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The Green CP Tree Needs a Total Overhaul

El_Borracho
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For PVE, outside of a niche build, it seems the universal 4 CP slots is Liquid Efficiency (75), Steeds Blessing (50), Treasure Hunter (50), and Rationer (30). For PVP, I would consider Gifted Rider (100) essential for Cyrodiil, replacing Liquid Efficiency. Other than that, why would anyone slot the remaining stars I've listed below for their benefits in lieu of these 5?

Homemaker: You have a 10% chance to find a second furnishing plan whenever you find a furnishing plan in the world. 25 Points
Infamous: Increases the value of fenced items by 25%. 25 Points
Master Gatherer: Reduces the time it takes to harvest by 10% per stage. 75 Points
Meticulous Disassembly: Improves the chances of extracting Woodworking, Blacksmithing, Clothing, and Jewelry Crafting ingredients and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials: 50 Points
Professional Upkeep: Reduces the cost of repairing your armor by 1% per stage. 50 Points
Reel Technique: Decreases the time it takes for a fish to bite by 25%. 50 Points
Wanderer: Reduces the cost of Wayshrine usage by 10% per stage. 75 Points
Angler's Instincts: Increases your chance of catching higher quality fish, akin to fishing with another player. This effect can stack with other similar bonuses. 25 Points
Plentiful Harvest: You have a 10% chance to gain double the yield from normal resource nodes per stage. 50 Points

And my personal favorite:
War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL

You need 305 CP points if you were to get the 5 that most players slot, then accumulate another 670 CP points if you want all of these. These are Quality of Life improvements, not something you should have to slot to get their benefits. Its another 600+ points just to unlock them. I just think its silly, perhaps even petty, to make these slottable.

And then, you see Inspiration Boost, not slottable, for 45 points. Something that is nearly useless for anyone with more than 1,000 CP points.

It would be great if they made these not slottable so there is actual value to gaining over 2,000 CP points, especially for console players

EDIT: Forgot to say I am a console player, so don't have access to add-ons that would help avoid the constant slotting and unslotting manually






Edited by ZOS_Volpe on May 17, 2023 9:07PM
  • Kendaric
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    Not everyone plays the same way...

    Apart from "Treasure Hunter" none of your "essential" PvE skills is used by me.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • TaSheen
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      Kendaric wrote: »
      Not everyone plays the same way...

      Apart from "Treasure Hunter" none of your "essential" PvE skills is used by me.

      Me either. I use Treasure Hunter, Master Gatherer, Meticulous Disassembly and Homemaker on my mains (my master crafters). On lower level characters, I use various other things depending on how often I have them out in the world. I never use any of the thieving ones - I don't have thieves.

      I don't care about Liquid Efficiency at all. When I start fishing on my newest account, I'll fund and slot those two until I'm done fishing.

      I certainly don't mess with the mount ones - my characters almost never ride, because they all harvest while playing, and the mount/dismount/remount cycle is just plain annoying. And I'm never in a big hurry to get anywhere anyway....
      ______________________________________________________

      "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

      PC NA, PC EU (non steam)- four accounts, many alts....
    • jaws343
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      "And my personal favorite:
      War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL"

      I think you severely underestimate how useful this slottable is in cyrodil.
    • Gnesnig
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      And my personal favorite:
      War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL

      In combination with Dark Brotherhood's Shadow Rider, this guarantees you can travel at max speed ad infinitum in PvE. The cost is indeed too high, because with max stam on a horse it's hard to find maps that are big enough to run out of stam that can't be covered with wayshrines more effectively. But harrowstorms in Western Skyrim is one example where you may run out just before you get there. In truth, the fact that it's slottable and at such a high cost is indeed rediculous.
    • richo262
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      They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.

      I use Jack of all trades addon, so it basically is all passive for me.
    • ADarklore
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      richo262 wrote: »
      They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.

      I use Jack of all trades addon, so it basically is all passive for me.

      Agreed! Jack of All Trades makes the green tree pretty manageable for PC players. It auto switches to whatever slottable you need... hop on your mount, Gifted Rider is automatically slotted. Harvesting a node, Master Gatherer and Plentiful Harvest are automatically slotted. Definitely makes the micromanagement non-existent. I once considered switching to Console when I got the PS5, but then realized they didn't have addons, so that idea was quickly squashed. :p
      CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
    • El_Borracho
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      Gnesnig wrote: »
      And my personal favorite:
      War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL

      In combination with Dark Brotherhood's Shadow Rider, this guarantees you can travel at max speed ad infinitum in PvE. The cost is indeed too high, because with max stam on a horse it's hard to find maps that are big enough to run out of stam that can't be covered with wayshrines more effectively. But harrowstorms in Western Skyrim is one example where you may run out just before you get there. In truth, the fact that it's slottable and at such a high cost is indeed rediculous.

