Maintenance for the week of June 23:
• PC/Mac: No maintenance – June 23
• PC/Mac: NA and EU megaservers for maintenance – June 25, 12:00AM EDT (4:00 UTC) - 6:00PM EDT (22:00 UTC)
The issues on the European console megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

My apologies to complainers I've mocked. Zeni, what are you doing?!

nhisso
nhisso
✭✭✭✭
Ok, first of all, I am not going to rage-quit or give up on the game. I love this game and its potential. And as far as people complaining about EVERY issue in the game and acting like it's implausible for an MMO to have issues at launch, I'll still laugh at you. But enough is enough. Game breaking bugs and progression stopping bugs are getting out of hand. Champions Online, the utter failure from Cryptic, remember that game? Yeah, it had NEW issues and bugs EVERY time they did updates and maintenance and to this day, some of the problems at launch are still present. What I am seeing in ESO is rivaling that. I fear for this game's future. It's so awesome some of my quests disappeared. Im scared to even go check my bank to see if that has been FUBAR'd as well.

Zeni., what are you doing? What are you thinking? It was almost charming that Bethesda and Zeni games always had a plethora of bugs in the single player ES and Fallout games, but this is just getting ridiculous in ESO. Youll be getting my 15 bucks next month, without a doubt, but still, what on Earth are you guys doing? From the whining on the forums, not everyone is forgiving as some of us. This game's launch has been a disaster, like ALL MMO launches, but when things continue to get worse after "fix-updates", it really disheartens the playerbase. With as horrible and entitled as our society has become, how can you even think about having such a bug-filled game? It's starting to smell like F2P around here. You are going to lose a ton of subscribers in the upcoming months if you don't get your act together. I hope you do because I love this game. (hope you get your act together I mean) Please, fix this issues in this game before adding new content! This is out of hand now.
  • felixgamingx1
    felixgamingx1
    ✭✭✭✭
    It's too late they'll never address these bugs in time it's F2P for life.
  • nhisso
    nhisso
    ✭✭✭✭
    I have faith... for now lol
  • Aicilef
    Aicilef
    ✭✭
    there is certainly something wrong at Zenimax at the moment, they didn't even twitter that the servers were back on. Apperently, communicating to 398,000 people that they can log back on wasn't high on their priority list.

    I said it before and I'll say it again: this is a good game at it's core, but the MMO aspects are seriously lacking: their trade system is simply horrible, the guild management terrible and the group dungeons bugged as hell.

    Unfortunatly, you don't get a second chance in MMO land, so unless they get their act back together and announce some major changes in the MMO aspects of the game, this game is going F2P faster than SWTOR.
  • billyu5
    billyu5
    If they don't fix my current problem within a week I'm gone. I have been getting login timeout since the 3 day early access began only got to play it at home for pretty much one Saturday and I really enjoyed it but by now I'm pissed they've done nothing to fix my problem and probably will take my money back to WoW after this mess up.
  • michaelpatrickjonesnub18_ESO
    Apology accepted. Welcome aboard.

    All new members are issues matchsticks and gasoline should you choose to give up on your beloved game.
  • Catkicker
    Catkicker
    you're wrong, i've played a game that at launch had very few problems, and if there was, they fixed them, quickly. and if there was something in game that you needed support for, well you just /gm and talked to one of the ONLINE/INGAME support people. oh, the name, fallen earth, great game, just harder than hell and was too pvp for me.
  • Sojan
    Sojan
    ✭✭
    WoW has had bugs since release in 2004. As has every single online game in the history of MMOs.

    Lets talk about your bugs as people; you all got a patch for that? Yeah, I didn't think so......
  • fiachsidhe
    fiachsidhe
    ✭✭✭
    They are doing what Zenimax/Bethesda have always done. Half ass everything and hope the modding community can cover for the half formed and poorly implemented features.
    Hey thanks for the ability to search guild stores...some guy in his spare time!
    I'm hard of hearing, thanks for the subtitles...unpaid generous gamer!

    The only reason their single player games are playable at all is due to fan made bug fixes. Which is appallingly disgraceful. It's downright disgusting how they are routinely outdone in terms of game design, by average joe gamers.

    Also, don't test the game properly, and ignore most of the bug reports during beta, and launch anyway.

    The game is an admittedly enjoyable (most of the time) mess, and wasn't ready for launch. Everyone who made the claim that launch was one of the smoothest ever, is being made a fool of, by Zenimax.
    Edited by fiachsidhe on April 16, 2014 4:12AM
    Don't have an intelligent argument? Just LOL a post!

