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Cheevo's

Wise_Will
Wise_Will
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For some reason most of the legacy/die hard players on here hate the idea of account wide cheevos, yet every other casual player is for the change. These forums are overflowing with negativity all the time, where as more social platforms such as Reddit that have a much larger user input etc are full of people who are for this update. [snip]

[edited for baiting]
Edited by ZOS_Icy on January 28, 2022 1:39PM
XBOX EU/PC EU
  • Tyrvarion
    Tyrvarion
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    That is generally how mmo forums function. It is generally in human nature to stay silent when things are okay but not super great for them but when something is bad hey react. Those content with change rarely feel like showing their appreciation here and those who are dissatisfied show it where developers can see it.
  • proprio.meb16_ESO
    proprio.meb16_ESO
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    Definitely what @Tyrvarion said... the whole of us who are excited for the new chapter (i already preordered - i know i'll want to play it) and curious about all the new things that will come, comprising the shared achievement, the multi-mount, or the card game are not doing all the fuss disappointed players are doing on the forum.

    Reading some of the current threads is a whole lot of fun if you like chaos, rage and panic (popcorn is recommended) :D
    Edited by proprio.meb16_ESO on January 28, 2022 10:40AM
  • sajackson
    sajackson
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    Mostly people want account-wide stuff to avoid having to re-grind things over and over again on alts which is completely understandable and I don't have a problem with that.

    [snip] I always personally love the dungeon and trial based ones where groups want you to already have the achievement for a particular dungeon or trial to accept you into their group creating one of the most beautiful paradoxes that can only be observed in modern MMO player behaviour.

    As has been pointed out in other posts trying to use the achievement system to vet players is at best futile and at worst a complete abuse of an otherwise fun feature, but unfortunately there doesn't appear to be any way to stop this. Thankfully though it is an, albeit very loud, minority that do this.

    [edited for baiting]
    Edited by ZOS_Icy on January 28, 2022 1:34PM
  • CyberOnEso
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    With the way the forums are structured, with a new comment on a thread pushing it to the top, means that threads that are controverial or encourage back and forth discussion will always rise to the top.

    I am excited for the chapter, I am really happy we're getting a trial and four dungeons, it almost seems expected but I am really happy that they are sticking with this release structure for PvE content.

    The card game is out of the blue, but it seems like they thought it out so I am excitied to give it a go. It really isn't a small system, it's another new way to play the game, and ZOS is really interested in adding new ways to play the game.
    With the storylines, match making, and a ranking system it is the most technically challeging systems they have implemented thus far.

    The important features that matter to existing players are the quality of life or base game imporvement features, which aren't as heavily advertised but are nevertheless impactful.

    However, that doesn't take away from the many that have very valid grivances. The forums are not full of people that want to complain, they are full of people that care about the game and want it to succeed, obviously people disagree on how that should happen. But I think it's great that the forums are as open as they are, to allow people to share their opinions and critisisms.
    Edited by CyberOnEso on January 28, 2022 11:30AM
    @CyberOnEso PC | EU - Jack of all Trades - Armory Style Manager Planesbreaker | Godslayer | Dawnbringer | Immortal Redeemer | Tick Tock Tormentor | Gryphon Heart
  • MasterSpatula
    MasterSpatula
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    If you want to raise a contrary opinion and to deserve to be taken in any way seriously, you need to not engage in such wanton bad faith as dismissing lots of well-reasoned and thought-out opinions as:
    Wise_Will wrote: »
    These forums are overflowing with negativity all the time, where as more social platforms such as Reddit that have a much larger user input etc are full of people who are for this update. [snip]

    To call that a gross mischaracterization would be extremely kind.

    [edited to remove quote]
    Edited by ZOS_Icy on January 28, 2022 1:30PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • hafgood
    hafgood
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    No, you are wrong.

    I do not want account wide achievements not because I want to stop people from doing stuff but because I use the achievements as a measure of each characters progress.

    What I, and many others suggested, was an overview page where you could see your overall achievement progress and also see which characters had achieved what.

    In other words a global account wide achievement listing whilst maintaining the current character based achievements for those of us that like the current way they work.

    And just because other games do account wide achievements is not a reason why ESO should have them
  • proprio.meb16_ESO
    proprio.meb16_ESO
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    Funny thing is people are already fuming about something that has been barely sketched on the reveal... wait at least monday, maybe a separate tab is what just zos planned to do.

