Just spend 150 keys to get last new shoulder, 225 total for all new shoulders.
Bonus: set I wanted isn't even granting buff that it should be granting.
Just spend 150 keys to get last new shoulder, 225 total for all new shoulders.
Bonus: set I wanted isn't even granting buff that it should be granting.
I hope you don't mean Ozezan because that's the shoulder I'm after. I keep getting Roksa and medium or heavy Ozezan but never light (╯°□°)╯︵ ┻━┻
I would highly recommend you to save any and all Undaunted keys you get from activities throughout the year (be it Undaunted pledges, event coffers, whichever more sources I can't recall they might have added these keys to in recent time), and only use them on Mystery Coffers during Undaunted Celebration events.
This is how you will get the objectively most out of your keys, and with the added benefit that you won't feel like you're being robbed of your hard work. This is how I went from an almost empty Stickerbook on shoulders during last Undaunted Celebration, to an almost filled Stickerbook in that same event. You will also get a lot of other goodies like the Mercenary style pages (and if you're lucky the whole book afaik), as well as many chances to obtain several of the Monster shoulder style pages, which can make you some good gold on the traders.
Spending keys on 50/50 Coffers* has stopped making sense to me.
*Just inb4 anyone jumps me on that, I know the chances aren't 50/50, I'm obviously referring to the chance of getting any weight of the desired Monster.
I would highly recommend you to save any and all Undaunted keys you get from activities throughout the year (be it Undaunted pledges, event coffers, whichever more sources I can't recall they might have added these keys to in recent time), and only use them on Mystery Coffers during Undaunted Celebration events.
This is how you will get the objectively most out of your keys, and with the added benefit that you won't feel like you're being robbed of your hard work. This is how I went from an almost empty Stickerbook on shoulders during last Undaunted Celebration, to an almost filled Stickerbook in that same event. You will also get a lot of other goodies like the Mercenary style pages (and if you're lucky the whole book afaik), as well as many chances to obtain several of the Monster shoulder style pages, which can make you some good gold on the traders.
Spending keys on 50/50 Coffers* has stopped making sense to me.
*Just inb4 anyone jumps me on that, I know the chances aren't 50/50, I'm obviously referring to the chance of getting any weight of the desired Monster.
This is true in case you just started collecting, not if you already have every shoulder before new release.
Originally, 6 or more dungeon DLCs ago, I collected all the DLC shoulder by rolling something around 300 mystery coffers. With more and more dungeons added and me missing only newest 6, mystery coffers don't look appealing.
DMuehlhausen wrote: »No, there has to be some level of this to keep people doing content so others can do it as well.
If you could easily just get everything like the shoulders you wouldn't need to run the dungeons for more keys. As more people got geared the pool of people would dry up making it harder for others using the DF tool to get groups.
It's an MMO and there has to be some grind to it.
DMuehlhausen wrote: »No, there has to be some level of this to keep people doing content so others can do it as well.
If you could easily just get everything like the shoulders you wouldn't need to run the dungeons for more keys. As more people got geared the pool of people would dry up making it harder for others using the DF tool to get groups.
It's an MMO and there has to be some grind to it.
spartaxoxo wrote: »Only they if put something equally as good and grindy into the game that you have to use keys to get.
Keys are a primary driver of dungeons and keep the activity finder's queue healthier.
Something like buff food of the gods.
Cancels out one death in a trial and gives you all the stats. 500 keys for 1 piece.
Well, obviously not that because that's an intentionally hyperbolic example. I just mean it would need to be something very valuable so people will want to keep getting as many keys as possible.
Personally I've given up on getting shoulders and farming keys. Right now, I just check the golden vendor every week and buy the ones I do not have in my stickerbook yet.
Maybe an incentive to get people from messing up normal dungeons, and get a higher chance for their shoulders at the same time. Would be to let veteran dungeons drop both a random head and random shoulder piece from that specific dungeon, instead of only the head piece. This would get players to flow into veteran dungeons, and would allow seasoned players to specifically farm certain shoulder pieces. This would even make most players farm the head/shoulder pieces in veteran dungeons, instead of farming transmutes/keys in normal dungeons. (Note: These shoulder drops on veteran should not be curated, as the droppool is only three)
While at the same time maybe change the shoulder randomness from the keymerchants to granting specific shoulders with specific weight, for a 50 key price. So even with terrible luck, players would be able to eventually buy the shoulders they need.
I would highly recommend you to save any and all Undaunted keys you get from activities throughout the year (be it Undaunted pledges, event coffers, whichever more sources I can't recall they might have added these keys to in recent time), and only use them on Mystery Coffers during Undaunted Celebration events.
This is how you will get the objectively most out of your keys, and with the added benefit that you won't feel like you're being robbed of your hard work. This is how I went from an almost empty Stickerbook on shoulders during last Undaunted Celebration, to an almost filled Stickerbook in that same event. You will also get a lot of other goodies like the Mercenary style pages (and if you're lucky the whole book afaik), as well as many chances to obtain several of the Monster shoulder style pages, which can make you some good gold on the traders.
Spending keys on 50/50 Coffers* has stopped making sense to me.
*Just inb4 anyone jumps me on that, I know the chances aren't 50/50, I'm obviously referring to the chance of getting any weight of the desired Monster.
spartaxoxo wrote: »Only they if put something equally as good and grindy into the game that you have to use keys to get.
Keys are a primary driver of dungeons and keep the activity finder's queue healthier.
Something like buff food of the gods.
Cancels out one death in a trial and gives you all the stats. 500 keys for 1 piece.
Well, obviously not that because that's an intentionally hyperbolic example. I just mean it would need to be something very valuable so people will want to keep getting as many keys as possible.
To be honest, once you've done the vet dungeon and got a head piece, I think you should be able to spend keys on the shoulder or helm you want *specifically* at the undaunted camp, with no question of random rewards at all.
The reward for doing pledges needs to be changed to / supplemented with something else, eg significantly more transmute crystals that are more in line with what you get in cyro, that genuinely encourages people to keep doing them.
I don't see the point in grinding the same dungeons over and over again to get one specific item of (head) gear. It's not rewarding but frustrating. Also, it means that you end up with fewer players wanting to run those dungeons that don't have monster sets anyone wants. Grinding dungeons as pledges to get keys for randomly generated shoulders is equally frustrating -- you're not getting rewarded for it, you're just seeing your efforts burnt away by random number generation fails.
I wouldn't hate it if coffers in general were all curated.
I've got exactly 1 shoulder piece left to drop for dungeon monster sets, and it is painful repeatedly spending 5 keys on the coffer and getting 1 of the other 5 pieces every time. Even more painful knowing in a week I will have 6 more to buy.
But also, I've spent at least 500K tel var on Phoenix coffers for 1 greatsword to drop to finish the stickerbook for that set, and still nothing. 1 other piece of tel var gear left, so, I expect I will be farming 1M+ tel var just to get 2 gear pieces to drop. And then I still have to farm tel var for the monster shoulder pieces there.
Curation of coffers would go a long way. I'd even go as far as saying, just curate it all. Especially dungeon chests, the weapon grind is ridiculous for the stickerbook there.