daneyulebub17_ESO wrote: »It's great to finally have a game that puts value in immersion and challenge over bowing to the constant screams to dumb everything down into a tacky, easy-mode mess.
HandofBane wrote: »Doesn't spoon feed? Do you not have a compass in your game or something?
With all the "find this missing person somewhere" type quests we get that have a little white arrow pointing straight at the missing person's exact location... I beg to differ. Even quests which give a big circle on the map to search in end up with arrows on the compass and main screen showing exactly what/where to go when you get close enough. I would definitely call that spoonfeeding.daneyulebub17_ESO wrote: »HandofBane wrote: »Doesn't spoon feed? Do you not have a compass in your game or something?
That's not spoon feeding. A mini-map is spoon feeding. The compass is giving you the spoon and telling you to feed yourself. You have to be aware of where you're going, figure out the path, but you don't just follow a little symbol and avoid obstacles before you even see them.
Oh Morrowind, how I miss thee.(As opposed to having neither--which is like having no spoon at all--a nice idea, but in practice, messy, wasteful and makes every trivial quest take too long, IMO. That said, I wouldn't mind some quests having no compass icon or main map icon. Just not all of 'em.)
daneyulebub17_ESO wrote: »
This game spoon-feeds quite a bit, but it's not half as bad as a lot of the other MMOs out there.
HandofBane wrote: »Doesn't spoonfeed? Do you not have a compass in your game or something?
HandofBane wrote: »Doesn't spoonfeed? Do you not have a compass in your game or something?
I don't, I use Wykkyds immersion mod that lets me hide the compass. Always thought the compass was overkill and made me too lazy
HandofBane wrote: »daneyulebub17_ESO wrote: »
But it is a TES game, which this allegedly is as well. If you prefer, I could say Everquest or Ultima Online (not that it had many quests to begin with).
Just to be clear: you think this game is immersive and challenging?
I find the game really immersive, and it looks beautiful and world design is finely crafted to represent a natural environment.Just to be clear: you think this game is immersive and challenging?
daneyulebub17_ESO wrote: »HandofBane wrote: »Doesn't spoon feed? Do you not have a compass in your game or something?
That's not spoon feeding. A mini-map is spoon feeding. The compass is giving you the spoon and telling you to feed yourself. You have to be aware of where you're going, figure out the path, but you don't just follow a little symbol and avoid obstacles before you even see them.
Blackwidow wrote: »I'm sorry, have you seen the little symbols on the compass?
daneyulebub17_ESO wrote: »Blackwidow wrote: »I'm sorry, have you seen the little symbols on the compass?
Uh, yeah. But just follow them without paying attention to the game world and you'll end up running against a cliff or off one.
Searching for items in the guild shops is challengingBlackwidow wrote: »daneyulebub17_ESO wrote: »Blackwidow wrote: »I'm sorry, have you seen the little symbols on the compass?
Uh, yeah. But just follow them without paying attention to the game world and you'll end up running against a cliff or off one.
ROFLMAO!
Not falling off cliffs is the big challenge? LOL!
Thank you. That made my day.
Searching for items in the guild shops is challengingBlackwidow wrote: »daneyulebub17_ESO wrote: »Blackwidow wrote: »I'm sorry, have you seen the little symbols on the compass?
Uh, yeah. But just follow them without paying attention to the game world and you'll end up running against a cliff or off one.
ROFLMAO!
Not falling off cliffs is the big challenge? LOL!
Thank you. That made my day.
Hope you're not calling me a "he" :PBlackwidow wrote: »Searching for items in the guild shops is challengingBlackwidow wrote: »daneyulebub17_ESO wrote: »Blackwidow wrote: »I'm sorry, have you seen the little symbols on the compass?
Uh, yeah. But just follow them without paying attention to the game world and you'll end up running against a cliff or off one.
ROFLMAO!
Not falling off cliffs is the big challenge? LOL!
Thank you. That made my day.
There is tedious and there is challenging.
Now if he meant this was the most tedious and least optional game ever, I'm right there with him.
Blackwidow wrote: »
ROFLMAO!
Not falling off cliffs is the big challenge? LOL!
Thank you. That made my day.