      Very good to know, appreciate the info! I still think 120 points is ludicrously high, especially in comparison to others. But thank you
    • El_Borracho
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      richo262 wrote: »
      They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.

      I use Jack of all trades addon, so it basically is all passive for me.

      So, I am a console player. Hence the frustration of the green CP tree
    • El_Borracho
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      TaSheen wrote: »
      Kendaric wrote: »
      Not everyone plays the same way...

      Apart from "Treasure Hunter" none of your "essential" PvE skills is used by me.

      Me either. I use Treasure Hunter, Master Gatherer, Meticulous Disassembly and Homemaker on my mains (my master crafters). On lower level characters, I use various other things depending on how often I have them out in the world. I never use any of the thieving ones - I don't have thieves.

      I don't care about Liquid Efficiency at all. When I start fishing on my newest account, I'll fund and slot those two until I'm done fishing.

      I certainly don't mess with the mount ones - my characters almost never ride, because they all harvest while playing, and the mount/dismount/remount cycle is just plain annoying. And I'm never in a big hurry to get anywhere anyway....

      But that was the point I was making. If you are fishing, you have to slot the fishing stars instead of them just being passives. And of course I slot the Meticulous Disassembly and Master Gatherer on my master crafter when doing writs or surveys or deconstruction. But I would never slot those when tanking on that character or doing PVP on that character.
    • Amottica
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      jaws343 wrote: »
      "And my personal favorite:
      War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL"

      I think you severely underestimate how useful this slottable is in cyrodil.
      jaws343 wrote: »
      "And my personal favorite:
      War Mount: Improves your mastery with mounts, removing all mount Stamina costs outside of combat. 120 Points 120 points!!! For unlimited stamina on your mounts, outside of combat, when you need it least. LOL"

      I think you severely underestimate how useful this slottable is in cyrodil.

      In agreement here.
    • TaSheen
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      TaSheen wrote: »
      Kendaric wrote: »
      Not everyone plays the same way...

      Apart from "Treasure Hunter" none of your "essential" PvE skills is used by me.

      Me either. I use Treasure Hunter, Master Gatherer, Meticulous Disassembly and Homemaker on my mains (my master crafters). On lower level characters, I use various other things depending on how often I have them out in the world. I never use any of the thieving ones - I don't have thieves.

      I don't care about Liquid Efficiency at all. When I start fishing on my newest account, I'll fund and slot those two until I'm done fishing.

      I certainly don't mess with the mount ones - my characters almost never ride, because they all harvest while playing, and the mount/dismount/remount cycle is just plain annoying. And I'm never in a big hurry to get anywhere anyway....

      But that was the point I was making. If you are fishing, you have to slot the fishing stars instead of them just being passives. And of course I slot the Meticulous Disassembly and Master Gatherer on my master crafter when doing writs or surveys or deconstruction. But I would never slot those when tanking on that character or doing PVP on that character.

      I'm not going to mess with moving stuff around all the time. I'm not a micromanagement freak. I could give JOAT another try, but I didn't see that it made things all that much simpler when it was first released.
      ______________________________________________________

      "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

      PC NA, PC EU (non steam)- four accounts, many alts....
    • MasterSpatula
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      Rather than quibble about OP's choice of which Green slottables are actually useful or necessary, I'd rather address the underlying point that any of these things being slottables at all is bad design:

      We know. We've always known. We told them when they announced the new CP system. We've been complaining about it ever since.

      They know. There's a zero percent chance that ZOS doesn't get that having "QOL" passives that require active reslotting with a cooldown on the reslotting accomplishes nothing but nuisance, time wasting, and irritation. For some reason, they made an active, willful, intentional choice to do something that they absolutely knew was nothing but a pointless annoyance with no positives to it. I don't know that the kind of person who does that is the kind of person who suddenly gets their priorities straight and fixes their mistakes, but I suppose I can hope.
      "A probable impossibility is preferable to an improbable possibility." - Aristotle
    • zaria
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      Rather than quibble about OP's choice of which Green slottables are actually useful or necessary, I'd rather address the underlying point that any of these things being slottables at all is bad design:

      We know. We've always known. We told them when they announced the new CP system. We've been complaining about it ever since.

