Maintenance for the week of November 17:
• PC/Mac: No maintenance – November 17
• ESO Store and Account System for maintenance – November 17, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 19, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Should more collectibles drop in-game (mounts, costumes, emotes, polymorphs, skins, etc.)

PrimeSeptim
PrimeSeptim
✭✭✭
First of all, there are things in-game that you can earn through various activities.

Mounts - there is just one that is fairly easy and the most accessible to all types of players and that's the Ebon Dwarven Wolf. But the rest are exclusive to the most difficult of content which not everyone can access but even then, the mounts you can earn in-game can be counted on one hand or are we up to two now?

Skins/Polymorphs/Costumes - Again, most skins are exclusive to the hardest content or time consuming events. There's a skeleton polymorph you can get from a quest and plenty of costumes. But there can always be more.

As we all know though, the vast majority of collectibles and cosmetics are paid for with real money or Crown Crates.

The question: Should more of these collectibles/cosmetics drop in-game, e.g. from world events, such as; Dolmens, Harrowstorms, Vents and other activities like Group Bosses, Fishing, Harvesting and as random drops from random mobs or even from achievements more easily/accessible to players.

Some examples: You complete a Dolmen, Harrowstorm, etc, and there's a 1% chance of getting an awesome skin/polymorph/mount that fits aesthetically with whichever activity it drops from.
You do A LOT of fishing and you have a 1% get a skin that gives you the appearance of a Maormer! Or a momento that changes you into a lamia for a while, etc.

The same type of things would also drop from group bosses - different things for different places.

Anyone notice how dead some places are (Vvardenfell!) when there's no event or incentive to be there. How many people are doing Harrowstorms now that the recent event has ended? Even then, the Reach always seems to be the easiest to do Harrowstorms. Western Skyrim is a bit more dead. I just don't bother with group bosses/Harrowstorms there or in Vvardenfell because of this.

Pets could also drop - maybe through killing wolfs you might get lucky and receive a Wolf Pup.

Imagine if you got a unique costume for being a Grand Master Crafter or a Blacksmith's costume just for maxing your Blacksmithing skill, etc.

This description is already way too long but there you go! Those are some ideas. I think that by adding more collectibles to places that it would keep players playing (therefore, more likely to spend money, hm ZOS? ;) ), revitalise these dead zones by giving players far more reason to go there (most important I think) and lessen the almost absolute necessity of the Crown Store to appear unique and it'd be nice to show off what you have from the activities you enjoy most - see that guy with the Maormer skin? He really, really loves fishing. He just chills and fishes. That's awesome!

Do you agree, disagree, unsure or don't you care and why?

Should more collectibles drop in-game (mounts, costumes, emotes, polymorphs, skins, etc.) 136 votes

I agree!
84%
HawkeyeBelegnolesarahvhoffb14_ESODanikatAlienSlofAektannRhezblodTreselegantSheridanAsysStormWylfcyclonus11Enemy-of-ColdharbourVDoom1MayraelMathius_MordredMetSnauTankHealz2015peter1488Astiron 115 votes
I diagree!
5%
Thorntonguebbrown0770Flameweaver1951ZodiarkslayerDreamyLuTaSheenalternatelder 7 votes
I'm not sure.
4%
Freelancer_ESOpeacenoterpabmnobletomofhyruleTinyDragon 6 votes
Ugh I don't care!
5%
hans.johansson1958b16_ESOSilverBridekargen27TornaadKappachiCazadorEleminweerdYrrson 8 votes
  • Anumaril
    Anumaril
    ✭✭✭✭✭
    I agree!
    One of the biggest downsides of the Crown Store is that a whole plethora of collectibles which could be unlocked through gameplay, aren't. What's more, because of the FOMO strategy, many items just disappear from the Crown Store for years on end when they could easily just be integrated into the game.

    I feel like plenty of cosmetics could be unlocked via things like quests, hunting for fragments in their relevant zones, etc. Like the Alinor Altmer costumes. Those could be unlockable via interacting with the world in Summerset/Auridon, completing a certain quest, or collecting fragments from different sources.
  • dcrush
    dcrush
    ✭✭✭✭✭
    I agree!
    I would love for more collectibles to be unlockable through gameplay, even if it’s a grindy activity.