    Dire Crow - Ebonheart Pact - Dunmer Nightblade
  • Mephiston87
    Mephiston87
    ✭✭
    i cant even play it, error 209 and even when it does repair i login and it freezes, seems to not properly connect to the server.
  • Anoteros
    Anoteros
    ✭✭✭✭
    fiachsidhe wrote: »
    They are doing what Zenimax/Bethesda have always done. Half ass everything and hope the modding community can cover for the half formed and poorly implemented features.

    The only reason their single player games are playable at all is due to fan made bug fixes. Which is appallingly disgraceful.

    Also, don't test the game properly, and ignore most of the bug reports during beta, and launch anyway.

    The game is an admittedly enjoyable (most of the time) mess, and wasn't ready for launch. Everyone who made the claim that launch was one of the smoothest ever, is being made a fool of, by Zenimax.

    Funny thing is modders can't even touch the API...
  • BOHICA113
    BOHICA113
    Soul Shriven
    Sojan wrote: »
    WoW has had bugs since release in 2004. As has every single online game in the history of MMOs.

    Lets talk about your bugs as people; you all got a patch for that? Yeah, I didn't think so......

    Your ignorant comment misses the point of the OPs argument. WoW's patches did not wipe inventories and roll back character progression to my knowledge. I played from Vanilla til the day they announced Pandas and Pokemon.

    The OP clearly states he expects bugs but that a patch should not make the game worse. He then goes on to compare how another game would break in a similar fashion every time it went down for maintenance. In 2004, MMOs were a fresh Genre and spending 15 a month seemed like nothing because hey....thats all there was out there ... WoW really had no rival. Today however, F2P and micro transactions are a viable way to go. And although a game like GW2 lacks end game content....it is a far superior MMO than this game currently is. And was a hell of a lot less buggy at launch.
  • Akula
    Akula
    ✭✭✭✭
    I'm here to say I'm also starting to lose faith. I am not new to mmos and I expect bugs and understand them. But I don't expect each new bug fix to make things worse. And that is what I have seen. Every new patch has made my gaming experience that much worse until this one were it is now not even playable. I was hoping this one was the one that righted the ship. Oh well. I'm not even trying all these player made fixes anymore. Sucks this game has potential, but this is really a very bad sign.
  • fiachsidhe
    fiachsidhe
    ✭✭✭
    Anoteros wrote: »
    fiachsidhe wrote: »
    They are doing what Zenimax/Bethesda have always done. Half ass everything and hope the modding community can cover for the half formed and poorly implemented features.

    The only reason their single player games are playable at all is due to fan made bug fixes. Which is appallingly disgraceful.

    Also, don't test the game properly, and ignore most of the bug reports during beta, and launch anyway.

    The game is an admittedly enjoyable (most of the time) mess, and wasn't ready for launch. Everyone who made the claim that launch was one of the smoothest ever, is being made a fool of, by Zenimax.

    Funny thing is modders can't even touch the API...

    Exactly. It's basically an Elder Scrolls game, that we have to rely entirely on Zenimax to repair. And considering their track record...it doesn't bode well.
    Edited by fiachsidhe on April 16, 2014 8:35AM
    Don't have an intelligent argument? Just LOL a post!

    Dire Crow - Ebonheart Pact - Dunmer Nightblade
  • billyu5
    billyu5
    Catkicker wrote: »
    you're wrong, i've played a game that at launch had very few problems, and if there was, they fixed them, quickly. and if there was something in game that you needed support for, well you just /gm and talked to one of the ONLINE/INGAME support people. oh, the name, fallen earth, great game, just harder than hell and was too pvp for me.
    Lol bet they gave you a months subscription to say that
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Aicilef wrote: »
    Unfortunatly, you don't get a second chance in MMO land, so unless they get their act back together and announce some major changes in the MMO aspects of the game, this game is going F2P faster than SWTOR.

    This line actually cracks me up... for a few reasons. First, you do get a second chance. TOR blew both of them, first when they launched as a box, and then when they launched as a F2P. But, yes, MMOs do get a second chance.

    Second, and this is pretty critical, TOR was arrogant as hell. Constantly. We joke about the automated responses to CS calls, but TOR actually did that. They launched and sent everyone home for the holidays, with chatbots minding the store. To say nothing of the part where, aside from having a star wars skin splashed over everything, TOR was a straight up WoW clone. It wasn't even trying to hide it. This, isn't. If you want to talk about launches like AoC, or WHO, then, sure, then you might have some traction. But, comparing this to TOR is a pretty amusing bit of hyperbole.

