I want to get the Aetherial Well especially for this, so I can join battlegrounds suited and booted!
I want to get the Aetherial Well especially for this, so I can join battlegrounds suited and booted!
Honestly, I think that making players start with Ult/NoUlt would break a key purpose of the Aetherial Well and ruin it's potential.
etchedpixels wrote: »
Good. You shouldn't have to pay a load of crowns to be able to get an advantage in BGs. I'm not sure 0 works - it would make things like the bear pet versus other ultimates a bit weird but max or zero would be better than "I've spent crowns".
TequilaFire wrote: »Should we also start our with no stam/magicka regen? oh wait that is a bug. lol
Or maybe drop out of the sky and have to pick up all our weapons and armor?
TequilaFire wrote: »The problem is WW to some it seems. You have to be in WW form to use any of your WW abilities unlike Vampire.
So maybe WW toggle should not be an ultimate so abilities would be "balanced" with Vampire.
TequilaFire wrote: »The problem is WW to some it seems. You have to be in WW form to use any of your WW abilities unlike Vampire.
So maybe WW toggle should not be an ultimate so abilities would be "balanced" with Vampire.
drsalvation wrote: »TequilaFire wrote: »The problem is WW to some it seems. You have to be in WW form to use any of your WW abilities unlike Vampire.
So maybe WW toggle should not be an ultimate so abilities would be "balanced" with Vampire.
As for that, if anything, I think vampire should be a toggle thing like WW, imagine being able to sustain vampire lord the same way you can sustain a werewolf, that would be sick.
lolo_01b16_ESO wrote: »One issue with depleting ultimate when you teleport in is that some classes are way better at generating ultimate out of combat than others. So if they would add this to the game, you could be certain that in every match the necros will be the first players to have their ultimate ready. They might even get it ready before they encounter the first enemy.
Grandchamp1989 wrote: »Everyone benefit from going into BG with max ulti xD Not just WW.
If you don't you're kinda gimping yourself.
Or everyone could start with 500 ult hmmmm?????
CaptainVenom wrote: »...When player is teleported to the match. Some players such as WW always benefit from going with transform ready and stay that way the entire match with a kinda permanent ultimate. In some competitive games such as Overwatch, for instance, everyone always start with 0 ultimate and have to build it through combat. Feels to me this would be fair for everyone.
Or everyone could start with 500 ult hmmmm?????
That would be interesting actually, get the match roaring immediately. Werewolves are not unstoppable either, in fact most builds are built around playing as a werewolf, thats kind of the point. So I am frankly fine as them running around slapping things. If they're having fun thats great. I don't really have a problem with werewolves at all.CaptainVenom wrote: »...When player is teleported to the match. Some players such as WW always benefit from going with transform ready and stay that way the entire match with a kinda permanent ultimate. In some competitive games such as Overwatch, for instance, everyone always start with 0 ultimate and have to build it through combat. Feels to me this would be fair for everyone.
As far as using overwatch as a competitive example, meh. Until this game gets some form of ranked queue, there is really no reason to treat it competitively. There is a foundation for competitive play here but until the servers are better and players aren't gimped by ability lag. We would also need a complete split of balance. there is no point taking PvP that seriously in all honesty. Until those changes occur at least.
When I look at the teams and I see no sorcs in my team and then all the sorcs in the other teams, I just laugh because I know I am basically dead. Not because I can't kill them, but because their sheer presence is so incredibly gross that I simply I know we will either lose or it will be a close game, not because of skill. But because they have sorcs and we dont. Which isn't a healthy experience at all for anyone even the sorcs. (Another reason balance should be completely split)
You are aware that I was talking about "out of combat" ultimate generation? I just did a quick test and I can tell you that the time between porting into the battleground and engaging the first enemy is enough on my necro to get from 0 ultimate to the 125 I need for dawnbreaker.trackdemon5512 wrote: »lolo_01b16_ESO wrote: »One issue with depleting ultimate when you teleport in is that some classes are way better at generating ultimate out of combat than others. So if they would add this to the game, you could be certain that in every match the necros will be the first players to have their ultimate ready. They might even get it ready before they encounter the first enemy.
There are classes, races, gear, etc to help you gain Ulti faster. The point being made here is that EVERYONE should start out equal. Full health bars, no Ultimate.
Build up your ultimate however you want but coming out of the gate with a team full of dawnbreakers isn’t really as fair as you may think. Or a full team if werewolves. They’re ultimates for a reason, they’re supposed to be brief but extremely powerful. In BGs starting with one can easily throw the entire match off.
BGs has a LONG way to go to make them fun and balanced. Starting off with 0 ultimate for every player is just one thing in that direction. The little things add up.
Personally I wouldn’t mind if Deathmatches had the temporary invincibility that they added to IC sewers when you leave the base. It would help put a stop to battles centering around the spawn points.
lolo_01b16_ESO wrote: »You are aware that I was talking about "out of combat" ultimate generation? I just did a quick test and I can tell you that the time between porting into the battleground and engaging the first enemy is enough on my necro to get from 0 ultimate to the 125 I need for dawnbreaker.trackdemon5512 wrote: »lolo_01b16_ESO wrote: »One issue with depleting ultimate when you teleport in is that some classes are way better at generating ultimate out of combat than others. So if they would add this to the game, you could be certain that in every match the necros will be the first players to have their ultimate ready. They might even get it ready before they encounter the first enemy.
There are classes, races, gear, etc to help you gain Ulti faster. The point being made here is that EVERYONE should start out equal. Full health bars, no Ultimate.
Build up your ultimate however you want but coming out of the gate with a team full of dawnbreakers isn’t really as fair as you may think. Or a full team if werewolves. They’re ultimates for a reason, they’re supposed to be brief but extremely powerful. In BGs starting with one can easily throw the entire match off.
BGs has a LONG way to go to make them fun and balanced. Starting off with 0 ultimate for every player is just one thing in that direction. The little things add up.
Personally I wouldn’t mind if Deathmatches had the temporary invincibility that they added to IC sewers when you leave the base. It would help put a stop to battles centering around the spawn points.