    The mount you can get from Necrom, for example. The only gripe I have with that one is that it requires access to several other chapters and DLCs to complete which may put off some people. I didn’t mind the grind of having to complete a list of things in order to get the mount - because I don’t expect this kind of stuff to be given away easily. But it wasn’t locked behind content for diehard endgame players either. Not that that should be taken away, but I think it would be great if we had both. Exclusive mounts/skins/polymorphs for trial trifectas, and different mounts/skins/polymorphs for other activities.
  • menedhyn
    menedhyn
    ✭✭✭✭✭
    I agree!
    Having spoken with several players over the years, I understand that collectibles are important to them and a meaningful part of their ESO experience, but lacking through gameplay. On that basis, I chose ‘agree’. I would like them to be happy, after all.

    As for me, I am not bothered. It struck me a few years back that I don’t need all the shiny things or cosmetics to enjoy the game, no matter how they are obtainable. I maintain that an enjoyable story and a chance to learn about the rich and diverse cultures of Tamriel is all the reward I need.
  • merpins
    merpins
    ✭✭✭✭✭
    ✭✭✭
    I agree!
    Short answer: Yes.

    Long answer: Can't be bothered. Done it like 20 times already.
  • Snamyap
    Snamyap
    ✭✭✭✭✭
    ✭✭
    I agree!
    Anumaril wrote: »
    One of the biggest downsides of the Crown Store is that a whole plethora of collectibles which could be unlocked through gameplay, aren't.

    Not a fan of the crown store and I despise the gamble boxes, but if not enough people are willing to pay for ESO+ then they have to make money somehow.

  • wilykcat
    wilykcat
    ✭✭✭✭✭
    I agree!
    I definitely agree with this. I would give your post multiple 😀(smileys/agrees) if I could.

    I also despretly want collectible cosmetics (costumes, mounts, pets, body/face markings, adornments, skins, dyes, emotes, and polymorphs) to be in-game drops too.

    I highly recommend for eso to do this because would players love to have other options of getting cool stuff besides the in-game shops.

    Also it will encourage players to do more stuff in the game and it will be worth the time due to getting an super awesome reward for it.

    The collectibles/cosmetic items that drop in-game will probably have to be different then the ones thats currently in the crown store and seals of endeavors shops.
    Edited by wilykcat on August 11, 2023 12:51PM
  • Danikat
    Danikat
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree!
    I like the idea of having more cosmetic rewards in-game rather than defaulting to motifs all the time, but I'm not keen on them all being random drops. I prefer it when they're guaranteed rewards from specific things, achievements being the obvious one (and the system is already in place - some achievements already unlock costumes, polymorphs, dyes and other rewards) or something like the event tickets where we can earn 'points' and then choose a reward to get with them.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree!
    i agree that there should be more earnable collectibles, however there are nine indriks you can get during events with event tickets from the indrik vendor in Belkarth at the Festival Grounds.

    and you don't need dlc to get the indriks unlike the ebon dwarven wolf for which you need Greymoor.


    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    I diagree!
    Lone dissenter:

    I hate grinds for stuff. The last grind I ever did was a rep grind in WoW for a gryphon mount - and that burnout was serious. I just don't care about "earnable" collectibles. Just let me buy them in the store.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree!
    TaSheen wrote: »
    Lone dissenter:

    I hate grinds for stuff. The last grind I ever did was a rep grind in WoW for a gryphon mount - and that burnout was serious. I just don't care about "earnable" collectibles. Just let me buy them in the store.

    But they don't have to be grinds? People usually don't want them at all but other ways. Like it could be rewards from achievments or quests.

    Complete an achievment related to Summerset culture: Get Altmer costume.

    Complete the quest to help with the bonding ritual in Murkmire: Get bonding ritual costume.

    Things like that is easy.
    [Lie] Of course! I don't even worship Daedra!
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    I diagree!
    Well, those would be fine. But MMOs are the "home" of grinds - I don't really see ZOS giving that sort of "easy" to obtain collectibles, do you? Considering....

