This has been an ongoing process and, over time, nearly all CCs have been removed from the game. There are only a handful of classes that have easy access to a CC anymore. Sure they are annoying, but CCs force you to have proper stamina management and to react quickly and to work on your timing, instead of just rotating on an opponent. Therefore, I really don't understand Zeni's obsession with destroying CCing abilites.
In the past couple years, nearly all class defining playstyles (in pvp), have been fundamentally changed due to stun removal. Sorc had their fragment stun removed, cage was nerfed and flame reach was also obliterated (magblade/magden suffered from this as well). Magden has lost their shalk stun while stamina classes lost wrecking blow, and reverb. Finally, the off balance cooldown severely limited one of the last sources of CC in the game.
Now there are still a number of pure CC abilites in the game, but if the CC isn't attached to a damaging ability (like concealed/SA), most players do not have a slot.
What do you think? Would you like for some of these changes to be reversed? In my opinion, gameplay just feels hollow and bland now, I would be particularly grateful for old-school DSA flame reach and for a decent stamina CC.
Edited by Lephrel on March 25, 2022 5:20PM