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Since we're getting account wide acheivements

OWLTHEMAD
OWLTHEMAD
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Can we get account wide recipes?

Whether they be recipes or furnishing plans mat inventory Is already account wide via craftbag.

It would be an amazing QoL improvement that shouldn't effect balance in anyway. Just prevent people constantly swapping toons for crafting
  • dinokstrunz
    dinokstrunz
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    Wouldn't that severely diminish the value of plans, motifs and recipes? Probably would remove a lot of people who enjoy the farm/grind for those items too. It's a no from me, keep it as it is.
  • tomofhyrule
    tomofhyrule
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    I have a feeling making recipes/motifs account wide would destroy the market.

    A lot of endgame dungeoners make most of their money by farming and selling the motifs that drop in HM. A lot of people also use cheap motifs to get their crafter alts to have a lot of styles so they have a higher chance of dropping master writs. If those were account-wide, there could be a massive hit to the market since people wouldn't need to buy pages anymore.

    iirc there was also a major argument similar to this a few years back when Trial gear was set to BoP instead of BoE. Many raiders ran trials to farm gold jewelry to sell, and then they had that source of income removed. ZOS added the treasure items so they could still recoup costs of their potions.

    The current setup of Account-wide achievements is already making some endgame players less excited to do dungeons that they've already completed, and removing their main source of reward to sell afterwards would only further make it less appealing to return to. Would you have an alternate idea that could encourage people to run old content?

    ZOS already gave us the option to use styles account wide, so most of the crafting motifs and recipes are all specifically set to be used by master writs or something of the like. We also have transmutation to regear quickly, and there are more than enough skill points in the game to get even non-crafter alts to have the passives to improve gear cheaply or to get the skills in consumables. The only thing we'd need to physically switch for is making a crafted gear set or a specific food or furnishing, which are usually available easily from guild traders as well or can be done by a crafter on your own account with a bit of planning.
  • bobdrad
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    I can't imagine that many people learn motifs and recipes on multiple toons today. Most people use one master crafter and learn them all on that toon. For one thing if you do this on multiple toons you quickly lose track of who knows what, so better to keep them all on your crafter.

    This means a change to account wide should not affect the market significantly, and would result in a lot more convenient play. I really like the idea. I think all of us have occasionally goofed and learned a recipe or motif on the wrong toon. That's a real drag and I'd love to see that problem disappear with account wide learnings.
  • kargen27
    kargen27
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    I believe they should stay as is. Learning every recipe on one character was for a while a huge deal in one of my guilds. Players would tell us what recipes they were lacking so the guild could keep an eye out in traders for the recipes. Was a bit of a celebration when someone found the last recipe they or another player needed. Added to the game.

    I don't see any reason to take that away.

    I do think it would help if there were a way to see in game each character, the recipes they have learned and the ones they still need to learn.
    and then the parrot said, "must be the water mines green too."
  • AlnilamE
    AlnilamE
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    Motif knowledge and recipe knowledge are tied to your chance of getting Master Writs.

    So if that knowledge is account-wide, they would have to limit Writs to one character per day.
    The Moot Councillor
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    I could live with that.

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  • bmnoble
    bmnoble
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    AlnilamE wrote: »
    Motif knowledge and recipe knowledge are tied to your chance of getting Master Writs.

    So if that knowledge is account-wide, they would have to limit Writs to one character per day.

    Don't see why it would when achievement knowledge for knowing the alchemy and rune stone traits is also tied to master writ drop rates.

    Most people will only ever buy the motifs/recipes on the one character, I don't see it affecting the market too much, will always be new players who feel the need to collect the motifs and recipes.

    You just lose that minority that feels the need to buy the motifs again and again on each character, which I never bothered with always felt like your taking away the chance for someone new to get it the first time just so your X character can learn something again you didn't really need.

    You can say all you want it improves the master writ drop chance by a tiny percent but 99% of players are not going to waste that much gold for that, there are plenty of players out there that don't even bother making a crafter at all.
  • AlnilamE
    AlnilamE
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    bmnoble wrote: »
    AlnilamE wrote: »
    Motif knowledge and recipe knowledge are tied to your chance of getting Master Writs.

    So if that knowledge is account-wide, they would have to limit Writs to one character per day.

    Don't see why it would when achievement knowledge for knowing the alchemy and rune stone traits is also tied to master writ drop rates.

    Most people will only ever buy the motifs/recipes on the one character, I don't see it affecting the market too much, will always be new players who feel the need to collect the motifs and recipes.

    You just lose that minority that feels the need to buy the motifs again and again on each character, which I never bothered with always felt like your taking away the chance for someone new to get it the first time just so your X character can learn something again you didn't really need.

    You can say all you want it improves the master writ drop chance by a tiny percent but 99% of players are not going to waste that much gold for that, there are plenty of players out there that don't even bother making a crafter at all.

    There are enough cheap motifs you can buy to fulfill the achievement requirement on alts if you wish. I only did it with one character, but I'm sure there are people who've done it multiple times.
    The Moot Councillor
  • Amottica
    Amottica
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    Obtaining master writs as a reward is based in part on the recipes (and motifs) we know.

    As such it is very unlikely either will become account-wide. There is a reason why they did not become account-wide in this update.

    Oh, and motifs are even less likely to become account-wide since Zenimax sells them in the crown store.
    Edited by Amottica on February 3, 2022 3:41AM
  • kargen27
    kargen27
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    Funny how we always assume those that don't play as we do are in the minority.
    and then the parrot said, "must be the water mines green too."
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