Thank you for bringing back the 4 dungeons a year release schedule!!! My dungeon guild has seen an increase in activity from members of all skill levels surrounding the latest dungeon release, which is expected, but this gives me hope that the guild will remain active year-round instead of trailing off as the year goes on. I feel like between this, the specification in Kevin's FAQ that the Q3 dungeons will be in the crown store, the return of challenger rewards in the latest dungeon pack, and the difficulty of Lep Seclusa have really made me feel like the dungeon community has been seen (or, well, at least that I have haha). Now please fix those long-standing bugs and exploits that plague dungeons (castle thorn circle, shipwrights hm last boss, several achievements only working once per run of the dungeon, etc)!
P.S. I almost didn't buy Necrom, I almost didn't buy Gold Road, and I stopped my ESO+ about 2 years ago, but I appreciate the price of the season pass compared to the year-long story model as someone who normally would get all the DLCs. So much so that I already bought it instead of just getting the dungeon DLC with crowns like I had planned to.
Edited by Soarora on April 11, 2025 5:02AM [PC/NA] Dungeoneer (Tank/DPS), Semi-retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
Current GM of Hard DungeoneersTanks: Sorcerer - Necromancer - Templar
DPS: Frost Warden - Stamarc - StamDK - Hybrid NB Healer
Ex-Healer: Warden - Arcanist
Dungeons: 34/34 HMs - 28/28 Tris