Here we go again - servers get busy, skills start getting delayed, keys become unresponsive, people start moving like stop motion films and fighting bosses becomes a very dangerous prospect as they can kill you before you know the fight has begun.
Clearly the lag is not based on location or it would be constant, got to simply be that the servers are not sufficient to cope with tyhe number of people playing.
At this point ZOS have the 'accountancy' choice or the 'brave' choice - either refuse to spend money and see how many leave at the end of the free play period OR scale up the servers to cope with demand and show some conviction in this potentially great game.
I suspect a lot of players on and off the forums are waiting to see what choice they make.
GM - Malazan
Raid Leader - Hungry Wolves
Legio Mortuum