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If you have 12 event tickets & forget and turn in the daily ticket, idea...

Veinblood1965
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I do this once in a while, not realizing I already have 12 event tickets and turn in my daily quest which should give one event ticket. The way it stands now you lost that ticket. My suggestion is to program the system to where you can turn in a second daily in that zone/event of the same type and receive a ticket sort of a one ticket per day per daily type thing no matter whether it's the first or second daily of that type etc.

Of course I COULD just check first but I'm a magsorc, we hit first and ask questions later most day.
Edited by Veinblood1965 on February 21, 2022 6:55PM
  • SammyKhajit
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    This one forgets sometimes, very annoying.

    There should be a prompt/pop up message of you try to turn in a daily quest, to remind you that you’ve maxed out 12 tickets already.
    Edited by SammyKhajit on February 21, 2022 7:21PM
  • belial5221_ESO
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    I tihnk there's an addon that will warn you if you max tickets,I'll edit this if I find it,unless someone else remembers.That is,if you can use addons,noone puts system they on,so hard to know.Maybe they shoujld add that to our usernames,or in a title thing like PCNA XBNA,etc.

    Found it,it's called "IsJusta Event Ticket Saver",could be others.
    Edited by belial5221_ESO on February 21, 2022 8:57PM
  • EinionYrth
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    I only ever have 12 tickets because that imperial tart doesn't have anything I want, so it's never much of a problem.
  • OldStygian
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    You can't turn in a quest if your inventory is full. Would be nice if the tickets did the same or at least asked if you're sure you want to do it.
  • VaranisArano
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    ZOS could do this.

    Or they could not, and let players feel the FOMO of that missing ticket(s) and thus consider running more events and/or buying the missing tickets from the Crown Store...
  • wolfie1.0.
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    or ZOS could just remove the cap on event tickets.
  • SydneyGrey
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    I've done this twice, always on the first day of an event when I forget that I ended the last event with 12 tickets already. Now I'm paranoid about it and check my number of tickets every single day of an event.
  • Veinblood1965
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    SydneyGrey wrote: »
    I've done this twice, always on the first day of an event when I forget that I ended the last event with 12 tickets already. Now I'm paranoid about it and check my number of tickets every single day of an event.

    That's usually when I forget also, I forgot this event for the first day entirely so missed them all that day.
  • PeacefulAnarchy
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    wolfie1.0. wrote: »
    or ZOS could just remove the cap on event tickets.
    This. Even if they don't want extra tickets to carry over they could have the cap only apply on event completion, so you only have to worry about it once, on the last day.
  • spartaxoxo
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    wolfie1.0. wrote: »
    or ZOS could just remove the cap on event tickets.
    This. Even if they don't want extra tickets to carry over they could have the cap only apply on event completion, so you only have to worry about it once, on the last day.

    That's actually a good idea.

    Just add this to the event page/announcement

    Warning: After the event ends, any unused tickets will be capped at 12. Any unused tickets at that time will be removed from the account and cannot be recovered. If you want to use tickets prior to deletion, purchase event items from The Impresario.

    This way we still can't carry over tickets from a previous event and get all the things without having to do the event, but people who are doing the event aren't penalized for forgetting they were full that day.
    Edited by spartaxoxo on February 22, 2022 1:49AM
  • M0ntie
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    Agree this needs the cap removed or a warning on login. Sometimes tickets drop on boss kills so no quest turn in.
  • FlopsyPrince
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    An addon exists to prevent that, but it is only on the PC. Another case where key functionality should be in the core game!
    PC
    PS4/PS5
  • Kiralyn2000
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    Doesn't the game pop up your current total, whenever you loot new tickets? So the day/quest before, you would have seen that you had 12, and should spend some?
  • Hvíthákarl
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    They should just remove the ticket cap. No single adult person should give a flying tusk about how many tickets x or y player is hoarding. Most rewards are account/character bound anyway so I'd prefer for them to make the remaining ones BoP rather than having this arbitrary limit that's quite hostile towards a lot of nd folks (ADHDers for instance)

    I think the reasoning behind this limit is forcing players to play the event and spend them on rewards that they may not like, rather than letting you get as many tickets as you want and choose to buy all the rewards you're interested in on day one and allowing yourself to play the event at your pace, skipping days if you don't feel like or are busy IRL...
  • Veinblood1965
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    Doesn't the game pop up your current total, whenever you loot new tickets? So the day/quest before, you would have seen that you had 12, and should spend some?

    Yes it does. I tend to do this from time to time on day one of an event. In which case nothing pops up and I just don't notice it.
  • Dagoth_Rac
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    I am fine with them artificially limiting tickets to make you play each event and play each event multiple days. But tickets beyond 12 just disappearing into /dev/null is lame. Just make that little "clonk" sound to indicate full inventory, let me destroy some trash items, and then loot/turn-in-quest again. Letting tickets beyond 12 just silently disappear is not gaining ZOS much of anything towards their goal, while aggravating players. It is kind of a lose-lose situation for everybody.
  • Theros
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    wolfie1.0. wrote: »
    or ZOS could just remove the cap on event tickets.

    and how they sell tickets after that?
  • alberichtano
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    You can't turn in a quest if your inventory is full. Would be nice if the tickets did the same or at least asked if you're sure you want to do it.

