Hello
I was doing the quest "Moonhenge's Tear" yesterday where you need to collect 4 parts in order to proceed.
2 are keys that normal mobs drops.
The issue I had was that the mobs dropping the keys had extremly long respawn timer compare to many other mobs respawn.
When I got there there was a huge amount of player waiting for the mobs to respawn.
I spent about 30 mins for the 2 mobs that drops the key to respawn until I gave up.
The first key was easy to obtain I got it on the first spawn after waiting for like 7-8 mins.
But then there is the "key to strife" you need to compete this quest.
As you can see on the picture, the mob that drops t he key spawn a bit to the left of the clannfear as you see in the picture.
One problem is when there is a huge amount of players there, for some reason they choose to use pushback which throws the mob over the edge. Either it fall down or hit the pillar in the background.
I would suggest making the edges around this place higher so players can't push him over the edge and make him harder to kill, make him to a strong enemy not a normal mob.
I was there for about 20 min during which he spawned twice and both time I didnt got to attack him cuz players pushed him over the edge. Which lead that I stopped playing and completed the quest during the night when not so many players were there.