Boss loot times

Phantax
Phantax
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So, you went ahead with adjusting the time for getting boss loot. Do you really think this was the best way to combat bots?
All its really done is make it difficult for legitimate players to get gear sets, soul shards etc.
This is only going to alienate playes, botters will just adjust their programs to compensate.

Further more, you dont even tell us how long the adjustment is?

Just seems like this was a rushed idea with no thought of the long term effects on players.
High Elf Sorcerer VR12 - Destro / Resto Staff
I'm a werewolf. If you vamps don't like it.... Bite me !
We're not retreating... we're advancing in a different direction !
  • Avidus
    Avidus
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    I have yet to see a bot in the game for 2 days.
    so whatever they are doing, its working.
  • Valn
    Valn
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    So you're saying you'd rather players can kill a boss over and over and over and loot every single time getting loads and loads of gear and items that they can sell sell sell. Farming basically.

    I don't see how farming is very lore/immersive/elderscrollsey.
  • Ixinho
    Ixinho
    this is the best thing they could do , i personally killed some boss in some dungeon 5-6 times and i got like 500g in less than 5 minutes and it felt so stupid, so i just destroyed everything i looted, cause it really sucks, i could have stayed there for 10 mins, fill my inv, go sell, and then again, so i could basically earn 100k in one day? makes no sense.
    Edited by Ixinho on April 29, 2014 9:31AM
  • Lleksu
    Lleksu
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    My only concern about this is that the prices for respecs, vendor goods, etc. remain as high as they are but there is no longer a viable way to farm for gold. This might actually turn more people towards using goldsellers and actually encourage more bots :/
  • knaveofengland
    knaveofengland
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    its players farming the bots now the forums will be about , I had that same problem last night , first the problem is player greed all dungeons I would say have to be made a team , then can have more balance in many ways I think you all know that solo farming is not needed as much as other mmos we get hirelings , game is more fun less farming ,
    its Psychosomatic we have all been used to the way other mmos work ,so when we see some thing we don't like jump on the band wagon
  • Salvius
    Salvius
    Soul Shriven
    My only concern about this is that the prices for respecs, vendor goods, etc. remain as high as they are but there is no longer a viable way to farm for gold. This might actually turn more people towards using goldsellers and actually encourage more bots :/

    You speak words of wisdom.

  • Bollerlotte
    Bollerlotte
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    i thought these anit-bot bots of zos called gm's already fixed that?
    Edited by Bollerlotte on April 29, 2014 9:41AM
  • ZoM_Head
    ZoM_Head
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    Bosses in general are a crap shot in terms of loot drops.

    Sometimes i get 3-6 gold and some XP. If i get pissed and kill the same boss again, it drops a filled soul gem (for my level), a green or blue weapon/armour and some potions.

    But it is still a crap shot so....
    mDKs still need a lot of love!
  • Arwyn
    Arwyn
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    Sometimes 10 players farming a boss is as bad as 10 bots. Perhaps in these solo Dungeons where most people will only visit once the loot can be adjusted to give you the blue/green drop and maybe double the soul gems it gives. Having something like this that needs to be farmed is kinda wrong in terms of a gameplay design
  • Tavore1138
    Tavore1138
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    I am slightly confused as to why items/gold need to be farmed? What are you folks all buying with this stuff?

    Personally just doing a quest/dungeon/worldboss once (at most twice to get the achievement drop), picking up crafting materials (and selling what I don't personally use) as I roam around and loot drops from the random mobs have given me enough money to keep my armour repaired, my horse in snacks and steadily build up a decent surplus if I find I need to buy anything down the line.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Perseas
    Perseas
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    And what about killing bosses for the first time and u get no loot? Especially when u are a healer. So healers get punished because of healing, not to get loot and not be able to get loot after... hmmm interesting.
    Edited by Perseas on April 29, 2014 10:01AM
  • pmn100b16_ESO
    pmn100b16_ESO
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    Phantax wrote: »
    So, you went ahead with adjusting the time for getting boss loot. Do you really think this was the best way to combat bots?
    All its really done is make it difficult for legitimate players to get gear sets, soul shards etc.
    This is only going to alienate playes, botters will just adjust their programs to compensate.

