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Ignore Should = Limitless Restraining Orders

Almakor
Almakor
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I've grouped with a lot of jerks and trolls, imagine my frustrations when the Ignore option only prevents you from chatting and mailing. It does not prevent Dungeon/Group Finder from pairing you with them. Even more frustation, there is a limit on how many people you can Ignore. I somewhat understand the friend limit, friend enough people you might as well join/start a guild. If Ignore prevented you from autogrouping and had no limit, not only would parts of the game be less stressfull but players would be encouraged to behave better. Because if they keep acting like <snip> they wont be able to group with anyone.

<snipped for language>
Edited by ZOS_Hadeostry on December 19, 2023 4:12AM
  • kargen27
    kargen27
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    The problem as I see it with preventing grouping is how to track each player and who they have ignored. If a group was waiting on a tank each prospective tank would have to be compared to each of the three already in the queue. If the tank was on one of the players ignore list would the game skip the tank or move the player that has been waiting down the list bringing someone else into the group?
    and then the parrot said, "must be the water mines green too."
  • gariondavey
    gariondavey
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    Wouldn't work, this is a pvp game (at least, was marketed as such)
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • PieMaster1
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    I don't think it should keep people from a random group pairing, if the person is unpopular enough then they'd probably be waiting half an hour longer per dungeon group and I'm not kidding

    "Why don't they fix their behavior?" you ask? Because ignore lists are for their entire account, and there's next to zero chance they will ever get removed from said list, even if they grew up and became a better person

    That's why I'm a piece of dung in a lot of games where it's each character so I can make troll alts, but in ESO I'm on my best behavior lol since its account wide
    Edited by PieMaster1 on December 19, 2023 5:02AM
  • Vulkunne
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    I understand you wanting something like this however it might lead to abuse, people being canceled etc.

    Could do a world of good but being twisted into something terrible.
    Today Victory is mine. Long Live the Empire.
  • spartaxoxo
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    Queue times would be horrible if ignore lists worked that way too. Because someone adding another player to their ignore list would effectively mean that person is also ignored by whoever they happened to be randomly paired with. And not everyone's reasons for ignoring someone else are legitimate reasons to make someone else have to wait for groups.

    Example:

    Darien: Come join our guild. It's family friendly!
    Lord Baccano: UGH I hate all guild ads. The only guild I care for is my own. Blocked.


    Baccano: Joins dungeon finder as a healer looking for vet castle thorn
    Raz: Joins dungeon finder as a DPS looking for vet castle thorn
    Lyris: Joins dungeon finder as a DPS looking for vet castle thorn
    Darien: Joins dungeon finder as tank looking for vet castle thorn

    Dungeon finder does NOT make the group because Bacanno doesn't like guild advertisements and ignored Darien. This means Lyris and Raz are also forced to wait longer because Bacanno didn't like guild advertisements.

    There is nothing wrong with guild advertisements. In fact, Zenimax created the linking system to make them easier to do. They are a normal part of chat.
    Lyris, Raz, and Darien now have their gameplay experience degraded due purely to the personal taste of Baccano.

    Now, if Baccano were to run into someone like High Kinlady Estre and he ignored her because she was saying some really vile and bannable things, he should additionally report her. And the mods will look into whether or not to banish her.

    There's nothing wrong with not wanting to see guild advertisements. Or any other number of reasons someone may not wish to interact with another user, but doesn't feel they should be reported. But, if it's not a big enough deal to report, it also shouldn't effect anyone else but yourself. So, it shouldn't have a gameplay impact at all.
    Edited by spartaxoxo on December 19, 2023 6:32PM
  • PieMaster1
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    spartaxoxo wrote: »
    Queue times would be horrible if ignore lists worked that way too. Because someone adding another player to their ignore list would effectively mean that person is also ignored by whoever they happened to be randomly paired with. And not everyone's reasons for ignoring someone else are legitimate reasons to make someone else have to wait for groups.

    Example:

    Darien: Come join our guild. It's family friendly!
    Lord Baccano: UGH I hate all guild ads. The only guild I care for is my own. Blocked.

