gladen5rwb17_ESO wrote: »Having most of the game files on the client side is also a massive mistake on ESO's part.
https://www.youtube.com/watch?v=WrjwaqZfjIY
It has nothing to do with having game files on the client side but with allowing packet manipulation and the server not doing checks. If you had no game files on the client side you could not play the game smarty pants
It was obviously sarcasm by calling ZOS brilliant, he wasn't calling himself brilliant. Your wink is just icing.Blackwidow wrote: »
kylemelhuishb16_ESO wrote: »This whole thread is based on the assumption that there will not be gold sellers on the consoles...
Well there goes that argument then..
starkerealm wrote: »kylemelhuishb16_ESO wrote: »This whole thread is based on the assumption that there will not be gold sellers on the consoles...
Well there goes that argument then..
Given how secure the game's been so far... what makes you think the goldsellers won't be able to connect to the console servers?
kylemelhuishb16_ESO wrote: »This whole thread is based on the assumption that there will not be gold sellers on the consoles...
Well there goes that argument then..
gladen5rwb17_ESO wrote: »Having most of the game files on the client side is also a massive mistake on ESO's part.
It has nothing to do with having game files on the client side but with allowing packet manipulation and the server not doing checks. If you had no game files on the client side you could not play the game smarty pants
gunplummer wrote: »I am a firm believer that PC players are guinepigs for consoles. The PC players find the bugs which get fixed and polished for consoles. Just look at how many fixes modders have come up with for Skyrim not to mention there is still a lot of time before ESO is released on consoles.
I would not be surprised if more MMO's come out on consoles. From a dev's point of view its a good money making process. Consoles are difficult to hack so the bot problem we see maybe a non-issue. Most of the bug, glitches, and exploits will be gone. Built-in voice chat, established micro-transaction system. They have a huge consumer base already and they keep adding features to make them more PC like. If they can just figure a way to get rid of the under 14 crowd it may be the perfect gaming/money-making environment.
I still love my PC.
kylemelhuishb16_ESO wrote: »starkerealm wrote: »kylemelhuishb16_ESO wrote: »This whole thread is based on the assumption that there will not be gold sellers on the consoles...
Well there goes that argument then..
Given how secure the game's been so far... what makes you think the goldsellers won't be able to connect to the console servers?
Er.... I think the gold sellers are going to hit the console version of this game like a sweaty knob rash. Why wouldn't they it's money, money money. I can see the ka'ching signs in there eyes now.
Which makes the whole point the op made redundant.
clocksstoppe wrote: »are you guys still *** level 10 or what? never seen bots after i moved on to level 40 , all the way up to rank3.
If you really want to stop seeing bots, get good.
WhiteQueen wrote: »I've said this in another thread but--
If they instance the dungeon to the individual player or group and make it a little bit more complicated, like, say: having an active quest in order to make the boss spawn, it'll cut down on the botters but leave the farmers to their farming without harming the experience for anybody else.
It'll probably need more system resources at the start but once people get tired of going back to the start to get the quest and do every step the demand on system resources should taper off.
Yeah, you and several hundred others to police EVERY instance of EVERY dungeon in EVERY layer on a server time 2 for both servers.There is not one excuse for why there aren't GMs with the power to insta-ban farmers/"bots". I've said it before, and Ill say it again: Pay me minimum wage for my state or give me a free sub., and Ill do it.
What has that got to do with boss botting?It has nothing to do with having game files on the client side but with allowing packet manipulation and the server not doing checks. If you had no game files on the client side you could not play the game smarty pants
Just switch public dungeons into private ones and monitor people who spends more than X time in the dungeon or repeatedly moves between dungeons, its not like they matter anyway, all we do is rush in, grab skyshard, do the odd quest, *** the boss and get out, they were a really bad idea.
gladen5rwb17_ESO wrote: »Having most of the game files on the client side is also a massive mistake on ESO's part.
It has nothing to do with having game files on the client side but with allowing packet manipulation and the server not doing checks. If you had no game files on the client side you could not play the game smarty pants
clocksstoppe wrote: »are you guys still *** level 10 or what? never seen bots after i moved on to level 40 , all the way up to rank3.
If you really want to stop seeing bots, get good.