    Even the events for tickets can be a grind. If it wasn't that I still have a couple of indriks to get, I would have already quit every event but Jubilee - and this year, the motifs weren't even that good.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • ProudMary
    ProudMary
    ✭✭✭✭✭
    I agree!
    ZOS is WAY too stingy with their rewards and drops. It's one of the reasons I haven't bought crates for over 4 years.
  • cyclonus11
    cyclonus11
    ✭✭✭✭✭
    ✭✭
    I agree!
    Agreed.

    We should be able to add the following items to collectibles:

    - Disguises and costumes found in the world and through quests. You can keep them, but they take up inventory slots and disappear if you're "discovered". You should be able to "consume" one and have it added to Costumes.

    - Clothing items found in the world. There's a clothing section in Outfits, but there's only the Coldharbour rags you get from the main quest. The clothes you get from things like stealing or some quest coffers (like Stitched Long Gloves, Aproned Kilt and Trousers, etc.) should be bindable and added to outfit collectibles.

    There's a lot of opportunity with collectible wearables in-game that isn't being utilized. :(

    Also, can we *PLEASE* get a preview option for the weapon style packs in the Crown Store? We can preview style motifs, but not those.
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree!
    cyclonus11 wrote: »
    Agreed.

    We should be able to add the following items to collectibles:

    - Disguises and costumes found in the world and through quests. You can keep them, but they take up inventory slots and disappear if you're "discovered". You should be able to "consume" one and have it added to Costumes.

    - Clothing items found in the world. There's a clothing section in Outfits, but there's only the Coldharbour rags you get from the main quest. The clothes you get from things like stealing or some quest coffers (like Stitched Long Gloves, Aproned Kilt and Trousers, etc.) should be bindable and added to outfit collectibles.

    There's a lot of opportunity with collectible wearables in-game that isn't being utilized. :(

    Also, can we *PLEASE* get a preview option for the weapon style packs in the Crown Store? We can preview style motifs, but not those.

    we can preview weapon style packs last i checked. if you're referring to weapons in motifs you can preview those in collections under weapon styles
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • cyclonus11
    cyclonus11
    ✭✭✭✭✭
    ✭✭
    I agree!
    LunaFlora wrote: »
    cyclonus11 wrote: »
    Agreed.

    We should be able to add the following items to collectibles:

    - Disguises and costumes found in the world and through quests. You can keep them, but they take up inventory slots and disappear if you're "discovered". You should be able to "consume" one and have it added to Costumes.

    - Clothing items found in the world. There's a clothing section in Outfits, but there's only the Coldharbour rags you get from the main quest. The clothes you get from things like stealing or some quest coffers (like Stitched Long Gloves, Aproned Kilt and Trousers, etc.) should be bindable and added to outfit collectibles.

    There's a lot of opportunity with collectible wearables in-game that isn't being utilized. :(

    Also, can we *PLEASE* get a preview option for the weapon style packs in the Crown Store? We can preview style motifs, but not those.

    we can preview weapon style packs last i checked. if you're referring to weapons in motifs you can preview those in collections under weapon styles

    Not the weapons in motifs - the weapon style packs. I've never been able to preview them - it doesn't give you the option.
  • peacenote
    peacenote
    ✭✭✭✭✭
    ✭✭✭
    I'm not sure.
    Depends on implementation. I honestly much prefer in game cosmetic rewards tied to achievements, so you can work towards them, than RNG drops. Killing a million wolves hoping to get a wolf pup because I think it's cute is not how I want to be encouraged to play content. As it is, I think the lead system is very frustrating, between the RNG for drops, the fact that they time out, the fact that you can't share them, and how everything is broken up into multiple pieces and buried in some pretty niche areas/activities. For me, it is painful... I do not even have my Ebon Dwarven Wolf yet. SUCH a time investment, for me. I prefer to know for sure if I do something that I'll get the reward, even if I have to do it 1,000 times.

    I also think ESO has taken the fragment thing way too far. I definitely do not have whatever is out there that requires 50 of something. It's just ridiculous.

    I'm all for more in-game collectibles but personally I would only want it if a full reward drops in tradeable boxes or gets tied to achievements so I can measure my progress. Rewards from "do 1000 writs" or "complete speed mode on 15 dungeons" and other ideas like that would be something I personally could get behind. .005% chance to drop from a harrowstorm... not so much.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    I diagree!
    cyclonus11 wrote: »
    LunaFlora wrote: »
    cyclonus11 wrote: »
    Agreed.