    I know this is an example, but sadly there are idiots like this out there lol

  • Necrotech_Master
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    if you were never matched with people you ignored, your queue times for dungeons would skyrocket

    while that would be a "you" problem at that point, then would end up coming back here and complaining you could never get into a queue for a dungeon lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Sakiri
    Sakiri
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    Wows queue works like this and queue times are fine. Always has been. Chances of running into them again are slim, anyway.

    Make a premade before queueing.

    They shouldn't be able to join your group finder run, and if they're invited you tell the group leader you won't work with them and leave.
  • Toxic_Hemlock
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    I only play an MMO for the constant updates, I have no friends online and very few in RL either. I am a member of 2 guilds but only use them for trading/porting, never for interaction. You could say I'm antisocial, but that would be a HUGE understatement...

    My block list is full of spammers and advertisers, my friends list is empty. I have done a few normal group dungeons for the sets and nothing more, always giving a "GG" or "TYFG" then leaving...

    I know many people online hide behind their anonymity and can be $#@!#$ all they like, hence why I avoid them.

    Sure I may miss out on the occasionally really good person, but with my RNG I prefer to not even try finding them.

    That said:
    To the OP, In an MMO you can either go my route or deal with the aforementioned $#@!#$. If you do decide want to interreact you are going to have to deal with the same $#@!#$ over and over again, that is the nature of an MMO after all.
  • valenwood_vegan
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    I can totally understand wanting it to work the way OP suggests, and at one level it makes sense that it would... but as others have said... I feel like we'd just be back here the next day complaining about queue times and new group finder bugs.

    At low-pop times, I could even see this resulting in the group finder getting into some kind of temporary deadlock, with multiple partial groups and solo players in the queue but no possible matches. And then what should the group finder do - give priority to the group that's been waiting a long time because a player in it has a large ignore list, or should it keep passing that group over to more quickly match other people waiting in the queue?

    TLDR, I just see it producing unintended and undesirable results.
  • Galeriano
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    It's called "ignore" not "remove from existance". If someone who You have on ignore list joins Your random group You can, You know, ignore that fact and play the game.
    Edited by Galeriano on December 19, 2023 11:10PM
  • Ph1p
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    Has anybody here actually been (repeatedly) grouped with people on their ignore list and recognized the players they blocked? If so, did that person actually misbehave again?

    I’m just trying to understand if this is a theoretical scenario or something that really and regularly affects players.
  • Elsonso
    Elsonso
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    spartaxoxo wrote: »
    Queue times would be horrible if ignore lists worked that way too. Because someone adding another player to their ignore list would effectively mean that person is also ignored by whoever they happened to be randomly paired with. And not everyone's reasons for ignoring someone else are legitimate reasons to make someone else have to wait for groups.

    Yes. Ignoring and blocking someone should not extend past the player that is blocking.

    It should never have an impact on group formation. This is extending a punishment to the blocked player. If that level of punishment is deserved, then it needs to be ZOS that makes that decision and takes action.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Braffin
    Braffin
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    Almakor wrote: »
    I've grouped with a lot of jerks and trolls, imagine my frustrations when the Ignore option only prevents you from chatting and mailing. It does not prevent Dungeon/Group Finder from pairing you with them. Even more frustation, there is a limit on how many people you can Ignore. I somewhat understand the friend limit, friend enough people you might as well join/start a guild. If Ignore prevented you from autogrouping and had no limit, not only would parts of the game be less stressfull but players would be encouraged to behave better. Because if they keep acting like <snip> they wont be able to group with anyone.

    <snipped for language>

    The ignore-function is a tool to keep unwanted messages out of your chat, not an educational measurement or punishment for players not behaving to your liking.

    There is a rather easy solution for your problem tho: Use your well filled friendlist or the new group finder tool to form premade groups and you will never have to group up with people you cannot stand.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Kirawolfe
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    Increasing the list limit would be good, or even seeing how old some of the listings are would be helpful. Don't think the dungeon ignore is feasible.
  • Warhawke_80
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    There use to be a nifty mute Addon that would allow you to mute an unlimited amount of people and one day it was just gone like so many other useful but now unavailable Addon's
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
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