      They know. There's a zero percent chance that ZOS doesn't get that having "QOL" passives that require active reslotting with a cooldown on the reslotting accomplishes nothing but nuisance, time wasting, and irritation. For some reason, they made an active, willful, intentional choice to do something that they absolutely knew was nothing but a pointless annoyance with no positives to it. I don't know that the kind of person who does that is the kind of person who suddenly gets their priorities straight and fixes their mistakes, but I suppose I can hope.
      Now I say current system works well enough for this one, and she assume any change to passive will also be an devastating nerf there all active nodes will be reduces with 90% or more converting to an passive.
      ZoS don't understand the concept of tapering the throttle you kick it while running.
      Or they doing balance changes
      silhouette-platoon-bomber-aircraft-dropping-600w-1613645548.jpg

      Grinding just make you go in circles.
      Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
    • BahometZ
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      Agree a thousand per cent.
      The green tree design is an abomination. Devs should be embarrassed at how they enacted it. It's god awful, idiotic, unhelpful, counter-productive.
      There needs to be more passives, and its not even a discussion.
      Pact Magplar - Max CP (NA XB)
    • Zenzuki
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      The Green tree has been a joke since they updated the CP system.

      They need to make THE WHOLE ^#&*% TREE passives and just push the four slots over to an additional two per RED and BLUE. (Or if that's too aggressive for ZOS, kill two slots and only push one new slot to the other trees).

      That would give people a bit more flexibility with the red and blue trees, while giving us back the QOL passives we'd always had prior to that update while also freeing us all from the awful slotting/unslotting nightmare of a monster they created with the green tree!

      Free the green tree ZOS!
      Can Open...
      Worms EVERYWHERE!
    • YetAnotherLinuxUser
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      richo262 wrote: »
      They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.

      I use Jack of all trades addon, so it basically is all passive for me.

      switching champion point allotments cost 3k gold each time you switch. how does jack of all trades handle those transactions or do they somehow bypass the fees associated with switching?
    • MasterSpatula
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      richo262 wrote: »
      They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.

      I use Jack of all trades addon, so it basically is all passive for me.

      switching champion point allotments cost 3k gold each time you switch. how does jack of all trades handle those transactions or do they somehow bypass the fees associated with switching?

      Jack of Trades doesn't swap out your allotment of CP points. It just swaps out what slottables you have slotted. Your points spent stays the same.
      "A probable impossibility is preferable to an improbable possibility." - Aristotle
    • jtm1018
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      Enough with the overhaul, damn cp has been overhauled how many times now?

      Smh!
    • richo262
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      richo262 wrote: »
      They should just make it all passive. I always found the green tree a step backwards, seems like a lot of micro management for console players.

      I use Jack of all trades addon, so it basically is all passive for me.

      switching champion point allotments cost 3k gold each time you switch. how does jack of all trades handle those transactions or do they somehow bypass the fees associated with switching?

      It doesn't. It simply manages the 'active' perks you have purchased with your existing points in a manner that renders them practically passive. You choose the perks you want, and it will auto swap them for you based on what you are doing, interact with a treasure chest, crafting table, resource node, mount, food, potion etc, and it will put whatever passive you have unlocked in the correct slot right before you need it.

      Rendering all purchased green tree items practically passives, there is a small 30 second time delay with all slot changes, that the addon remembers and swaps for you when the timer is up, and that usually is not even noticed.
    • Jammy420
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      Its called the RP tree for a reason. Its the only tree that offers some fun options versus critical gameplay changing options. I like it, have different setups for all my characters.
    • Jammy420
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      Zenzuki wrote: »
      The Green tree has been a joke since they updated the CP system.

      They need to make THE WHOLE ^#&*% TREE passives and just push the four slots over to an additional two per RED and BLUE. (Or if that's too aggressive for ZOS, kill two slots and only push one new slot to the other trees).

      That would give people a bit more flexibility with the red and blue trees, while giving us back the QOL passives we'd always had prior to that update while also freeing us all from the awful slotting/unslotting nightmare of a monster they created with the green tree!

      Free the green tree ZOS!

      That would make pvp ridiculous. 2 , and even 1 more slot would ruin any semblence of balance we have.
    • Heartrage
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      The problem right now is that the current green slottables are always good to have all the time. Imo most of them should be changed to non slottables and they should add new slottables perk that are only great in some instances and that are in secondary cp trees.

