for it.
Or unify it all together, and allow anyone to sell on it.
AlexDougherty wrote: »Artemiisia wrote: »Artemiisia wrote: »maybe some of the reasons, people dont buy stuff, is the ridiculous prices some of the guilds have in their kiosks.
I have seen imperial motifs for 900k
purple recipes for 300k
and the list could continue
people needs to stop living in the stone age, and put their prices in the right range if they want to have things sold, and start making their kiosk worth the price they paid for it.
This won't materialize until item values become more transparent. The economy needs some defragmentation.
for me the guild leaders have a responsibility for checking their guild members prices and help them with prices that actually gives sells.
You're asking me as a guild master to lecture the members of my trading guild on what prices they should ask for? No, thank you. Not my style.
Prices should be more transparent.
Prices should be more transparent???
You ask for a price and see if you get it, this is pretty standard in MMOs, the prices are always subject to what the players think they should/could get it for.
Anything else is us being told what to charge for items, which is a form of nanny state. I think we can figure it out, it might take a while, and be trial and error, but we are adults.
That said, if people want to give their guild members lists of what items generally sell for, well I can live with that too.
Lol, I know a few have stopped bidding on Guild Vendors as it's not worth the cost. You can't recoup the cost of the vendor with items you put on it. Far cheaper just to sell stuff in chat still.
Guild Vendors = failed.