Are trials (HMs included) going to be nerfed?

RPGOverlord
RPGOverlord
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Hi all, I'm an xbox player so can't really take part in the PTS. I have read all the patch notes and what I found most surprising was a lack of any changes to the most recent trials
I've not done HM of Rockgrove for instance, but I hear that the DPS required is around 95k? Sorry if I'm mistaken on this value

So if this patch is to close the gap and bring the roof of DPS down to around 100k, isn't this going to restrict more platers? Wouldn't they now need a 95% optional APM in content for HM Rockgrove? Whereas before they would've only needed around 73% optimal APM? (if 130k was the roof people were hitting)

I think that causes major problems for accessibility which is the main objective here. I know that some players might be upset I've suggested nerfs to a trial, personally, I don't want these changes to go through as it devalues your past accomplishments; but I do think this needs to be addressed in a future PTS patch incremental before it becomes live, or that level of content becomes out of reach for a lot of players and a high number of mid/endgamers won't even bother trying to get to that level of optimal APM for a completion.

There will be a lot of progressive teams disbanding/replace players because of this too and I doubt we will be seeing many/if any trifectas of some of the trials.

So can we please get some kind of acknowledgement that this is being addressed, or have I missed it from somewhere else?
  • VampiricByNature
    VampiricByNature
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    I agree with this 100%. Our group just doesn't know what to do if this goes live.
  • eovogtb16_ESO
    eovogtb16_ESO
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    There are already less than a hundred players that can compete these contents live on PC, these changes go live there's going to be a lot less.
  • wolfie1.0.
    wolfie1.0.
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    There are already less than a hundred players that can compete these contents live on PC, these changes go live there's going to be a lot less.

    There might not be any.

    I want to ask ZOS this. If there isn't any hope of clearing vet hard mode for the player base... then what exactly is the point of releasing dungeon dlcs? Why would we buy something that we won't every achieve?
  • renne
    renne
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    This is what I'm wondering too, they've released a lot of content - trials AND dungeons - in the past 2 years specifically tailored around the high DPS people were ble to get which have their respective DPS checks based on those numbers, and now you're nerfing DPS into the ground but not bothering to adjust the content to compensate?

    It's almost like the claim they want players other than the top end ones to be able to participate in and complete content is utter garbage.
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