    I dont care about achievements being character or account based (i'll enjoy the game either way), but people are generally behaving like their lives are depending on it, which is quite ridiculous honestly for something we have not even details about.
    I still have echoes of the rage about CP 2.0 in my ears... this is not different at the moment.
    Edited by proprio.meb16_ESO on January 28, 2022 12:04PM
  • Bragerth
    Bragerth
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    I cannot wait for account bound achievements might pick up playing my necro again since I don’t have to earn everything all over again on him. I think this encourages alt creation. I play guild wars 2 on the side and this has always been a feature. I have about 8 characters in gw2 Becuase I can change who I want to play at will. Eso I only have two characters and barely play the one but now I can create several new characters. Thank you so much zos!

    Also to those that complain and say well having completed achievements ruin the story line and will affect your character Becuase you gain the achievements right away. This is not true as I’m sure all your choices are based from the quests you have completed, I’d be more upset if they were locking us out of a quest but this feature does not do that! Again keep up the good work ZOS.
  • Kiralyn2000
    Kiralyn2000
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    Wise_Will wrote: »
    For some reason most of the legacy/die hard players on here hate the idea of account wide cheevos, yet every other casual player is for the change.

    I don't think it's veterans vs casuals. I think it's more completionists ("I can't play alts because I'd have to grind Every Achievement Again!") vs not.
    (plus other smaller groups like the RP'ers. "I don't want Thief and DB achievements on my Goody Two Shoes alt.They're not Criminal Scum™!")


    I don't specifically chase Achievements, and my total is lousy. Don't care about titles or showing off to other players. Been playing since 2016.
    Personally, I'm not in favor of account-wide achievements, because they're a record of what each of my characters have done.
  • Weper
    Weper
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    Wise_Will wrote: »
    [snip]
    Probably yes. Most players are not even using the ESO forums.
    The negativity is mostly from the RP [snip] crowd or from players who never played other MMOs.

    [edited for baiting & to remove quote]
    Edited by ZOS_Icy on January 28, 2022 1:32PM
  • Saieden
    Saieden
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    sajackson wrote: »
    Mostly people want account-wide stuff to avoid having to re-grind things over and over again on alts which is completely understandable and I don't have a problem with that.

    [snip] I always personally love the dungeon and trial based ones where groups want you to already have the achievement for a particular dungeon or trial to accept you into their group creating one of the most beautiful paradoxes that can only be observed in modern MMO player behaviour.

    As has been pointed out in other posts trying to use the achievement system to vet players is at best futile and at worst a complete abuse of an otherwise fun feature, but unfortunately there doesn't appear to be any way to stop this. Thankfully though it is an, albeit very loud, minority that do this.

    You fundamentally don't understand and have misrepresented the what players are saying, and I suspect that you've never tried join or form a group to do veteran content. What you don't seem to realize is that groups go into a trial with specific and wildly varying goals, even for the exact same content. If someone is running a group to teach the mechanics of, say veteran rockgrove, no one is expected to have already cleared it, because the goal is to get a clear. If the goal of the group is to get a speedrun achievement, having a clear achievement is absolutely necessary otherwise one person can end up wasting 11 others' time. What if the group needs a replacement at the last minute (which happens, trust me)? Just getting a random player that has a clear is risky, because they might only have done it once and will assuredly hold back the whole group, so asking for someone that already has the speedrun achievement on their character is some safeguard against that happening. Furthermore, for someone, and especially several players at once, doing veteran trials for first time, rockgrove is incredibly hard to get through, so groups will tend to require that players have at least done some of the craglorn hardmodes (which are easier than at least one non-hm boss in every DLC trial) before going there, and this is always role-specific.

    I'm sure there are and have been guilds that operate like you describe, but as someone who is in several guilds that operate exactly as I describe above, I guarantee you that they do not survive long, or grow very much at all. The vast, vast majority of the "veteran" community, that is, that organize and run veteran trials, use achievements as the foundation of progression from the easiest to the hardest content without having to do so by trial and error which would waste a lot of people's time and demotivate them from doing this kind of content. [snip]
    [edited to remove quote]
    Edited by ZOS_Icy on January 28, 2022 1:36PM
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    Because there is a thread already open on this topic, we're going to close this one down so that all feedback can be consolidated in one place. You may continue the discussion here.

    Thank you for your understanding.
    Staff Post
This discussion has been closed.