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Inflation needs to be addressed and this is what's causing it.

Vylaera
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Inflation is really bad right now and everyone knows it. It's only going to get worse, yet the solution is easy, so I'll just lay out the numbers and not waste time talking.


The reason there's an inflation problem is because the game generates hundreds of millions of gold every day via crafting writs, which obviously devalues how much each drake is worth.

let's say 50,000 people do crafting writs every day. Maybe that's high, maybe that's low, idk, but it seems fair so I'm going to use it as an example.

lets also say on average each player has 4 characters they do writs on (some people only do writs on 1 character, some do writs on all 9 default slots, some people have 2 maxed accounts and do writs on 36 characters every day), and those 4 characters do all the writs available.

4 x 4,200 = 16,800 gold per day, given that 4200 gold is how much you would earn doing all your writs at level 50 or above.

50,000 people x 16,800 = 840,000,000 gold generated every day.

840,000,000 x 30 days = 25,200,000,000 gold generated each month. 25.2 billion gold, as in, billion with a B. And this isn't even factoring in the CP passive that increases gold gain.


The way the market gets fixed is if we stop printing money. Remove the gold from crafting writs and replace it with guaranteed purple mats and a 33% chance for gold mats for each profession, and you've not only stopped inflation, but perhaps even reversed it, because the game isn't generating mass amounts of gold anymore, only tiny amounts via quest turn-ins and selling ornate items, and items like chromium grains and dreugh wax are in surplus. No one is going to pay 20,000 gold for dreugh wax when they can do writs on a few characters and get it themselves, and if essential items are now much less valuable, more expensive rare items will decrease in value as well because the buying power of each drake has increased.

From there, ZOS implements new gold-sinks into the game to reduce the amount of gold on the server. Then play it by ear as to when the market needs to be readjusted and increase gold gain for doing in-game activities like endeavors and quest turn-ins.

Ideally, I'd like to see 100,000 gold in the fixed market have the buying power of 1,000,000 gold in the current market's state, by simply making gold harder to obtain and having much less gold being generated and in circulation, while simultaneously making expensive items easier to obtain.

The only problem that remains is what to do about no lifes professional traders that have a billion gold on each of their half-dozen accounts. That would most likely require an executive decision by ZOS to simply eliminate that gold by reducing the gold cap per account to a much lower and much more reasonable number like 50 million rather than 2,100,000,000 (and don't announce what the number will be ahead of time or else these guys will just make more accounts to put the gold on!). Sorry, but the health of the economy is more important than your gold horde you'll literally never use. The state devs should penalize business entities that damage the economy, and one singular person having that much money is not healthy for the economy, especially after the above fixes are implemented.
Edited by ZOS_Icy on February 6, 2022 11:26AM
Vy • lae • ra | Fan of all things Vampiric | PC NA | Accurate World Map artist | Immaculate Reshade author
  • bmnoble
    bmnoble
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    Your numbers are actually a bit low there with ESO+ and the CP gold passive you get a little over 5K for turning in all 7 daily writs. Also player have expenses in terms of the materials to do those daily writs its not 100% profit from the quest gold alone, if anything a lot of the quest gold goes into restocking mats so you can keep going the actual profit is the sales of what you get from the writs to other players.


    You do realize that those people myself included that have large hoards of gold are very likely subscribers don't you?
    Many also use their gold to buy crowns off of other players earning ZOS even more money.

    If they pulled a stunt like reducing the gold cap, without advising people ahead of time, wiping away large amounts of people gold overnight they can kiss my subscription good bye at the same time, I doubt I would be the only one. I might even walk away from the game all together if the devs showed that little respect for the time the player base has put into the game.


    All this crap about no life's, a little over an hour a day at most, I spend towards making my gold its build up over the years with months in between that I just live off the gold hoard.

    While I won't deny there are players who spend a considerable amount of time and have multiple accounts they use to make their gold, they are not the only millionaires in the game, plenty of us have made are fortunes over time simply because there is next to nothing we want or need to buy and buy the time they add something that is we already have so much gold saved that it barely make a dent in the hoard.

    You act like these people have just magically acquired all their gold in the last few weeks and have suddenly been causing all this recent inflation, this is the games 8th year its not surprising that there are rich players in the game.



    You want to know what will bring down prices, increase the supply you see it every event, the event items flood the market the price starts out high then drops like a rock once the market is oversupplied with goods to the point where you end up destroying some of the stuff you simply can't sell.

    While it does not need to go to that extent where it renders things worthless, they can at least try upping the supply of mats at different rates till they find the right balance.

    Prices are so high due to the low supply of mats in the market, increase the refining chance for gold mats, increase the amount of mats you can get from nodes, increase the amount of mats from hireling, from daily writs and anything else players need on a regular basis.

    While keeping the drop rates for motifs, recipes and other rare stuff the same, things that people don't actually need but want should be the things that are high in price, not things players need to upgrade their gear and use semi frequently.
  • spartaxoxo
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    If it was the crafting writs it would affect console too, but it doesn't. Any problems with the PC economy are due to external issues that happened on PC alone, and should be fixed by creating systems that doesn't simply mess over new players and all of console.
  • Coatmagic
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    It's not crafting writs. It the ease of which the market is able to be cornered via addons (see console).

