Abyssal Impact in particular. That black/brownish “outpouring”…
Maybe it’s just my 4K screen but the huge yellow beam of Fatecarver is also ugly as hell. The Crux almost look plastic, neon sci-fi, almost like icons in an Atari game. Try not to think I paid money for this junk.
Necrotech_Master wrote: »arcanist seems fine to me, a lot of the animations and such look a lot cleaner and smoother than say necromancer or warden
warden bird is so slow, same goes for the necromancer skull spammable, those just feel super clunky to use
Necrotech_Master wrote: »arcanist seems fine to me, a lot of the animations and such look a lot cleaner and smoother than say necromancer or warden
warden bird is so slow, same goes for the necromancer skull spammable, those just feel super clunky to use
I like being able to see the birds and skulls travel to their destination. Like a hawk swooping down on their prey. It isn't like you can cast them any quicker if they get there sooner
Necrotech_Master wrote: »arcanist seems fine to me, a lot of the animations and such look a lot cleaner and smoother than say necromancer or warden
warden bird is so slow, same goes for the necromancer skull spammable, those just feel super clunky to use
I like being able to see the birds and skulls travel to their destination. Like a hawk swooping down on their prey. It isn't like you can cast them any quicker if they get there sooner