I've noticed some new textures around High Isle!
And no, I don't mean the glitchy NPC armor that looks black and spikey. lol
They're really nice! Like the provisioning bags. Where you can see a little of what the bag contains at the opening, the textures look niiiice. Also the bags! Barrels and such are looking great, too. I love it! I hope these textures will carry over into the rest of the game. I haven't checked yet if they already do.
For me, this gets my hopes up that we will have more textures redone in the future. I'm excited!
Now... the container bug I've been experiencing.
For example:
I go into a room, loot all the containers. Initially, they work as intended. They're closed or full, and I can tell they're lootable just by
looking at them.
Then I go through a door. A door that doesn't even have a loading screen. Do my thing, and then go back through the door to the room I've looted.
Now all the containers are closed or full and
appear to be lootable. But they're not. They're all
empty. Even containers that were originally open and empty, are now closed and appear lootable. Buuuuut... they're not. They're visually bugged.
Has anyone else experienced this with containers? It's really irking me. I hope it gets fixed soon.
Edited by ZOS_Bill on June 20, 2022 10:49PM Check out the ReShade I made:
Crispy Sharpness