    Third, TOR could not have been successful. Hands down. It's rapid transition to F2P had more to do with the game failing to meet sales expectations. Except, here's the thing, it was the fastest selling MMO of all time, might still be, in fact. EA and Bioware's idea of what a successful MMO looked like weren't related to reality in the slightest, and this meant, no matter how well it sold, it was always going to go F2P because it couldn't pull down and hold the million subscribers it needed to actually be profitable.
  • Saerydoth
    Saerydoth
    ✭✭✭✭
    Aicilef wrote: »
    Unfortunatly, you don't get a second chance in MMO land, so unless they get their act back together and announce some major changes in the MMO aspects of the game, this game is going F2P faster than SWTOR.

    This line actually cracks me up... for a few reasons. First, you do get a second chance. TOR blew both of them, first when they launched as a box, and then when they launched as a F2P. But, yes, MMOs do get a second chance.

    Second, and this is pretty critical, TOR was arrogant as hell. Constantly. We joke about the automated responses to CS calls, but TOR actually did that. They launched and sent everyone home for the holidays, with chatbots minding the store. To say nothing of the part where, aside from having a star wars skin splashed over everything, TOR was a straight up WoW clone. It wasn't even trying to hide it. This, isn't. If you want to talk about launches like AoC, or WHO, then, sure, then you might have some traction. But, comparing this to TOR is a pretty amusing bit of hyperbole.

    Third, TOR could not have been successful. Hands down. It's rapid transition to F2P had more to do with the game failing to meet sales expectations. Except, here's the thing, it was the fastest selling MMO of all time, might still be, in fact. EA and Bioware's idea of what a successful MMO looked like weren't related to reality in the slightest, and this meant, no matter how well it sold, it was always going to go F2P because it couldn't pull down and hold the million subscribers it needed to actually be profitable.

    Blame the stockholders for that one. Public corporations have to deal with stuff like that, they don't have a choice. Zenimax Media and all the companies under its umbrella (ZOS, Bethesda, and now id) are privately owned. They have noone to answer to except themselves.

    I'm still giving them the benefit of the doubt. The launch hasn't been *that* bad. There have been some issues, but from what I've seen, they ARE trying to work on it. I think they were just caught unaware...I don't think they were expecting the game to be as popular as it seems to be, this quick. So the support department got immediately overwhelmed, and their staff is stretched thin.

    I have really not had any major issues with the game so far. My condolenses to anyone who has had the bank bug...I'm sure they will make it right, just give them a little time. Tonight's SNAFU is strictly a launcher problem - the game is fine. If you can't get the launcher to work, you can always just run eso.exe manually (assuming that the patching completed). There is a workaround to get the launcher to work in one of the threads here - I tested it and it DOES work after some tinkering.
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    Catkicker wrote: »
    you're wrong, i've played a game that at launch had very few problems, and if there was, they fixed them, quickly. and if there was something in game that you needed support for, well you just /gm and talked to one of the ONLINE/INGAME support people. oh, the name, fallen earth, great game, just harder than hell and was too pvp for me.


    What magical game was this and/or can you share whatever your smoking with the rest of us?
  • Chengalang
    I have been pro-ZOS up until today's patch. I was also calling people trolling forums stupid and dumb for complaining about every little thing, but it really is kind of ridiculous that the game is currently running worse than it was in any of the betas I played in with the "5 million" people. It has been 1 week that I have been able to do nothing because of Motes in the Moonlight...

    The game had and still has so much potential, but I hear more people quitting as the days go by...

    Warlords of Draenor isn't sounding to bad anymore
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Catkicker wrote: »
    you're wrong, i've played a game that at launch had very few problems, and if there was, they fixed them, quickly. and if there was something in game that you needed support for, well you just /gm and talked to one of the ONLINE/INGAME support people. oh, the name, fallen earth, great game, just harder than hell and was too pvp for me.


    What magical game was this and/or can you share whatever your smoking with the rest of us?

    They were talking about Fallen Earth. I can't remember anything about it's launch beyond some abysmal reviews.