    My thought exactly. You can't open crystals of you already have 1000 (although, annoyingly. you can open a 50-piece crystal if you have 999 in store).
  • alberichtano
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    I do this once in a while, not realizing I already have 12 event tickets and turn in my daily quest which should give one event ticket. The way it stands now you lost that ticket. My suggestion is to program the system to where you can turn in a second daily in that zone/event of the same type and receive a ticket sort of a one ticket per day per daily type thing no matter whether it's the first or second daily of that type etc.

    Of course I COULD just check first but I'm a magsorc, we hit first and ask questions later most day.

    Yeah, just happened to me today. Had eleven already, and finished a quest that gave two. Only lost one, but still pretty annoying.

    Not really sure why we even have a limited storage for these tickets. What difference does it make if someone wants to hoard them for some other event or season?
  • Amottica
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    @SammyKhajit suggestion of a prompt (to save oneself from not paying attention) is the more likely solution. The suggestion of a second chance would take more work and adding a load to the server.
  • Kiralyn2000
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    Theros wrote: »
    wolfie1.0. wrote: »
    or ZOS could just remove the cap on event tickets.

    and how they sell tickets after that?

    Ticket cap was never about selling tickets. It's about trying to get as much participation in events as possible.

    If you can't save up a huge amount of tickets during the first 2-3 events of the year, and just buy the things you want during the rest of them, you'll actually have to participate in events throughout the year. The cap means you can't skip as many as you might have otherwise.


    (star trek online ended up doing something similar with their events.The summer events used to have a generic currency that you earned for the Big Prize. Some people farmed the heck out of that currency on alts one year, then coasted through the next several, ignoring the event and just getting the big prize on the first day. So they switched the currency to only work during each year's specific event. It went from "Generic Pearl" to "2016 Pearl", etc. Of course, they also changed the prize to be account-wide; so you both couldn't, and didn't need to, farm up currency on multiple alts. So that was a plus.)
    Edited by Kiralyn2000 on February 28, 2022 1:19PM
  • starkerealm
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    Theros wrote: »
    wolfie1.0. wrote: »
    or ZOS could just remove the cap on event tickets.

    and how they sell tickets after that?

    Ticket cap was never about selling tickets. It's about trying to get as much participation in events as possible.

    If you can't save up a huge amount of tickets during the first 2-3 events of the year, and just buy the things you want during the rest of them, you'll actually have to participate in events throughout the year. The cap means you can't skip as many as you might have otherwise.


    (star trek online ended up doing something similar with their events.The summer events used to have a generic currency that you earned for the Big Prize. Some people farmed the heck out of that currency on alts one year, then coasted through the next several, ignoring the event and just getting the big prize on the first day. So they switched the currency to only work during each year's specific event. It went from "Generic Pearl" to "2016 Pearl", etc. Of course, they also changed the prize to be account-wide; so you both couldn't, and didn't need to, farm up currency on multiple alts. So that was a plus.)

    Trek's solution is a bit more elegant than that, now, though. Instead it just tracks how many days you did the dailies for an event. Like, the current event requires 14 completions out of 20 days. Do that, get the rewards in a single payout. Then they also have a, "campaign," that tracks event completions throughout the year with a much larger payout.

    Like, Cryptic has some serious issues, but their event system is pretty good.
  • Jaimeh
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    I've also lost tickets because of this. It'd be nice if there was a block like when your transmutes are full and the game won't let you open another geode. Also, in the past there was an indicator of your ticket number in the window while you looted iirc, not just after looting. But like someone mentioned above, the ideal would be to remove the cap completely. I guess it's because tickets also exist as an item in the shop, so if people lose tickets then it's in the best interest of their sales.
  • Ragnarok0130
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    wolfie1.0. wrote: »
    or ZOS could just remove the cap on event tickets.

    Precisely, and a 12 ticket limit seems so arbitrary given how you can typically earn 26 tickets per event. I guess they want to encourage you to use the tickets and not bank them for a future event.
  • Arunei
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    Doesn't the game pop up your current total, whenever you loot new tickets? So the day/quest before, you would have seen that you had 12, and should spend some?
    Yes, in a tiny popup with no sound indicators in the corner of your screen that's easy to miss if you're busy or distracted. And I believe you can even turn off that pop-up in the settings, for people who prefer minimal UI clutter.

    People also just forget, or do something without thinking because again, they could be distracted. Some events, as was mentioned, don't require a quest to be completed but instead give the tickets based on looting a boss or whatever. Even if ZOS wants to keep an arbitrary cap to force people into doing they normally would avoid, that doesn't mean there can't be some sort of warning that prevents people from losing tickets so easily.

    Or maybe just not having a limit that forces people into content they'd rather avoid, or at the very least increase the number of tickets to something that's not so low and barely gives you any wiggle room for the items that cost 10 tickets.
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