Maintenance for the week of March 9:
• [COMPLETE] NA megaservers for patch maintenance – March 9, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] EU megaservers for patch maintenance – March 9, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• ESO Store and Account System for maintenance – March 11, 9:00AM EDT (13:00 UTC) - 1:00PM EDT (17:00 UTC)

When will we have maintenances in EU friendly time?

recsa1b16_ESO
Again a maintenance in EU peak time ... you could just make a single world wide server, there would be no difference for us :(
  • ashton
    ashton
    once europe will give up on the game they can't play.
  • Woenprom
    Woenprom
    ✭✭✭
    If Zos is going to keep this practice, at May 4 they'll see that percentage of cancelled subs will be much higher in EU than in USA.
    " Multiplayer? M'aiq does not know this word. You wish others to help you in your quest? Coward! "
  • Daethz
    Daethz
    ✭✭✭
    EU friendly is NA unfriendly.
    Both servers should have separate downtimes.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Valiant29
    Valiant29
    ✭✭
    They had an EU downtime last night but detected a a problem when doing NA maintenance and decided to address it right away. Your complaints are unwarranted. For all anyone knows they found a major server problem and want to fix it before it causes people like you to come on here and complain about something else.
  • cazlonb16_ESO
    cazlonb16_ESO
    ✭✭✭✭✭
    We did have the scheduled maintenance in an EU-friendly time frame this morning actually.

    Looks like the patch applied during that downtime introduced some serious problem though and the unspecified second "maintenance" today is in fact an emergency patch to fix it.
  • Fenbrae
    Fenbrae
    ✭✭✭
    Patching is a lot more than "insert patch, reboot server".
    They need to find what the cause of the problem is, make a fix for it, implement the fix, perhaps run some tests whether the patch is working or not and then they reboot the server.
    It can take a lot of time depending on the problems. If people cant handle downtime, they should play singleplayer games.
    Currently playing:
    Swims-In-Sap - CP200+ - Argonian Templar

    I like my healing like i like my characters: generic
  • NicoNine
    NicoNine
    Valiant29 wrote: »
    They had an EU downtime last night but detected a a problem when doing NA maintenance and decided to address it right away. Your complaints are unwarranted. For all anyone knows they found a major server problem and want to fix it before it causes people like you to come on here and complain about something else.

    But where is info about that? Is it so damn hard to give us information?
    Twitter/Facebook/Forums/Launcher where is the info about EU fix and when they think its done?

  • ShadowOfOblivion
    Fenbrae wrote: »
    Patching is a lot more than "insert patch, reboot server".
    They need to find what the cause of the problem is, make a fix for it, implement the fix, perhaps run some tests whether the patch is working or not and then they reboot the server.
    It can take a lot of time depending on the problems. If people cant handle downtime, they should play singleplayer games.

    Ehr...sorry but NOPE. Patching the LIVE environment is just about like that :)

    Fixes are not created "on the go" that is just not serious...every big company with big environments have maintenance plans for their apps - how to upgrade / patch them, how / when to reboot servers etc.
    -
    You have a dev environment for creating builds and finding root causes. You have a test enviroment where you put the builds for tests (can also be used for investigations) and then you have a PROD / LIVE environment where you put the ready and tested build.
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