    We should be able to add the following items to collectibles:

    - Disguises and costumes found in the world and through quests. You can keep them, but they take up inventory slots and disappear if you're "discovered". You should be able to "consume" one and have it added to Costumes.

    - Clothing items found in the world. There's a clothing section in Outfits, but there's only the Coldharbour rags you get from the main quest. The clothes you get from things like stealing or some quest coffers (like Stitched Long Gloves, Aproned Kilt and Trousers, etc.) should be bindable and added to outfit collectibles.

    There's a lot of opportunity with collectible wearables in-game that isn't being utilized. :(

    Also, can we *PLEASE* get a preview option for the weapon style packs in the Crown Store? We can preview style motifs, but not those.

    we can preview weapon style packs last i checked. if you're referring to weapons in motifs you can preview those in collections under weapon styles

    Not the weapons in motifs - the weapon style packs. I've never been able to preview them - it doesn't give you the option.

    In order to preview those: open crown store, mouse over the bundle, select option for Bundle Details, preview from there.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree!
    cyclonus11 wrote: »
    LunaFlora wrote: »
    cyclonus11 wrote: »
    Agreed.

    We should be able to add the following items to collectibles:

    - Disguises and costumes found in the world and through quests. You can keep them, but they take up inventory slots and disappear if you're "discovered". You should be able to "consume" one and have it added to Costumes.

    - Clothing items found in the world. There's a clothing section in Outfits, but there's only the Coldharbour rags you get from the main quest. The clothes you get from things like stealing or some quest coffers (like Stitched Long Gloves, Aproned Kilt and Trousers, etc.) should be bindable and added to outfit collectibles.

    There's a lot of opportunity with collectible wearables in-game that isn't being utilized. :(

    Also, can we *PLEASE* get a preview option for the weapon style packs in the Crown Store? We can preview style motifs, but not those.

    we can preview weapon style packs last i checked. if you're referring to weapons in motifs you can preview those in collections under weapon styles

    Not the weapons in motifs - the weapon style packs. I've never been able to preview them - it doesn't give you the option.

    are you referring to arms packs? i've always been able to preview those. most recently i previewed the Truth and Logic arms pack on Wednesday before buying it

    that sounds like a bug if you can't preview them

    edited to add:

    for me there's the option "Bundle details" for arms packs and then you're able to preview the individual items in the bundles. Like previewing furniture packs
    Edited by LunaFlora on August 11, 2023 3:28PM
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • BretonMage
    BretonMage
    ✭✭✭✭✭
    ✭✭
    I agree!
    Adding my voice to those saying that there should, in general, be more earnable or quest-related cosmetics. Not random drops.

    There are now so, so many cosmetics that get introduced in the Crown Store regularly, and no way to obtain them except by waiting patiently for them to take their turn coming back, MAYBE. I liked how the Indriks came back with the Indrik vendor. We could perhaps have more of these types of guaranteed earnable cosmetics. A lot of the game does feel like a grind, and it would be nice to have more rewards in general.
  • Soarora
    Soarora
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree!
    Please for the love of everything bring back challenger rewards! Even rewards for side achievements in trials/dungeons! I think every environment should have an earnable mount as well. Who’s riding a horse through Morrowind or Black Marsh?
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 4/8 Tris
    • Dungeons: 32/32 HMs - 25/26 Tris
    • All Veterans completed!

      View my builds!
  • boi_anachronism_
    boi_anachronism_
    ✭✭✭✭✭
    ✭✭
    I agree!
    Yeah i mean think about some of the houses. You can get ebon heart château in game (for like a bazillion gold though) if you complete the ebon heart champion or something like that achievement. Same with the lakehouse in vvarden, its the savior of vvarden achievement i believe, its quest based and a couple others. You can also have it in crown store for those that want to just get it but those who want to grind it out also can do it. I think that might be a good compromise. Get it through achievement+gold or buy it from the crown store. Idk what do y'all think?
    Edited by boi_anachronism_ on August 11, 2023 7:49PM
  • emilyhyoyeon
    emilyhyoyeon
    ✭✭✭✭✭
    ✭✭✭
    I agree!
    yes, and more should be tradeable
    IGN @ emilypumpkin, imperial pumpkin seller
    Tullanisse Starborne, altmer battlemage & scholar of the ayleids

    High Priest Eraamine as a houseguest please C:
  • Marcus684
    Marcus684
    ✭✭✭✭✭
    Cosmetics are the only thing that ZOS can create and put in the Crown Store without triggering a huge outcry of "PTW!!!!!1!", and having more easily-obtained cosmetic drops in-game would blunt the demand for Crown Store cosmetics, so I really doubt ZOS would do a 180 and start adding lots of cosmetic drops.

