Do you know how long I've been looking for you.
SeaGtGruff wrote: »All you have to do is talk to her and accept her quest; you don't even need to actually do the quest, just accept it. Then she will stop. So they've already given us "a way to shut her up."
SeaGtGruff wrote: »All you have to do is talk to her and accept her quest; you don't even need to actually do the quest, just accept it. Then she will stop. So they've already given us "a way to shut her up."
kringled_1 wrote: »SeaGtGruff wrote: »All you have to do is talk to her and accept her quest; you don't even need to actually do the quest, just accept it. Then she will stop. So they've already given us "a way to shut her up."
Given how many quest givers there are who will shout at you, though, this isn't a solution for most of them because of the limit in the quest journal.
starkerealm wrote: »SeaGtGruff wrote: »All you have to do is talk to her and accept her quest; you don't even need to actually do the quest, just accept it. Then she will stop. So they've already given us "a way to shut her up."
Can you accept the quest if you don't own High Isle?
SeaGtGruff wrote: »All you have to do is talk to her and accept her quest; you don't even need to actually do the quest, just accept it. Then she will stop. So they've already given us "a way to shut her up."
It’s irritating with each new feature, we have to contend with another nagware NPC.
Okay, perhaps I've been unfortunate (...or maybe fortunate?) to have not yet encountered this card lady.
The dialog with the NPC should actually be the first quest. You click through all the dialog and she says thank you for listening and you finish quest.
Okay, perhaps I've been unfortunate (...or maybe fortunate?) to have not yet encountered this card lady.
SeaGtGruff wrote: »All you have to do is talk to her and accept her quest; you don't even need to actually do the quest, just accept it. Then she will stop. So they've already given us "a way to shut her up."
Carcamongus wrote: »It’s irritating with each new feature, we have to contend with another nagware NPC.
I just want to say I love the term "nagware".
My necro, who refuses to do most questlines, has a hard time evading so many quest-pests. Stuga is a meme by now, but a particularly infuriating NPC is the stabbed guy from Western Skyrim. He's dying and bleeding profusely from a bad stab wound, but he still has the energy to run after you. If memory serves me right, he dies right after you talk to him, which makes me wonder whether he might have survived had he run to a bloody healer!
SeaGtGruff wrote: »In other words, there's a simple way to shut her up, but some people don't want to do it. That's their choice, and that's okay.
captainwolfos wrote: »"One of my friends at Two-Moons tells me that they've finally stopped chasing invisible butterflies. What a relief! I was worried about them"
"Your eyes are like muddy puddles, found deep within the swamp"
"Comrade, a word!"
"Mmmmmyes YES! YOU are the ONE my MISTRESS SEEKS!"
Et cetera, et cetera.
Each new character is a new level of hell.
starkerealm wrote: »SeaGtGruff wrote: »All you have to do is talk to her and accept her quest; you don't even need to actually do the quest, just accept it. Then she will stop. So they've already given us "a way to shut her up."
Can you accept the quest if you don't own High Isle?
captainwolfos wrote: »
"Your eyes are like muddy puddles, found deep within the swamp"