    Further more, you dont even tell us how long the adjustment is?

    Just seems like this was a rushed idea with no thought of the long term effects on players.

    You're not suppose to get an unlimited supply of soul gems by farming a single mob over and over every minute. You know there's a soul skill line right? Let me help you out here for when you venture out of the dungeon for the first time.

    Head into town and buy a bunch of empty soul gems from the vendor, they're cheap. Put the soul trap skill on your skill line. Head out onto landscape, find a mob (be careful, sometimes they actually move about out here), hit them with soul trap and then kill them. You now have a filled soul gem.
    My only concern about this is that the prices for respecs, vendor goods, etc. remain as high as they are but there is no longer a viable way to farm for gold. This might actually turn more people towards using goldsellers and actually encourage more bots :/

    I dunno, maybe do a quest? They give gold you know. And whilst doing said quests, you generally kill loads of mobs which, wait for it, drop gold and gear. Honestly, some of you guys need to step out of the dungeon and realize there's a game to play out there.

  • Cherryblossom
    Cherryblossom
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    Valn wrote: »
    So you're saying you'd rather players can kill a boss over and over and over and loot every single time getting loads and loads of gear and items that they can sell sell sell. Farming basically.

    I don't see how farming is very lore/immersive/elderscrollsey.

    I'm not into Lore/Immersive/elder scrollsey....

    I like killing things and getting nice gear, now I can't nor can a lot of other people.

    Group dungeons are difficult to find, you ever used the group tools!
    Public Dungeons were fun for me, there is a chance now I will never see a blue from a boss. People farm these for better gear, as that's what some people like when playing games, there is not a chance I will get a full set from a zone now before I leave, so they are pointless now...

    Sorry if other peoples way of playing made it less immersive for you, but everyone is different and they have now taken away an important part of the game for me, which is gear progression. Please don't say Craft it, not everyone wants to do that.
    The thing about MMO is that lots of different people play them for different reasons, it would seem that to me Zenimax are unaware of this :(



  • Cherryblossom
    Cherryblossom
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    Ixinho wrote: »
    this is the best thing they could do , i personally killed some boss in some dungeon 5-6 times and i got like 500g in less than 5 minutes and it felt so stupid, so i just destroyed everything i looted, cause it really sucks, i could have stayed there for 10 mins, fill my inv, go sell, and then again, so i could basically earn 100k in one day? makes no sense.

    So by what your saying MOBs should not drop loot either, as you could get more killing normal mobs! Most kill the Boss for Crafting and Gear not for gold.......
  • Duckfather
    Duckfather
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    I will generally pop into a dungeon at the end of my game play to farm a boss. I'll attempt to join / form a group there if possible, and always try to get invites for new players to the dungeon. I'll always, always, stand out of agro range and wait for the new dudes to get a fair shot if they don't want to group (I'm in the VR level dungeons now, so there are very few bots and very few farmers).

    The reason I do this is because of the large cost of repairs caused by seemingly excessive damage to kit! After a few hours normal play / questing etc, any money I made from quests / loot drops out in the world has been more than negated by these costs. So I do this to recoup those costs.

    (note : I'll take out any mob, not just the boss)
  • Jesttic
    Jesttic
    Soul Shriven
    At the VERY least give us the "good drop" every time.
    Edited by Jesttic on May 1, 2014 1:13PM
  • GreasedLizard
    GreasedLizard
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    A bot or RMT will have the 'patience' to wait minutes between loot, where-as players will not. I do not see this as a fix without huge ramifications to the player base.

    Soul Gems are going to be rare as hell now, and honestly, it was one of the only reliable methods of getting mats for crafting 'IP'

    I never 'left there with 500g' as any crafter in the game breaks down 85% of their gear and vendors Ornate stuff. GP gain as a crafter sucks balls. Ijs
  • Phantax
    Phantax
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    A bot or RMT will have the 'patience' to wait minutes between loot, where-as players will not. I do not see this as a fix without huge ramifications to the player base

    Agree totally, only thing this has done is hurt legitimate players !
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
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