      I.e. a perk that increase the speed that you get fish but also significantly decrease the odds of getting rare fishes. This is great to farm roe but sucks if you want to get the fishing achievements. A perk that does the opposite could also be part of the secondary fishing perk tree.

      Adding these new perks without raising the cp level would also mean that the individual perks would cost less and it would make it easier to reach the perks you want.
    • Northwold
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      As others have said, it doesn't matter *which* slottables you think are most valuable in the green tree, it's that almost the entirety of the tree shouldn't be slottables at all. ALL OF THEM are nice-to-haves, NONE OF THEM is essential to any particular playstyle unless all you do with ESO is farming, say, or stealing -- the types of gameplay activity that were supposed to enrich the overall experience, not to be the *totality* of it.

      Your mount speed / sustain doesn't matter. Getting an extra 10 gold from a chest doesn't matter. Getting two furnishing plans instead of one doesn't matter. Picking a flower in half a second rather than three doesn't matter.

      But add them all together and then *remove them because you can only slot so many at a time* and you make doing certain things casually from time to time unbearable.

      I no longer pick flowers unless I absolutely need them right now in the game because it takes a stupidly long time that it did not used to take. Why would I do that? I no longer move as fast as I used to because there are better things to slot. I don't pickpocket because the loot will be rubbish without slotting the perk.

      There is no logic to it. It made the game more boring and made the really irritating grind on things that didn't need to be grindy, that used to go away as you got to a higher level, permanent.

      Seriously, why? What possible advantage or pleasure does that bring to the game? "The all new, more painfully boring ESO"?
      Edited by Northwold on May 16, 2023 10:55AM
    • Jaraal
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      For PVE, outside of a niche build, it seems the universal 4 CP slots is Liquid Efficiency (75), Steeds Blessing (50), Treasure Hunter (50), and Rationer (30). For PVP, I would consider Gifted Rider (100) essential for Cyrodiil, replacing Liquid Efficiency. Other than that, why would anyone slot the remaining stars I've listed below for their benefits in lieu of these 5?

      Hmm, I've never slotted Liquid Efficiency or Rationer on any of my characters.... PvE or PvP.

      I guess "universal" is a word with many meanings.
      RIP Bosmer Nation. 4/4/14 - 2/25/19.
    • Grizzbeorn
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      Green tree is fine.

      Can we take a break from asking for repeated rebuilds of major systems, please?
      It gets so tiring having to re-do everything on a per-character basis.
        PC/NA Warden Main
      • NotaDaedraWorshipper
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        Not that bothered by the point cost, what is bothersome is that almost all of them needs to be slotted. Many of them should just be passives and not be needed to slot.
        [Lie] Of course! I don't even worship Daedra!
      • XoXJulietteXoX
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        I agree with you. I am constantly switching Master Gatherer and fast mount for Treasure Hunter and Homemaker. It's annoying.
      • Toxic_Hemlock
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        I'm on PC and I use the Jack of all trades addon. With this I can make any of the slots equip whatever I am doing at the time. For example if I am harvesting plants, it can auto equip Plentiful Harvest and Master Gatherer when I open a chest it can switch out for Treasure Hunter and Homemaker. It still needs to follow the 60 second cooldown rule for slots, but it makes switching when you have lots of CP points effortless.

        Highly recommended for PC users.
      • HushAzrael
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        Green tree is a nightmare. I used to harvest mats and such while waiting for queues… now I just have to sit and do basically NOTHING because I can’t be messing around with cp and slots after a queue pops. So, if I do any “farming” it’s dedicated farming time ONLY farming time— and guess how often I do that? (Close to zero % of the time!) ZOS single handedly ruined half the game for me with the green tree disaster. Upside, I spend less time playing and more time getting real life stuff done!
        Edited by HushAzrael on May 16, 2023 1:59PM
      • HushAzrael
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        Kendaric wrote: »
        Not everyone plays the same way...

        Apart from "Treasure Hunter" none of your "essential" PvE skills is used by me.

        That still doesn’t preclude you from having to slot different stuff depending on whether you’re stealing, fishing, farming, or looting. That’s time that you (or anyone) shouldn’t have to waste futzing around with cp! The argument here isn’t whether certain slottables are useful, it’s whether there should even BE slottables in green tree: There should not! It should all just be passives, or at least mostly passives. It’s just bonkers that they snatched away our ability to say, quickly harvest mats. What is the point of even taking that away? Power creep?! Who is worried about power creep in *farming* on high cp accounts?! NO ONE. The bots are all fresh toons and usually no CP!
        Edited by HushAzrael on May 16, 2023 3:17PM
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