We are currently investigating issues some players are having on the megaservers. We will update as new information becomes available.
We are currently investigating issues some players are having with the ESO Store and Account System. We will update as new information becomes available.
In response to the ongoing issue, the North American and European megaservers are currently unavailable while we perform maintenance.
https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
In response to the ongoing issue, the ESO Store and Account System have been taken offline for maintenance.

A quick and easy way to make casuals do more dmg.

karekiz
karekiz
✭✭✭✭✭
✭✭
Revert your nerf to CP. Increase CP amount for crit dmg. Increase base pen rates.

Increase buff/debuff timers and allow buffs instead of hitting 6 per <PA/empower grasp etc> to hit 12.

If this makes it so "endgamers burn content!" because they are fill those timers in with more abilities then so be it. Just don't balance content around the 1% if that is the issue.
  • festegios
    festegios
    ✭✭✭
    Full agree. This whole ‘lowering the ceiling’ is just bs.

    It’s just lowering everything. There is pretty much no helping for newer players
  • Pevey
    Pevey
    ✭✭✭✭✭
    ✭✭
    Good ideas. Also:

    Boost sustain. Difficulty sustaining hurts casuals way more than pros. Pros manage it. Casuals end up light and heavy attacking to fill the time when they have no resources for their skills. I've tanked >1000 normal dungeons at this point, I see this all the time.

    Consider an auto light attack option. Why not? Lots of games have auto attack. It would not have to be perfect, maybe a 0.5 LA rate per GCD. That would still give some room for people who can and want to do it manually. This would boost the floor by A LOT, like A LOT A LOT. Weaving is not about the LA damage. Take it to zero and people will still weave. It is about building ult, proccing enchants, and the interaction with certain sets. (Sets the dev team designed and released by the way)

  • karekiz
    karekiz
    ✭✭✭✭✭
    ✭✭
    Pevey wrote: »

    Consider an auto light attack option.

    I mean built in perfect weave into the game since it is an allowed Addon would be closer.
    Edited by karekiz on July 13, 2022 4:07PM
  • Holycannoli
    Holycannoli
    ✭✭✭✭✭
    ✭✭
    Here's another quick and easy way: Revert all the combat changes in this patch.
  • Pevey
    Pevey
    ✭✭✭✭✭
    ✭✭
    Here's another quick and easy way: Revert all the combat changes in this patch.

    Yes, I think that was implied. These are alternatives to accomplish what ZOS says they wanted to accomplish.
  • Twohothardware
    Twohothardware
    ✭✭✭✭✭
    Increase base stats especially regen if you want to help the casuals and lower the ceiling. Stop trying to force players to run more regen glyphs and regen sets when everyone wants to be able to run double damage sets.

    This change to light/heavy attacks won’t change anything.
  • JustAGoodPlayer
    JustAGoodPlayer
    ✭✭✭✭
    First of all - must player that just stand do 100k damage ? No.

    Player need to do some thing.

    Is it hard to press 1 button per second ?
    No !

    If he use heal as this button - must boss die ? No !
    So player must understand what he is doing. Or game will become unplayable garbage !

    So if player understand what he is doing - and press correct buttons on 1000+ CP 1 button per second - it is good if he can pass all content !

    So for current game 100 k DPS is good DPS.

    Do HA player press the same 20 buttons - yes he does. So if HA player will do the same damage as player with only skills - it is good change.

    Is pressing 2 button per second harder than 1 per second ? Yes. 3 buttons per second (la+bash+skill) - yes ! We all understand it ! But player is a human, not a woodpecker. So even if i do this my hand start hurt ! So it is no reason to do it for players 24*7.

    Make bash damage =2 k and LA damage = 3k.

    If player do not use LA and maelstorm stuff for HA and LA - he can take maelstorm bow as example. Make its damage constant like LA, to let player with no LA and tank do good damage with it.

    Will it be a problem if tank use maelstorm bow in PVP ? No ! No need to make it stat based.

    To not kill werevoleves make their LA like they are now. It is not max DPS build.

    If some build makes not 110 k but more dps with la+bash+skill per second - nerf only this build ! The same OK for new sets. Than a little nerf it for the same damage as others. If people want to be so special - they can farm all this each update. Others are already tired from all this. They want to play sets they like ! They do not care to be 1st dps class. They play sets they like, do normal damage and are happy ! Stop change it each update !!!

    Do not nerf people with 100 k DPS each update !!! Our character pains already !!!

    Why is it so hard to do ???
    Edited by JustAGoodPlayer on July 13, 2022 4:51PM
  • karekiz
    karekiz
    ✭✭✭✭✭
    ✭✭

    Why is it so hard to do ???

    What did I just read?
  • JustAGoodPlayer
    JustAGoodPlayer
    ✭✭✭✭
    karekiz wrote: »

    Why is it so hard to do ???

    What did I just read?

    Just some human logick post i think ))))

    But how it looks like for you ? )))

    May be it was some rage mixed because of last 3 years changes in it too )))

    And some bad wrong english )))
    Edited by JustAGoodPlayer on July 13, 2022 4:38PM
  • MudcrabAttack
    MudcrabAttack
    ✭✭✭✭✭
    Worst case, if the stupid DOT changes go through, they could assign a spam skill to a frictionless mouse wheel and spin away

    https://m.youtube.com/watch?v=KjXlsSTzHRA
    Edited by MudcrabAttack on July 13, 2022 6:42PM
Sign In or Register to comment.