Jarl_Ironheart wrote: »
For the life of me I cannot understand all the complaining about Whitestrake Mayhem. Earning tickets is very easy. Go to cyrodiil, do a scouting mission which takes like 10 minutes if you stay off rhe main road and sneak when need to earn 2 tickets then go to Imperial City and do the super easy daily to get your last ticket. Takes you like a total of 30 minutes. I think everyone is so spoiled on how easy the other events are that they expect to be handed tickets instead of actually putting a tiny bit of time and work.
I get that some people don't like PvP, I do but saying things like there needs to be a PVE way of getting tickets for one of the only PVP events is ridiculous. We get like 10 events that basically throw stuff at you for just showing up. I'm a solo player and I went in last night and got like 8 boxes and all my tickets. It is honestly not hard. So please, stop complaining and either play the event or skip this one.
This ^ If we want the tickets, we have to do the work. The events don't have to cater to every playstyle every time. If zos ever does a housing event and someone hates housing, they'll skip it, and so on... They already made it pretty easy on us by attaching tickets to all Cyro/IC dailies, so someone can just do the scouting in a campaign where their alliance controls most of the map, and one of the easy district dailies and call it a day if they want the tickets. This kind of complaining really veers on the entitled side for the playerbase, the events do give a lot of cosmetic goodies for minimal effort, if someone doesn't want to put even minimal effort in, then they won't get the rewards, it's not complicated, and it's not the end of the world.
No one is forced to play PvP.roqueforty wrote: »I was killed 5 times today in IC, tryng to finish a damnable quest. 5 times...
Ask me again, why i don't want to play PVP, yet i'm forced to.
VaranisArano wrote: »It's certainly designed in a way to promote conflict, which is a reasonably goal in a zone that was designed for PvPvE combat and that you initially had to fight your way through Cyrodiil to access it.
If you've got a stealth build like a Dark Brotherhood/Thief, the Memorial District might be the easiest since you can basically size up the area ahead of time and pick your fights.
I generally go rushing in on a squishy speed build so I can sprint through most of the mobs, and when I die to a sneeze, I rez up and try again.
Elendir2am wrote: »VaranisArano wrote: »It's certainly designed in a way to promote conflict, which is a reasonably goal in a zone that was designed for PvPvE combat and that you initially had to fight your way through Cyrodiil to access it.
If you've got a stealth build like a Dark Brotherhood/Thief, the Memorial District might be the easiest since you can basically size up the area ahead of time and pick your fights.
I generally go rushing in on a squishy speed build so I can sprint through most of the mobs, and when I die to a sneeze, I rez up and try again.
Go gank or go home isn't solution, it is problem of IC. That IC promote conflict isn't problem there. Fact that doing quest in IC setup you to be ganked is problem. Majority of quests need you to do some animation, during which you cannot defend yourself and ganks know it well and wait there.
I forgot, which district need to kill only some daedra to fullfil quest. I was coming there, but it was still uniteresting, so I prefer spending time in Cyrodiil only this days of PvP events .
The Cyrodiil scout quests take you within spitting distance of an enemy-controlled resource. Just poke the guards and let them kill you after you are done with it, then respawn at whatever home base has the board to deliver the quest to.Of course, getting back is easy if you can find someone that will kill you after you complete the report. Otherwise, you are stuck with hoofing it.
KlauthWarthog wrote: »The Cyrodiil scout quests take you within spitting distance of an enemy-controlled resource. Just poke the guards and let them kill you after you are done with it, then respawn at whatever home base has the board to deliver the quest to.Of course, getting back is easy if you can find someone that will kill you after you complete the report. Otherwise, you are stuck with hoofing it.
Although I prefer to go poke the guards at the front door of whatever keep the resource is tied to, so someone else might get some free AP out of the blue from my blood port.
It's not a case of getting the tickets itself. It's the case of the number of gankers that like to farm other players trying to get their tickets. It's also a case of those that hate pvp in general are forced to get tickets from this event. Admittedly this year feels a bit easier and more fun to get tickets then previously but I still get why folk want a pure non pvp alternative. Even getting Skyshards is almost impossible unless you get a good group together and unlock the gates.
It's not a case of getting the tickets itself. It's the case of the number of gankers that like to farm other players trying to get their tickets. It's also a case of those that hate pvp in general are forced to get tickets from this event. Admittedly this year feels a bit easier and more fun to get tickets then previously but I still get why folk want a pure non pvp alternative. Even getting Skyshards is almost impossible unless you get a good group together and unlock the gates.