    The trade aspect of a game is 'the game' to some and people seem to like to forget this ;)

    Also, the richest people I know don't even do crafting writs, they are farmers and dungeon/trial peeps, and it's not because they don't spend their gold because they go through hundreds of thousands worth of potions per week ^^.

    Frustration over the prices is understood, but please do not call out for unnecessary changes.
  • _adhyffbjjjf12
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    the biggest cause of inflation is selling crowns for gold. Its trivial easy to get several million gold in 15 mins, then go to the market and buy whatever you need straightaway at whatever price. ZOS know this, its their cash cow and will protect it.
    Edited by _adhyffbjjjf12 on February 6, 2022 10:41AM
  • hafgood
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    The answer is perfectly simple.

    If you don't like the price don't pay it.

    It is that simple, because there is nothing in the game you cannot get for yourself for free.

    When you are buying stuff in this game you are buying for convenience not necessity so you simply don't have to pay the price.

    Don't like doing the farming activity to get it for free? Then do something you do like to generate the gold to buy it.
  • tonyblack
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    If you nerf writs, you nerf subscription benefits. There is little reason to sub as it is unless you do crafting. Personally, I would never resub if that would happen.
  • Khenarthi
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    The reason there's an inflation problem is because the game generates hundreds of millions of gold every day via crafting writs, which obviously devalues how much each drake is worth.

    There is no such thing as drakes in ESO.

    Also, nothing is keeping you from doing writs too [snip]

    [edited for baiting]
    Edited by ZOS_Icy on February 6, 2022 11:15AM
    PC-EU
  • Brrrofski
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    As I just posted in another thread....

    Nothing needs to happen to them. It seems like it's purely a PC issue.

    This isn't an issue on Xbox EU and NA.

    Prices for most thing largely remain static.

    In fact, on EU (and maybe NA but not played there long enough to know), prices of many thing have dropped massively.

    Gold mats like tenpas have halved in price since the first few years. You can find temps, rosins and kutas for 5-6k, and wax for 4k.

    Some things do inflate in price. But, as someone pointed out, these are usually items only available at certain times of the year, like bewitched sugar skulls recipe for instance. The further away from the event, the more people will charge. Which makes sense.

    Game mechanics will alter price too. For instance, iridium and zircon platings have gone up recently. But, chromium hasn't. Which, my theory is, from doing dungeons before, you'd get quite a lot of jewellery which people would decon. But now we have the curation system, jewellery drops less, so there are probably fewer zircon and iridium grains coming in to people's inventories.

    But on average, prices stay fairly consistent on Xbox. So we don't need sweeping changes to combat something that doesn't exist.

    It seems to me that add ons are the culprit here. Things like TTC, which make it easy to check for low prices, buy them, and then sell for 'standard' price. That's a lot harder to do on console so people don't really bother as much, especially outside of main trading hubs
  • Brrrofski
    Brrrofski
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    the biggest cause of inflation is selling crowns for gold. Its trivial easy to get several million gold in 15 mins, then go to the market and buy whatever you need straightaway at whatever price. ZOS know this, its their cash cow and will protect it.

    Doesn't apply to console though as prices overall haven't increased.

    And if crowns cause it, why are crowns on pc higher than on console?

    It's still 1:100 on console.

    So they haven't inflated and the price of items for gold hasn't inflated.

  • _adhyffbjjjf12
    _adhyffbjjjf12
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    Brrrofski wrote: »
    the biggest cause of inflation is selling crowns for gold. Its trivial easy to get several million gold in 15 mins, then go to the market and buy whatever you need straightaway at whatever price. ZOS know this, its their cash cow and will protect it.

    Doesn't apply to console though as prices overall haven't increased.

    And if crowns cause it, why are crowns on pc higher than on console?

    It's still 1:100 on console.

    So they haven't inflated and the price of items for gold hasn't inflated.

    you think people instantly getting millions is not impacting the economy?
  • method__01
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    yeah crafting writs are the problem and not all these gold sellers-why zos do nothing to stop them is beyond me
    items should become bound after bought them from trader and no option to resell-specially with mats and motif
    enough with these flip flop of goods-want sell bud?go farm it again,dont go trader after trader buy all in cheap prices
    and resell it,to keep price where you want-where zos gonna step in about this huge prob?a motif that costs 10k best,sells now
    for 50 cause some guild want to control market prices
    pc EU market is insane pricey compare to pc US, ps4-prolly xbox too,its an abyss for new player who cant even afford basic stuff like buying gems,buff food or gear and suddenly see ppl advertise 2,3 and 10 mil goods at chat
    now the same disease has hit pvp too where ppl farm ap and buy jewelry from golden,then they re sell it to pvers get gold and buy what else?crowns
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    Because there is a thread already open on this topic, we're going to close this one down so that all feedback can be consolidated in one place. You may continue the discussion here.

    Thank you for your understanding.
    Staff Post
This discussion has been closed.