    Unless they're talking about the relaunch as a F2P... in which case, yeah, that went really smooth. But, the game had already been out for a year by that point.
  • BTShire
    BTShire
    Soul Shriven
    I can't account for anyone else's experience, but I have to say I've reached level 21 without experiencing any serious bugs. I would estimate I've done about 100 quests and explored quite a bit, and encountered only one quest I couldn't finish due to a bug. Later, after I had taken a break and logged back in, I was able to do that one quest. Sorry that not everyone's experience has been as smooth and enjoyable as mine. It's a new game, and it's huge, so there are definitely going to be growing pains. Hopefully they will get the kinks out soon.
    Edited by BTShire on April 16, 2014 4:43AM
  • gimarwb17_ESO
    gimarwb17_ESO
    ✭✭✭
    For some reason I don't even have permission to post in English general discussion lol

    I am sick of all the bugs and all the problems and am now taking the consequence of not throwing good money after bad.
  • Wolfborn
    Wolfborn
    ✭✭✭
    I have to say, knock on wood I have been quite lucky not to more then one bug during my leveling journey and I am level 46 now. I am a completest and have completed every quest, world boss etc in all zones. The only bug I have seen is the westery quest and a few world bosses not giving credit when killed.

    I say the above only to highlight that even though I have had a good run, it still does not warrant so many players having such glaring and game breaking issues that they have. Zenimax IMO needs to get it fixed as priority number 1.

    I personally would be happy if they closed the game for a week or two to address the issues people are having, just refund the lost play time and go for it.
  • nhisso
    nhisso
    ✭✭✭✭
    Yes, Fallen Earth was relatively smooth at launch. Rift had the best launch I've ever seen, and I haven't missed a big-hype MMO launch since 2006. So? A couple of games had great launches. Hardly relevant to what I am discussing. I don't hate ESO, as I said I will be playing next month as well, and I have some faith in Zeni that they will fix their game because there are lots of people complaining. Hopefully enough to where they are worried they are about to lose subs.. I hope to god this game doesn't go F2P because F2P communities make Old school Barren's chat look rational and troll-free lol. With that said, and as I said in my OP, it's getting harder and harder to defend ESO and ignore the issues at hand. All I am saying is that I hope they get their act together.

    I want more skill slots available. I think it's complete b.s. when gamers say games that limit you to 5 or so skill slots per hotbar; especially if you only have 2 total hotbars, are about strategy. That is non sense. But Im not saying "ZoMg change that or else!"
    I want new classes, or more skill lines, or at least an all melee class that doesn't make non magic users lose 15 + skills because ALL the classes are magic based. Not a HUGE deal nor worth leaving over.

    But non stop bugs, and new ones emerging after patches, are going to be hard to swallow in a few months. Not being able to progress is going to be hard to swallow over time. I am an alt-o-holic; but many are not. I feel sorry for those who can't progress who don't find it necessary to have 5,6,7, 8 characters. I have 5 right now; technically 6 but he's just a name-holder until we get future classes, but others only have 1 or 2 and cannot progress ATM. People lost stuff in their banks and bank slots. It might be in-game money, but those slots are expensive and people worked hard (as hard as one can work in a digital world lol) to earn or buy their items. And Zeni. says their fix won't even be retroactive but they are working on a what to do appease those who lost their stuff? People want their stuff back. Duh.

    And look at the complaints over CS. I have only used CS once, when my character got stuck in a wayshrine. Couldn't get out no matter what I did. I logged out, I exited completely, I tried teleporting to group members, I tried fast travel, I tried reload UI, I tried /stuck. NOTHING worked. For whatever reason, I suddenly popped out of the shrine and was free the next day. But NO ONE responded to my ticket. It's been over a week now. They don't know (until now) that I got my character unstuck some how. So technically, had I not gotten lucky, my MAIN would be unplayable and CS didn't respond at all. DIdn't even say they were going to check it out. There was nothing.

    So please, let's not pretend these giant issues are the same thing as complaining about emergency maintenance, having to restart to fix something, or an NPC being stuck in a dock. These are real issues ruining the game for people and it's going to hurt the player population in the long run, which in turn hurts many of us if we stick around. Without over leveling significantly, we NEED others for certain dungeons and anchors and events and PvP , do we not?
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Saerydoth wrote: »
    Aicilef wrote: »
    Unfortunatly, you don't get a second chance in MMO land, so unless they get their act back together and announce some major changes in the MMO aspects of the game, this game is going F2P faster than SWTOR.

    This line actually cracks me up... for a few reasons. First, you do get a second chance. TOR blew both of them, first when they launched as a box, and then when they launched as a F2P. But, yes, MMOs do get a second chance.

    Second, and this is pretty critical, TOR was arrogant as hell. Constantly. We joke about the automated responses to CS calls, but TOR actually did that. They launched and sent everyone home for the holidays, with chatbots minding the store. To say nothing of the part where, aside from having a star wars skin splashed over everything, TOR was a straight up WoW clone. It wasn't even trying to hide it. This, isn't. If you want to talk about launches like AoC, or WHO, then, sure, then you might have some traction. But, comparing this to TOR is a pretty amusing bit of hyperbole.

