I thought that spell damage was based on your amount of magicka? which raises on gear as it advances in vet lvl, just like weapon damage for light/heavy attacks. weapon ability damage (except staves it seems) is based on stamina afaik, which also raises on gear as it increases vet lvl.
I thought that spell damage was based on your amount of magicka? which raises on gear as it advances in vet lvl, just like weapon damage for light/heavy attacks. weapon ability damage (except staves it seems) is based on stamina afaik, which also raises on gear as it increases vet lvl.
no, it doesnt, i have 2250 magicka and my spell damage is 80, like when i had 1800.Draconiuos wrote: »I thought that spell damage was based on your amount of magicka? which raises on gear as it advances in vet lvl, just like weapon damage for light/heavy attacks. weapon ability damage (except staves it seems) is based on stamina afaik, which also raises on gear as it increases vet lvl.
It is based on your magicka level, but too many people don't read what magicka and stamina do for you and think they just give you more resource pool. This is why so many people that just stacked health are having a hard time in VR content.
no, it doesnt, i have 2250 magicka and my spell damage is 80, like when i had 1800.Draconiuos wrote: »I thought that spell damage was based on your amount of magicka? which raises on gear as it advances in vet lvl, just like weapon damage for light/heavy attacks. weapon ability damage (except staves it seems) is based on stamina afaik, which also raises on gear as it increases vet lvl.
It is based on your magicka level, but too many people don't read what magicka and stamina do for you and think they just give you more resource pool. This is why so many people that just stacked health are having a hard time in VR content.
i was clearly referring to the "spell damage" in the character info.no, it doesnt, i have 2250 magicka and my spell damage is 80, like when i had 1800.Draconiuos wrote: »I thought that spell damage was based on your amount of magicka? which raises on gear as it advances in vet lvl, just like weapon damage for light/heavy attacks. weapon ability damage (except staves it seems) is based on stamina afaik, which also raises on gear as it increases vet lvl.
It is based on your magicka level, but too many people don't read what magicka and stamina do for you and think they just give you more resource pool. This is why so many people that just stacked health are having a hard time in VR content.
It does increase damage/healing done by spells. But it does not effect the stat on the character sheet for some reason.
no, it doesnt, i have 2250 magicka and my spell damage is 80, like when i had 1800.
@Skewki is right. Spell damage (and heal power) is based on your max magicka. Still have no clue how to handle that value that is shown on the character sheet.
Draconiuos wrote: »I thought that spell damage was based on your amount of magicka? which raises on gear as it advances in vet lvl, just like weapon damage for light/heavy attacks. weapon ability damage (except staves it seems) is based on stamina afaik, which also raises on gear as it increases vet lvl.
It is based on your magicka level, but too many people don't read what magicka and stamina do for you and think they just give you more resource pool. This is why so many people that just stacked health are having a hard time in VR content.
There seems to be come confusion regarding terminology here.I have spent around 20k respeccing atts and I can tell you with certainty that 49health and enchant for Magica is the best set up for a NB both pre and post 50. Speccing full magicka granted no increase to spell damage at all and cost me 300 health. Speccing Full stamina did not increase my weapon damage in the slightest. The return on investment for points into magicka and stamina is a joke.
There seems to be come confusion regarding terminology here.
- The Spell Damage stat has nothing to do with max Magicka. It is a separate stat that increases your spell dps. It is 80 at max level and can be increased in a few ways such as jewelry enchants and a few buffs.
- Increasing your Magicka increases your Magicka pool, raises your spell dps directly, and has no effect on the Spell Damage stat.
- Weapon Damage is based strictly on the weapon you are using and some buffs that raise it.
- Increasing your Stamina increases your Stamina pool, raises your weapon dps directly, and has no effect on the Weapon Damage stat.
- Weapon Damage affects all weapon abilities, even your Restoration and Destruction Staff active abilities.
ralurielb16_ESO wrote: »There seems to be come confusion regarding terminology here.
- The Spell Damage stat has nothing to do with max Magicka. It is a separate stat that increases your spell dps. It is 80 at max level and can be increased in a few ways such as jewelry enchants and a few buffs.
- Increasing your Magicka increases your Magicka pool, raises your spell dps directly, and has no effect on the Spell Damage stat.
- Weapon Damage is based strictly on the weapon you are using and some buffs that raise it.
- Increasing your Stamina increases your Stamina pool, raises your weapon dps directly, and has no effect on the Weapon Damage stat.
- Weapon Damage affects all weapon abilities, even your Restoration and Destruction Staff active abilities.
This is all correct.
Censorious wrote: »Yup.
Just to confirm. raising spell damage is virtually impossible at the moment. it depends on pure luck what jewelery you can get hold of.
We seriously need to be able to raise this stat by other means.
alexandru987eb17_ESO wrote: »Thing is... spell casters are already more powerful compared to melee physical damage dealers... so they can`t give you more spell power without taking something in return....
Just enjoy the fact that you have more power for now and once they finish balancing it i`m sure they will allow you to get more. Right now it`s a huge benefit to be able to use full spell power gear and not even be close to the soft cap, the physical weapons usually hit the weapon damage cap when stacking weapon damage and lose out half of what you stack....