Khajiit: Ember, with a lightning staff in the picture so it could be hinting at her being a Sorcerer. Now unlike players, companion skills are generally short burst with cast times so I don't expect her to have permanent pets like players would, but will have a couple short-term pet abilities. I expect her racial passive to be something like "Critical Strike chance increased by 3% and Ability/Debuff duration increased by 3%" to encourage players to using traits other than Quickened or Aggressive by having an extra boost to those type of traits to start.
Daedric Summoning:
Clannfear pet, Daedric Curse variant, Conjured Ward or Bound Armor, Ultimate - Flame Atronach: Right off the bat I think she'll get a Clannfear pet that summoned at her side then leaps at her target like enemy mob clannfear do that last 8 seconds then despawns. There aren't many other abilities here that work for companions, Daedric Curse is a toss up with its delayed damage that even the player version sometimes doesn't go off until a target is already dead, I suspect her version may have a snare effect while active on the target before the explosion. Her Conjured Ward would be a save my butt skill that doesn't cast unless her health drops below 50-75% it'll also be something similar to Empowered Ward or Ward Ally, casting a shield on herself and a close ally/you. Alternatively I can see her with a Bound Armor type instead of Conjured Ward if its too much like Bastian's Basalt Barrier, a short term self buff that reduces damage taken by 20% and gives her a damage boost as well. Her Ultimate, based on her name, is probably a greater Flame Atronach maybe it rapid fires firebolts, maybe it attacks multiple targets, and explodes dealing AOE damage when it dies/expires.
Dark Magic:
Crystal Blast, Shattering Prison or Rune Cage, Dark Exchange variant: I see them likely bringing Crystal Blast back not as a player's ability, but for the companion just without the Stun bonus so its a 1 second cast that does damage to her main target and splash damage to nearby foes. Either of the immobilizing spells could work, but I think they'll go with Shattering Prison type like Bastian's Crushing Claws (Dark Talons). Dark Exchange would be a no brainer, one of those save my butt abilities cast when falling =< 25% recovering health and probably a Quickened effect for reduced ability cooldown component since they have no use for magicka/stamina recovery; it would speed up all their abilities recovery for 8 seconds, but only activates when in dire need.
Storm Calling:
Mage's Fury, Lightning Form, Bolt Escape: This tree would be plain and simple, really. A staple ST attack with a Mage's fury type. Lightning Form for tanking and self cast buff like Razor Cape. Bolt Escape type to address the issue of Roll Dodge, that way she stays relatively close to melee range when first rolling away backwards then bursting forward instead of going backwards again while Roll Dodge is on cooldown, especially if given a ranged weapon.
Edited by phaneub17_ESO on January 29, 2022 11:23AM