stuartbuskellb16_ESO wrote: »My only concern about this is that the prices for respecs, vendor goods, etc. remain as high as they are but there is no longer a viable way to farm for gold. This might actually turn more people towards using goldsellers and actually encourage more bots
So, you went ahead with adjusting the time for getting boss loot. Do you really think this was the best way to combat bots?
All its really done is make it difficult for legitimate players to get gear sets, soul shards etc.
This is only going to alienate playes, botters will just adjust their programs to compensate.
Further more, you dont even tell us how long the adjustment is?
Just seems like this was a rushed idea with no thought of the long term effects on players.
stuartbuskellb16_ESO wrote: »My only concern about this is that the prices for respecs, vendor goods, etc. remain as high as they are but there is no longer a viable way to farm for gold. This might actually turn more people towards using goldsellers and actually encourage more bots
So you're saying you'd rather players can kill a boss over and over and over and loot every single time getting loads and loads of gear and items that they can sell sell sell. Farming basically.
I don't see how farming is very lore/immersive/elderscrollsey.
this is the best thing they could do , i personally killed some boss in some dungeon 5-6 times and i got like 500g in less than 5 minutes and it felt so stupid, so i just destroyed everything i looted, cause it really sucks, i could have stayed there for 10 mins, fill my inv, go sell, and then again, so i could basically earn 100k in one day? makes no sense.
GreasedLizard wrote: »A bot or RMT will have the 'patience' to wait minutes between loot, where-as players will not. I do not see this as a fix without huge ramifications to the player base