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The fact that it so difficult to actually buy or sell anything is keeping prices reasonable due to lack of competition and some moderate demand.
If they were to introduce a general auction house, the price of crafting materials would probably fall to vendor price, and the value of most gear would probably be just above vendor price. Everyone would be in full green gear or better, probably a handful of blues, all appropriate level. There would probably be no reason to ever craft anything, but even if there was, the abundance of crafting mats would still far exceed demand.
The fact that there are several small economies will keep prices artificially high, and keep it somewhat difficult to gear up, and since this is a game, that is probably what the developers want.
The developers already stated that there will never be a general auction house.
The point of the guild stores is that people set up their own economy instead of undercutting each other until everything becomes worthless.
They want you to discuss a price with the seller, not rip him off.
Currently playing:
Swims-In-Sap - CP200+ - Argonian Templar
I like my healing like i like my characters: generic
I do not like being forced to join a guild just to sell my wares to a limited number of people.
I have stated before I do not like guilds or the guild mentality. You put stuff in the guild bank trying to get access to it then when you don't want to group up with guildies they boot you for being anti-social and loose everything you had in the bank.
Sorry I want to solo, interact one on one for Quests and dungeons and have a place to sell my wares to whoever needs them. Not just 5 guilds with a total of about 2500 people. 25,000 would at least be a better figure.
I feel your pain. I don't want to join a guild with strangers just so I can sell things to a limited pool of people.
It has nothing to do with being anti-social, I prefer my guilds to be full of people I know and enjoy playing with.
There are guilds that are *specifically* for trading so I doubt you'd have any worries about being kicked for not grouping, but large guilds essentially make the guild bank completely useless since there is no limit (other than permissions) for people to take. So, you gain access to an AH that has a limited pool of buyers and sellers (And lets be honest, 99% of them are going to be trying to sell with a limited pool of buyers this early on) but you lose access to a guild storage since it isn't safe.
That isn't even factoring in the complete and utter lack of competition and economy management. Sure, in a small scale, 500+ people can be a considerable number of people, but in the grand MMO scale, 500 people is nothing. There is no decent competition within a small fish bowl of 500 people like there is in the ocean of 20,000 people.
The guild-restricted AH is one of those things that sounds excellent on paper, but is actually rubbish in execution. It makes me very sad, I will hold on to my iddy biddy tiny shred of hope that they'll realize the error in their ways and make a global AH.