Not everyone plays the same way...
Apart from "Treasure Hunter" none of your "essential" PvE skills is used by me.
El_Borracho wrote: »And my personal favorite:
War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL
They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.
I use Jack of all trades addon, so it basically is all passive for me.
El_Borracho wrote: »And my personal favorite:
War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL
In combination with Dark Brotherhood's Shadow Rider, this guarantees you can travel at max speed ad infinitum in PvE. The cost is indeed too high, because with max stam on a horse it's hard to find maps that are big enough to run out of stam that can't be covered with wayshrines more effectively. But harrowstorms in Western Skyrim is one example where you may run out just before you get there. In truth, the fact that it's slottable and at such a high cost is indeed rediculous.
They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.
I use Jack of all trades addon, so it basically is all passive for me.
Not everyone plays the same way...
Apart from "Treasure Hunter" none of your "essential" PvE skills is used by me.
Me either. I use Treasure Hunter, Master Gatherer, Meticulous Disassembly and Homemaker on my mains (my master crafters). On lower level characters, I use various other things depending on how often I have them out in the world. I never use any of the thieving ones - I don't have thieves.
I don't care about Liquid Efficiency at all. When I start fishing on my newest account, I'll fund and slot those two until I'm done fishing.
I certainly don't mess with the mount ones - my characters almost never ride, because they all harvest while playing, and the mount/dismount/remount cycle is just plain annoying. And I'm never in a big hurry to get anywhere anyway....
"And my personal favorite:
War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL"
I think you severely underestimate how useful this slottable is in cyrodil.
"And my personal favorite:
War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL"
I think you severely underestimate how useful this slottable is in cyrodil.
El_Borracho wrote: »Not everyone plays the same way...
Apart from "Treasure Hunter" none of your "essential" PvE skills is used by me.
Me either. I use Treasure Hunter, Master Gatherer, Meticulous Disassembly and Homemaker on my mains (my master crafters). On lower level characters, I use various other things depending on how often I have them out in the world. I never use any of the thieving ones - I don't have thieves.
I don't care about Liquid Efficiency at all. When I start fishing on my newest account, I'll fund and slot those two until I'm done fishing.
I certainly don't mess with the mount ones - my characters almost never ride, because they all harvest while playing, and the mount/dismount/remount cycle is just plain annoying. And I'm never in a big hurry to get anywhere anyway....
But that was the point I was making. If you are fishing, you have to slot the fishing stars instead of them just being passives. And of course I slot the Meticulous Disassembly and Master Gatherer on my master crafter when doing writs or surveys or deconstruction. But I would never slot those when tanking on that character or doing PVP on that character.
Now I say current system works well enough for this one, and she assume any change to passive will also be an devastating nerf there all active nodes will be reduces with 90% or more converting to an passive.MasterSpatula wrote: »Rather than quibble about OP's choice of which Green slottables are actually useful or necessary, I'd rather address the underlying point that any of these things being slottables at all is bad design:
We know. We've always known. We told them when they announced the new CP system. We've been complaining about it ever since.
They know. There's a zero percent chance that ZOS doesn't get that having "QOL" passives that require active reslotting with a cooldown on the reslotting accomplishes nothing but nuisance, time wasting, and irritation. For some reason, they made an active, willful, intentional choice to do something that they absolutely knew was nothing but a pointless annoyance with no positives to it. I don't know that the kind of person who does that is the kind of person who suddenly gets their priorities straight and fixes their mistakes, but I suppose I can hope.
They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.
I use Jack of all trades addon, so it basically is all passive for me.
YetAnotherLinuxUser wrote: »They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.
I use Jack of all trades addon, so it basically is all passive for me.
switching champion point allotments cost 3k gold each time you switch. how does jack of all trades handle those transactions or do they somehow bypass the fees associated with switching?
YetAnotherLinuxUser wrote: »They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.
I use Jack of all trades addon, so it basically is all passive for me.
switching champion point allotments cost 3k gold each time you switch. how does jack of all trades handle those transactions or do they somehow bypass the fees associated with switching?
The Green tree has been a joke since they updated the CP system.
They need to make THE WHOLE ^#&*% TREE passives and just push the four slots over to an additional two per RED and BLUE. (Or if that's too aggressive for ZOS, kill two slots and only push one new slot to the other trees).
That would give people a bit more flexibility with the red and blue trees, while giving us back the QOL passives we'd always had prior to that update while also freeing us all from the awful slotting/unslotting nightmare of a monster they created with the green tree!
Free the green tree ZOS!
El_Borracho wrote: »For PVE, outside of a niche build, it seems the universal 4 CP slots is Liquid Efficiency (75), Steeds Blessing (50), Treasure Hunter (50), and Rationer (30). For PVP, I would consider Gifted Rider (100) essential for Cyrodiil, replacing Liquid Efficiency. Other than that, why would anyone slot the remaining stars I've listed below for their benefits in lieu of these 5?
Not everyone plays the same way...
Apart from "Treasure Hunter" none of your "essential" PvE skills is used by me.