Put PTE back the way it was allowing us to leave instance while in combat. It's ridiculous that we're now trapped in an instance with our group even though everything is dead or the entire group is dead. The only option now is to disband and regroup but that's stupidly inconvenient and irritating especially if it causes you to redo the entire instance from the start.
Put PTE back the way it was allowing us to leave instance while in combat. It's ridiculous that we're now trapped in an instance with our group even though everything is dead or the entire group is dead. The only option now is to disband and regroup but that's stupidly inconvenient and irritating especially if it causes you to redo the entire instance from the start.
Couldn't this feature be used by a disgruntled group member? Simply aggro, "hahahaha" in chat, and log off.
AcadianPaladin wrote: »My preferred style of ESO play has always been all about AoE. I normally don't even slot any direct single target skills. Not surprisingly, I'm very unhappy with the AoE nerf to lightning staff.
UsualSurrender wrote: »AcadianPaladin wrote: »My preferred style of ESO play has always been all about AoE. I normally don't even slot any direct single target skills. Not surprisingly, I'm very unhappy with the AoE nerf to lightning staff.
Good thing that the lightning staff buffs all direct and channeled damage, not only single target.
UsualSurrender wrote: »AcadianPaladin wrote: »My preferred style of ESO play has always been all about AoE. I normally don't even slot any direct single target skills. Not surprisingly, I'm very unhappy with the AoE nerf to lightning staff.
Good thing that the lightning staff buffs all direct and channeled damage, not only single target.
UsualSurrender wrote: »AcadianPaladin wrote: »My preferred style of ESO play has always been all about AoE. I normally don't even slot any direct single target skills. Not surprisingly, I'm very unhappy with the AoE nerf to lightning staff.
Good thing that the lightning staff buffs all direct and channeled damage, not only single target.
Most AoE abilities, at least the ones I use, are DoT, or primarily DoT. I'm not even sure there is a channeled AoE.
xclassgaming wrote: »This update is boring, there is zero reason for anyone to come back for it, especially when you have Guild Wars 2 releasing their new expansion in less then a hour. Zos, do NOT do a update likt this again, go back to the previous formula which WORKED please, this update will seirously hurt the longevity of this game if you contiunue to do this every year.
xclassgaming wrote: »This update is boring, there is zero reason for anyone to come back for it, especially when you have Guild Wars 2 releasing their new expansion in less then a hour. Zos, do NOT do a update likt this again, go back to the previous formula which WORKED please, this update will seirously hurt the longevity of this game if you contiunue to do this every year.
No?
We need them to spend more time on systems and less on shoveling new content into our mouths.
I am sorry to hear the appropriate people got their HA builds nerfed, but Direct Damage Sorcs like me got buffed, so this change wasn't generally negative. Plus they made the change half with practical theme in mind, which sits right with me. Shock hits instantly, Fire burns over time, it makes sense.
SilverBride wrote: »I've seen countless threads complaining about bugs not being fixed. Now we have been given an update to address these and I am grateful for that.
SilverBride wrote: »I've seen countless threads complaining about bugs not being fixed. Now we have been given an update to address these and I am grateful for that.
Alphawolf01A wrote: »I'm disappointed that the All in One crafting tables got delayed till Q4.
UsualSurrender wrote: »AcadianPaladin wrote: »My preferred style of ESO play has always been all about AoE. I normally don't even slot any direct single target skills. Not surprisingly, I'm very unhappy with the AoE nerf to lightning staff.
Good thing that the lightning staff buffs all direct and channeled damage, not only single target.
Most AoE abilities, at least the ones I use, are DoT, or primarily DoT. I'm not even sure there is a channeled AoE.