You are not.Personally I don't think that farming any of the bosses was a thing that was intended for players to do. The fast spawn rate of the bosses is there so that the vast # of people who are running the public and solo dungeons don't have to wait around for the thing to spawn. I think you should clear a public dungeon once and have that be the only time the boss drops loot for you. If you want to farm something you should have to run an instance.
However, I am sure this places me in the minority.
Personally I don't think that farming any of the bosses was a thing that was intended for players to do. The fast spawn rate of the bosses is there so that the vast # of people who are running the public and solo dungeons don't have to wait around for the thing to spawn. I think you should clear a public dungeon once and have that be the only time the boss drops loot for you. If you want to farm something you should have to run an instance.
However, I am sure this places me in the minority.
pmn100b16_ESO wrote: »Its amazing that people think this was an intended way to stack potions, filled soul gems and crafting materials.
Try doing a bit of work for it. People that farm bosses cause us legit players to A) Struggle to get loot from the boss or Struggle to even get a kill in. Not just that it causes legitimate crafter to have to sell their wares much cheaper to keep up with the easy street crafters that farm the boss system. Now that is over, you will have to do like the rest of us and gather your mats, gather empty shards and use soul trap or do some chest hunting which usually have shards.
This game has been exploited far too much and now that is coming to an end, people will quit in a hissy fit and I say good riddance because I am at the end of my tether with people who game the system then spoil it for legitimate players!
Fairydragon3 wrote: »Yaaaaay, maybe now everything wont be dirt cheap anymore, and it is harming the botters at least they also have to go slower
7788b14_ESO wrote: »What MMO could you not farm bosses in dungeons?
Elder Scrolls Online. Seriously that is exactly the main think that is wrong about the idea of public dungeons. They make real players act like bots. (added to the real bots). Most older games had avoided that by creating instances for groups alone to play. An example is heroic dungeons/quests in the not so great SW old republic. You could never just farm 1 boss. You had to play a challenging mission and i remember my self playing mostly for fun than loot... oh how many people forget that gaming is for fun. By the way i do not compare, i enjoy ESO more than any game these days, and everything i say is out of interest for the game itself and me having fun with itpmn100b16_ESO wrote: »7788b14_ESO wrote: »What MMO could you not farm bosses in dungeons?
Name me an MMO that allowed you to stand on the spot farming a boss level mob that dropped boss level gear every minute or so.
(and I'll make sure I avoid that mmo)
pmn100b16_ESO wrote: »7788b14_ESO wrote: »What MMO could you not farm bosses in dungeons?
Name me an MMO that allowed you to stand on the spot farming a boss level mob that dropped boss level gear every minute or so.
(and I'll make sure I avoid that mmo)
Yet you dont stand on the same spot grinding the same mob...7788b14_ESO wrote: »pmn100b16_ESO wrote: »7788b14_ESO wrote: »What MMO could you not farm bosses in dungeons?
Name me an MMO that allowed you to stand on the spot farming a boss level mob that dropped boss level gear every minute or so.
(and I'll make sure I avoid that mmo)
That would be any MMO that has repeatable quests and dailies. Not every min. but regular boss grinding for drops.
tomaybe 2 hours a week farming a big boss (or 3) in a dungeon
#SelfSufficiency is key.acquire materials and/or "necessary" soul gems or potions
They ARE instances, just not forced-group ones, stop demanding something else locked behind forced-grouping ... we're getting a whole damned zone non-groupers can't do anything in.I think you should clear a public dungeon once and have that be the only time the boss drops loot for you. If you want to farm something you should have to run an instance.
Clearly you're wrong, otherwise ZOS would have used the forced-spawn method of spawning bosses, such as the bell in one of the mines in Glenumbra, which is only possible to do when you have the quest for it.Personally I don't think that farming any of the bosses was a thing that was intended for players to do.
7788b14_ESO wrote: »pmn100b16_ESO wrote: »7788b14_ESO wrote: »What MMO could you not farm bosses in dungeons?
Name me an MMO that allowed you to stand on the spot farming a boss level mob that dropped boss level gear every minute or so.
(and I'll make sure I avoid that mmo)
That would be any MMO that has repeatable quests and dailies. Not every min. but regular boss grinding for drops.