    Third, TOR could not have been successful. Hands down. It's rapid transition to F2P had more to do with the game failing to meet sales expectations. Except, here's the thing, it was the fastest selling MMO of all time, might still be, in fact. EA and Bioware's idea of what a successful MMO looked like weren't related to reality in the slightest, and this meant, no matter how well it sold, it was always going to go F2P because it couldn't pull down and hold the million subscribers it needed to actually be profitable.

    Blame the stockholders for that one. Public corporations have to deal with stuff like that, they don't have a choice. Zenimax Media and all the companies under its umbrella (ZOS, Bethesda, and now id) are privately owned. They have noone to answer to except themselves.

    I'm still giving them the benefit of the doubt. The launch hasn't been *that* bad. There have been some issues, but from what I've seen, they ARE trying to work on it. I think they were just caught unaware...I don't think they were expecting the game to be as popular as it seems to be, this quick. So the support department got immediately overwhelmed, and their staff is stretched thin.

    I have really not had any major issues with the game so far. My condolenses to anyone who has had the bank bug...I'm sure they will make it right, just give them a little time. Tonight's SNAFU is strictly a launcher problem - the game is fine. If you can't get the launcher to work, you can always just run eso.exe manually (assuming that the patching completed). There is a workaround to get the launcher to work in one of the threads here - I tested it and it DOES work after some tinkering.

    With TOR, I can't really pass that off to the investors. I mean, the idea that they could make an MMO on par with WoW is driven by the investors, sure. But some of the issues, like directly duplicating gameplay elements came down to someone in the company, either at Bioware or in EA.

    Also, trying to duplicate WoW's success smacks of delusional direction. If this was a new company, I could understand, but EA had already buried a dozen MMOs before TOR, and there was certainly enough market data to prove that WoW was a fluke.

    If TOR went into production in early 2005 (which it might have), I can see where they thought that WoW was part of a new wave of successful MMOs, but they literally had eight years to realize WoW was an anomaly before bringing TOR to market. If they'd tapered back early on in the project, they might have been able to save it from it's eventual doom, and put the budget in a realistic place. But, the held the course, and at the end, I really can't blame the investors, or actual corporate leadership. This one falls on the shoulders of whoever was actually overseeing the project on the corporate side.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    <snip>

    For a moment I actually mentally classified that as goldseller spam from zone...
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Ok so i teleported using the stones , pretty normal , BUT when i got at my target location , my char became invisible and stuck in the air , heh , i did relog plenty of times , but it did not solve the issue.

    Lucky for me , closing/opening the game again , did.

    This game got some crazy bugs :P.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • dermottib14_ESO
    dermottib14_ESO
    ✭✭✭
    GG zenimax on a horrible release
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    nhisso wrote: »
    Yes, Fallen Earth was relatively smooth at launch.

    It also sold, what, 20k units in the first month? I remember, after it went F2P, it was actually cheaper to buy boxed copies and use their 30 days as game time, rather than actually paying the sub fees.

    They expected a massive launch and didn't get it. That makes everything a lot easier for the team because they're actually overstaffed.
  • ElChristo
    ElChristo
    ✭✭✭
    Nice post OP.
    I like when someone makes a complaint, but still sees that this is a great game. It's quite rare.

    I think I've been lucky. According to my /played time, I've played 9 hours a day since early access. And the biggest bug I've came across is one time a quest giver wasn't in a dungeon, and I didn't get the achievement for completing said dungeon.

    My only problem with Zeni is the time they choose to do maintenance. 11am for them is 4pm in the Uk. Servers are off until 6pm and when they open, loads of people flood in at the same time. So deciding to take the servers down at peak times in Europe is my only peeve.
  • nhisso
    nhisso
    ✭✭✭✭
    ElChristo wrote: »
    Nice post OP.
    I like when someone makes a complaint, but still sees that this is a great game. It's quite rare.

    I think I've been lucky. According to my /played time, I've played 9 hours a day since early access. And the biggest bug I've came across is one time a quest giver wasn't in a dungeon, and I didn't get the achievement for completing said dungeon.

    My only problem with Zeni is the time they choose to do maintenance. 11am for them is 4pm in the Uk. Servers are off until 6pm and when they open, loads of people flood in at the same time. So deciding to take the servers down at peak times in Europe is my only peeve.

    Hehe thanks. Im not so concerned about my reaction to the game as I am about the reaction of others. Even if I can't defend Zeni after awhile, I see myself playing this for a very long time. I am concerned about it going F2p and/or becoming a ghost-town because others aren't so lenient. :(
Sign In or Register to comment.