Tales of Tribute is a party game, it's not a competitive card game like ZoS claims. The way this game works, it could easily be a physical card game, as it does not currently take advantage of the fact that it doesn't need to adhere to real-world limitations. It lacks half of the appeal of a normal card game, that being the ability to construct your own deck out of the cards you've collected, but simultaneously lacks the appeal of a party game, that being a game that can be played by at least 4 players. It also is a game that is accessible to everyone by having all (or most) decks unlocked from the get-go, but unfortunately it falls into a similar genre as chess in that players that know the system very well will win (most of the time) against players that do not know the system very well. It's accessible, but not balanced well.
That said, the game itself is okay. It could use more cards that take advantage of the fact that it's a digital game in a world where magic exists, but other than that, I believe its main downside is the fact that it's only a game for two players. The only mechanic really stopping the game from being 4 players after all is the Patron system, but that, too, can be fixed. They could keep the game as it is for two players. It doesn't really need changing here, though it could use more patrons and more cards.Here's a short list of how I think they could fix this game to make it a good time.
1. Make a 4 player mode. In this mode, the four players face off against one-another in a diamond shape similar to online Uno.
2. At the beginning of the game, each player chooses 1 deck instead of 2.
3. Change the Patrons from arrows to colors. Each player has a color associated with them, and a Patron that favors you is your color, and if it's neutral, it's grey.
4. Increase the amount of Prestige needed to win to 80, up from 40.
5. Add cards to each deck that are for 4-player mode specifically. Think Uno again; cards that change the turn order from clockwise to counterclockwise, skip the next player's turn, or let you choose and hit a player with a damaging card that reduces their prestige.
They could also add other cards here that help the game as a party game if they increase the number of players to 4, and i think this game would greatly benefit from doing so.
Edited by ZOS_Hadeostry on June 6, 2022 9:43PM