Cuddlypuff wrote: »Just double AP & cross-heals disabled please.
BlossomDead wrote: »Since update 33 performance in Cyro is even worse. I've limited the time I'm spending there drastically. If there would be regular events based on the current poor form, I'd probably stop checking out Cyrodiil altogether, and to a greater extent play even less.
Gaeliannas wrote: »BlossomDead wrote: »Since update 33 performance in Cyro is even worse. I've limited the time I'm spending there drastically. If there would be regular events based on the current poor form, I'd probably stop checking out Cyrodiil altogether, and to a greater extent play even less.
My guild has always had 2 days a week for a PVP group, but they used to be out their daily. Don't even see some of them login anymore except for those 2 days, and they quit early half the time due to it being unplayable. It is a pretty sad situation really. If you are going to leave something in your game, make sure it works, otherwise just get rid of it and deal with the fallout and stop stringing folks along, it is a <censored> move.
Queen_Rhaenys wrote: »You know.. I completely forgot about this until I saw this thread lol
Ah, a potentially new way pvp can disappoint me! The gameplay has been so horrendous as of late I don't go into Cyrodiil nearly as much as I used to. Can't imagine how much worse it'll get if they implement this (though I guess it depends on what they'd be implementing in the first place.)
I had the worst experience I've ever had just yesterday fighting on scroll. I thought my router died but it was just the game failing to register anything and everything.Definitely put me off.
Every single DLC for this game has given you PVE content. And yet the fact that the devs are 100% focused on PVE and the only PVP content they are are willing to produce are limited time events is still not enough for some PVE-only types to feel like their needs are being met."weekend PVP events" all ok if we have "weekend PVE events"
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
At this point I would be happy if they would just give is double AP until the fix the game
The lag and skill delay is horrible
"weekend PVP events" all ok if we have "weekend PVE events"
"weekend PVP events" all ok if we have "weekend PVE events"
Every DLC for years and the majority of events for the year including week long surprise PvE events isn't enough?
I genuinely don't get this mentality where whenever there's a PvP thread, PvE players find it necessary to come in and be all "what about PvE?" PvP players should be able to talk about their part of the game - and yes, in General - without stumbling over "okay but PvE" comments, especially when the game and all the DLC/expansion content in the last five years IS about PvE.
PvP players getting something does not need to be contingent on PvE players getting even more of something, because PvE is rewarded with things all year long. If you think there should be weekend PvE events too, that's fine! But it's really easy to make your own thread instead of trying to co-opt this one.
I would like to see one district in Imperial City go back to before we had flags in the district. Could be for a week or just a weekend. Imperial City battles were epic before flags. All three factions had quick easy access back into the fight if they died so there were some really large and sustained battles.
SkaraMinoc wrote: »I would like to see one district in Imperial City go back to before we had flags in the district. Could be for a week or just a weekend. Imperial City battles were epic before flags. All three factions had quick easy access back into the fight if they died so there were some really large and sustained battles.
That sounds fun. A huge, persistent Deathmatch zone. I would play the heck out of that.
I would like to see one district in Imperial City go back to before we had flags in the district. Could be for a week or just a weekend. Imperial City battles were epic before flags. All three factions had quick easy access back into the fight if they died so there were some really large and sustained battles.
With flags the faction with the flag gains an advantage as the other two factions have no easy way back after a death. So the one faction controlling the flag quickly gains a numbers advantage the other factions can't overcome. If all three factions could instead respawn on their respective balconies in that one district I think the large battles would return. If it were for a weekend they could do every other weekend and rotate districts.