Thanks, but no thanks.
This was a terrible, awful, no good lead drop design, and they had full warning of how it would be after the Shadowfen kilt lead. Compare the number of water/water plant nodes to how many lockboxes/troves there are in a zone. Shadowfen was caped out for weeks. The amount of trolling happening in Murkmire right now is off the charts.
[snip]
[edited for bashing]
PrimusTiberius wrote: »They should have known better
Oreyn_Bearclaw wrote: »Classic. Create a problem, solve it, become the hero.
marius_buys wrote: »I just gotta say it, muchos gracias for introducing the following changes for lead drops re the Petrified Oak Loop
I might just get back some guildies on my guild runs now! That lead was a pain and the salt in Murkmire zone chat was worse than Cyrodiil on zerg night.
Much appreciated!
Antiquities
Doubled the drop rate for many Antiquity Leads found in safeboxes, including the Petrified Oaken Loop.
Introduced another source for the Petrified Oaken Loop Lead for you to discover.
marius_buys wrote: »I just gotta say it, muchos gracias for introducing the following changes for lead drops re the Petrified Oak Loop
I might just get back some guildies on my guild runs now! That lead was a pain and the salt in Murkmire zone chat was worse than Cyrodiil on zerg night.
Much appreciated!
Antiquities
Doubled the drop rate for many Antiquity Leads found in safeboxes, including the Petrified Oaken Loop.
Introduced another source for the Petrified Oaken Loop Lead for you to discover.
what do you mean by "much appreciated"? didn't they tell us they listen to feedback? does this look like them listening? did they listen when we told them about the Shadowfen lead insanity? or did they create something even worse than that? tell me, do you pay for expansions to stand glued in one spot for hours and anxiously wait for something to respawn only to see someone else click faster than you and loot the whole box on purpose so other players can't get the lead? is that what you paid for? is that what you would call good gaming experience? is that them listening to feedback? or does it look like nobody really cares and they tell you what you want to hear to silence you? because if they listened there is no way in Oblivion they would do something worse than the Shadowfen grind. no way..
...They listen all the time. Sometimes they reach different conclusions than we think they should. Doesn't mean they were not listening. This harvesting problem is only a problem for a short while and for a small portion of the player population. Players that have to have an item as soon as it drops will of course run into certain problems. ZoS can't (or shouldn't) design the game around a frenzy that lasts a short time around a small portion of the population. When the frenzy ends the majority of players will find a drop working as intended.
