1. We need more endeavor quests per day, like 10 or so, but less endeavor each quest gives. This way people will get more involved in the game, much like the strategy we used in stashing leads to resource nodes.
2. Leads, especially those concerning mythicals, should be allocated to PVP/World Boss/Trial reward boxes with a 0.1% chance. Compulsory participation is expected.
3. Harvesting 100 nodes or defeating 250 enemies with a particular method is too easy. We could add this number by 5 per week. Only 5...Who would say no? We pluck your hair one by one, and it's only a matter of time before you get bald.
4. Those well-earned endeavors should be tradable. I would be moved to tears should someone gift me such items. Happy tears, you know.
5. Do all this, and the players will get more fun -- funnier. Yeehehehe.