I started ESO five years ago and a week ago is the first time I made a new character. I hadn't forgotten how difficult it is for a new player to understand what's going on, but I'd assumed it had improved somewhat since "back in the day" when there wasn't even a different quest marker for main and zone story quests compared to all the others, and the zone guide didn't exist.
But I have to say that for a new player it is still very close to unfathomable.
I walk into Daggerfall and every inch of my compass is filled up with arrows. There are, I think, four or possibly five main quest / zone story / DLC story markers, all using the same symbol. There are at least as many black arrows again.
I walk into the mages guild and four different people have markers above their heads, all black arrows, no indication of which gives the underlying guild quests.
I barely understand what's going on and I've been playing the game for years. It looks like it's still nightmarish for new players and that it would still be very, very easy to pick up a quest completely out of order that would wreck the story sense of the main or zone quests (when I first started, I managed to kill the Glenumbra big bad before I had even started the Glenumbra quest, and I had married off the Silvenar before I'd even met him (in the chronological sequence of the Dominion story), which left a huge gap in the main quest later on and I didn't know where to go to pick it up).
At a bare minimum, does the game not need more variety in the quest marker symbols, or to add colours to those symbols?
The main quest needs a different marker from the zone stories. Guild main quests need a different marker from run of the mill side quests. Out of sequence quests possibly need to be marked in a different colour (possibly burgundy?) to warn players that playing them right now might damage a bigger story later. And quest givers handing out DLC quests need to be marked with another marker again. At the moment Lyris Titanborn is sitting in the middle of the ground floor of the Daggerfall fighters guild trying to give me the Greymoor prologue and looks like the primary questgiver, not for Greymoor, but for the fighters guild itself, because the ACTUAL primary questgiver is upstairs with a generic black arrow over their head.
I really think the game would benefit from some playtesting with players who have never played it before. It's exceptionally difficult to understand what's going on when you start.
Edited by Northwold on March 15, 2022 11:51AM