    That being said I wouldn't mind seeing more cosmetic drops, but it's far down my list of needs for this game *coff*fix-stuck-in-combat-bug*coff*
  • WiseSky
    WiseSky
    ✭✭✭✭✭
    ✭✭
    I agree!
    TaSheen wrote: »
    Lone dissenter:

    I hate grinds for stuff. The last grind I ever did was a rep grind in WoW for a gryphon mount - and that burnout was serious. I just don't care about "earnable" collectibles. Just let me buy them in the store.

    What happened to "Life is a journey, not a destination." quote ?



  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    I diagree!
    It's still in effect. I don't consider grinds a journey; playing the game, questing, exploring is a journey. Grinds are soul destroying.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Freelancer_ESO
    Freelancer_ESO
    ✭✭✭✭✭
    I'm not sure.
    I think it would depend heavily on implementation as I think you could easily end up in a position where the addition costs the game revenue and doesn't actually provide a fun experience for many people.
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree!
    TaSheen wrote: »
    Well, those would be fine. But MMOs are the "home" of grinds - I don't really see ZOS giving that sort of "easy" to obtain collectibles, do you? Considering....

    Even the events for tickets can be a grind. If it wasn't that I still have a couple of indriks to get, I would have already quit every event but Jubilee - and this year, the motifs weren't even that good.

    Tons of MMOs have collectables and cosmetics exactly like that. ESO is actually outside the box with how few in game rewards there is, no matter the type. Grinds, low drop rate, easy rewards, there's few of any. They have done a tiny increase with adding costumes and such to a few achievments, but it's still little.
    It's not really a question of what I see them do, but more I don't understand why they don't. They are extremely stingy with them as ProudMary said. But I also don't get a lot of their decisions the latest years.
    [Lie] Of course! I don't even worship Daedra!
  • cyclonus11
    cyclonus11
    ✭✭✭✭✭
    ✭✭
    I agree!
    cyclonus11 wrote: »
    Agreed.

    We should be able to add the following items to collectibles:

    - Disguises and costumes found in the world and through quests. You can keep them, but they take up inventory slots and disappear if you're "discovered". You should be able to "consume" one and have it added to Costumes.

    - Clothing items found in the world. There's a clothing section in Outfits, but there's only the Coldharbour rags you get from the main quest. The clothes you get from things like stealing or some quest coffers (like Stitched Long Gloves, Aproned Kilt and Trousers, etc.) should be bindable and added to outfit collectibles.

    There's a lot of opportunity with collectible wearables in-game that isn't being utilized. :(

    Another thing I wanted to add: mounts.

    Why do we have the same 3 horses at every single stable in the game? The stable in Vivec City has guar and kagouti out for display, but we still can only buy those same 3 horses! There should be a unique set of mounts available at each different stable - especially for the expansion zones.
  • Kappachi
    Kappachi
    ✭✭✭✭✭
    Ugh I don't care!
    Don't care because items drop that are valuable to players that can be sold, then that gold can be used to buy crown store items from players (not crates currently but other items) meaning that essentially everything is earnable in-game, and if something is crown crate exclusive then you can just get it by endeavors
  • boi_anachronism_
    boi_anachronism_
    ✭✭✭✭✭
    ✭✭
    I agree!
    TaSheen wrote: »
    It's still in effect. I don't consider grinds a journey; playing the game, questing, exploring is a journey. Grinds are soul destroying.

    But i think thats the idea. Like the houses for each alliance you can get by completely all the quests in your home alliance zones. I think that kind of thing would appeal to a lot of folks. You know, stuff you get by just playing not necessarily hrs of dungeon grinds.
Sign In or Register to comment.