Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
Long loading times between zones, low disk activity, SSD makes little to no difference.
When I played in BETA I had the game installed on a HDD as my SSD didn't have room. I have since bought a larger (and slightly faster) SSD to accomodate ESO but load times seem to remain roughly the same.
Monitoring the activity led when on a loading screen there is hardly anything going on (barely more flashes than idle), and checking resourcemon there seems be a slow and steady trickle for eso.exe
So why is ESO not taking advantage of this extra speed? It makes a heck of a difference in for example DayZ and other games with a large map.