techyeshic wrote: »^Race Against time is just as accessible as mist form. Mist form is more for classes that have no escape in PVP IMO. I actually don't see the big deal any more. Blocks ALL resource return now.
Its nerf to PVE is just weird.
In PVP, ppl rush into group of 4, ulti, do 2-3 combos and run away with Mist.
I've had plenty of BG matches that ended with less than 200 points because of healer meta and non healers running away with Mist.
There is no PVP if ppl don't die.
What about nerf Mist to 40-50% and make it usable in PVE also?
There is no PVP if ppl don't die.
There is no PVP if ppl don't die.
Welcome to Deadlands meta....where no one dies unless a zerg focuses them....even then sometimes it takes 5 minutes. I have had multiple deathmatch BGs time out where no team scored above 300 because it was so hard to kill everyone. This meta is dumb.
Then why are there points in deathmatch BG that counts deaths?
PVP becomes this:
https://media.istockphoto.com/vectors/vector-illustration-of-kids-playing-pillow-fight-vector-id956106594?k=20&m=956106594&s=170667a&w=0&h=0Vju79BQTOWF2A34ozHKNy2wq7o9Zj9gyZHhMtn-c2s=
phaneub17_ESO wrote: »Did they fix the pet damage issue where things like Blast Bones does full damage to mist form?
Its nerf to PVE is just weird.
In PVP, ppl rush into group of 4, ulti, do 2-3 combos and run away with Mist.
I've had plenty of BG matches that ended with less than 200 points because of healer meta and non healers running away with Mist.
There is no PVP if ppl don't die.
What about nerf Mist to 40-50% and make it usable in PVE also?
They said it in patch notes which is also tru for critical chance nerfs that they dont want veteran content to be easy. People dodged a lot of mechanics with this ability so they removed its effect for pve.
Chilly-McFreeze wrote: »Its nerf to PVE is just weird.
In PVP, ppl rush into group of 4, ulti, do 2-3 combos and run away with Mist.
I've had plenty of BG matches that ended with less than 200 points because of healer meta and non healers running away with Mist.
There is no PVP if ppl don't die.
What about nerf Mist to 40-50% and make it usable in PVE also?
They said it in patch notes which is also tru for critical chance nerfs that they dont want veteran content to be easy. People dodged a lot of mechanics with this ability so they removed its effect for pve.
And - with mist form at proposed 50% dmg reduction - what would be the difference to holding block?
Chilly-McFreeze wrote: »Its nerf to PVE is just weird.
In PVP, ppl rush into group of 4, ulti, do 2-3 combos and run away with Mist.
I've had plenty of BG matches that ended with less than 200 points because of healer meta and non healers running away with Mist.
There is no PVP if ppl don't die.
What about nerf Mist to 40-50% and make it usable in PVE also?
They said it in patch notes which is also tru for critical chance nerfs that they dont want veteran content to be easy. People dodged a lot of mechanics with this ability so they removed its effect for pve.
And - with mist form at proposed 50% dmg reduction - what would be the difference to holding block?
Mistform was special since it mitigates things block did not. Why it got nerfed out of "PvE" in the first place. But PvE exists in PvP to so it's just been an all round massive nerf to the ability that's already been nerfed a ton of times.
Chilly-McFreeze wrote: »Its nerf to PVE is just weird.
In PVP, ppl rush into group of 4, ulti, do 2-3 combos and run away with Mist.
I've had plenty of BG matches that ended with less than 200 points because of healer meta and non healers running away with Mist.
There is no PVP if ppl don't die.
What about nerf Mist to 40-50% and make it usable in PVE also?
They said it in patch notes which is also tru for critical chance nerfs that they dont want veteran content to be easy. People dodged a lot of mechanics with this ability so they removed its effect for pve.
And - with mist form at proposed 50% dmg reduction - what would be the difference to holding block?
Mistform was special since it mitigates things block did not. Why it got nerfed out of "PvE" in the first place. But PvE exists in PvP to so it's just been an all round massive nerf to the ability that's already been nerfed a ton of times.
Agreed. The ability has already been nerfed so much it's barely useful as it is. Any more nerfs and I'll be taking it off my bar and getting rid of my Vampire. Enough is enough.