The primary difference is in the Nightblade passives.
It's unlikely this will be your only Assassination skill on a bar (for the purposes of Hemorrhage) but it will still be an additional 2% crit through Pressure Points.
It being Disease, not Physical damage, is unlikely to be a positive factor in many scenarios too.
Ok so new question. Given that KB is better than 2h, does that now justify running DW over 2h on NB?
Thecompton73 wrote: »Ok so new question. Given that KB is better than 2h, does that now justify running DW over 2h on NB?
Lot's of pluses and minuses in running DW. Being able to use split traits for running both nirnhoned and sharpened is great. But nothing in DW compares to being able to use Rally on 2H for the extra stam recovery, the ability to pre-buff in stealth and the burst heal it gives you for "oh sheep" moments.
Thecompton73 wrote: »Ok so new question. Given that KB is better than 2h, does that now justify running DW over 2h on NB?
Lot's of pluses and minuses in running DW. Being able to use split traits for running both nirnhoned and sharpened is great. But nothing in DW compares to being able to use Rally on 2H for the extra stam recovery, the ability to pre-buff in stealth and the burst heal it gives you for "oh sheep" moments.
Now compare KB to warden's execute, which is on its ultimate, the Wandering Bear...
Now think about Magicka Warden, who has no excecute to speak of...
Fodder, cannon fodder...
DrNukenstein wrote: »KB casts so much faster than any other execute in the game and weaves perfectly with a heavy on a target you just set off balance.
Just on the animation alone it's better than executioner. Then you factor in class passives, that heal, and that crispy sound effect and it really isn't even close, even though the damage is about the same.
Should it be this way? Absolutely. Class skills should be better than off class alternatives. Executioner should be there so that classes that aren't NB can have a good "instant" execute too, but if you want the best execute you should play the class that specializes in it. Kind of like how if you want to hit people with multiple skills in the same GCD you play sorc, but can sort of imitate it with something like comet>crushing weapon>ranged spammable.
Class skills should not be better than general skills if they are their counterparts. It completely captures the point - play how you want. After all, no one will use other skills ...