UGotBenched91 wrote: »
I once got 11 medium Symphony of Blades shoulders in a row. It was so ridiculous that I posted the loot log into Discord for posterity.
Anyone who argues against the coffers being curated must have never blown a bunch of keys on terrible RNG.
Veinblood1965 wrote: »IMO if we are going to have curated set drops from dungeons "including helms" then it just seems that should also apply to the shoulders since they are also part of the "same" set. I mean why have curated items on ALL pieces of a set except one?
It's why I was actually surprised when I found out this was not the case. If you had REALLY bad RNG it could take quite a while and countless runs to obtain the one you want. It just feels like this was an oversight when curated pieces were added to the game.
I can't even tell if monster set head pieces are curated at this point but my point still stands - no curation on shoulders. Everything that leads to less Dungeon population is bad for the game long term regardless of peoples personal feelings about it.
I've been there too, i had to open 48 5-key boxes to finally get the one shoulder piece i wanted. Even if it took quite some time and i was losing my head about it in this moment i also enabled dozens of other people to do their Dungeon runs. Taking one for the team to keep the system running is the name of the game.
shadyjane62 wrote: »Veinblood1965 wrote: »IMO if we are going to have curated set drops from dungeons "including helms" then it just seems that should also apply to the shoulders since they are also part of the "same" set. I mean why have curated items on ALL pieces of a set except one?
It's why I was actually surprised when I found out this was not the case. If you had REALLY bad RNG it could take quite a while and countless runs to obtain the one you want. It just feels like this was an oversight when curated pieces were added to the game.
I can't even tell if monster set head pieces are curated at this point but my point still stands - no curation on shoulders. Everything that leads to less Dungeon population is bad for the game long term regardless of peoples personal feelings about it.
I've been there too, i had to open 48 5-key boxes to finally get the one shoulder piece i wanted. Even if it took quite some time and i was losing my head about it in this moment i also enabled dozens of other people to do their Dungeon runs. Taking one for the team to keep the system running is the name of the game.
All parts of a set should be curated. If the "Bad" RNG is designed to keep people coming into under populated dungeons, then there is something wrong with the dungeons that people don't want to do them.
Veinblood1965 wrote: »I was needing some shoulders for a Healer build and didn't want to wait so ran a few dungeons and ended up getting medium armour and light armour several times when what I am after is the heavy.
While idea of adding more expensive chests with curated drops mentioned above is good, what exactly is the problem with quoted bit? Just use your light or medium shoulder?
Veinblood1965 wrote: »why have all pieces of a set curated and one not?
Veinblood1965 wrote: »why have all pieces of a set curated and one not?
Because getting this set piece is a whole other thing as it's earned in a completely different way. You need to see the big picture and why it's done how it's done.
Your personal opinions do not matter if a whole part of the game is build to acquire something in a very specific way. It's like this for a reason but every explanation given is not what you want to hear so you keep arguing with the same arguments.
Unless you accept that there's a reason for all this no answer will ever stop you asking.
UGotBenched91 wrote: »
How would you design dungeons to make people go in there over and over if not by the need to farm some kind of currency? It's a design choice. That's called "grind" and any MMO needs it in some form to keep people playing.
Even a design like Infinite Archive has its limitations and at some point you're not longer doing it for fun but to get something out of it. If you see this as a "problem" i'm interested to hear your "solution".
Absolutely agree.
During the undaunted event I stacked up over 200 keys, spent them all trying to get one specific weight of one specific set and still didn't get the drop.
shadyjane62 wrote: »Veinblood1965 wrote: »IMO if we are going to have curated set drops from dungeons "including helms" then it just seems that should also apply to the shoulders since they are also part of the "same" set. I mean why have curated items on ALL pieces of a set except one?
It's why I was actually surprised when I found out this was not the case. If you had REALLY bad RNG it could take quite a while and countless runs to obtain the one you want. It just feels like this was an oversight when curated pieces were added to the game.
I can't even tell if monster set head pieces are curated at this point but my point still stands - no curation on shoulders. Everything that leads to less Dungeon population is bad for the game long term regardless of peoples personal feelings about it.
I've been there too, i had to open 48 5-key boxes to finally get the one shoulder piece i wanted. Even if it took quite some time and i was losing my head about it in this moment i also enabled dozens of other people to do their Dungeon runs. Taking one for the team to keep the system running is the name of the game.
All parts of a set should be curated. If the "Bad" RNG is designed to keep people coming into under populated dungeons, then there is something wrong with the dungeons that people don't want to do them.
Of course people don't want to go in there after the umpteenth time playing them but the game needs people to populate the dungeons which means they need to be kind of forced going there. That's not a problem but a necessity. Why do you hink drop chances for some items are so low? To keep people coming, that's the whole concept. You may not like it but you're not going to change it anyway as the game needs it.
i11ionward wrote: »For old players this is not a problem, but for new players it takes a very long time to collect a full collection of monster sets.
It would be a great idea to add another chests with curated drops, similar to what was done for the chests from the Infinity Archive.