Gleitfrosch wrote: »My first impression is the exact opposite.
the first dialogue line I can and have to choose just reminds me that the game wants me to feel dumb by forcing me to ask the obvious and already known.
Also why the tube path from the portal to the city? You can jump on the rocks on the side of the path but then run into an invisible wall. Either make no such path at all or block the sides properly to make sure players do not run into the invisible wall.
...
Guess I know now why ZEN gave the DLCs away for free.
I already left the deadlands again. Maybe one day I will return.
Gleitfrosch wrote: »My first impression is the exact opposite.
the first dialogue line I can and have to choose just reminds me that the game wants me to feel dumb by forcing me to ask the obvious and already known.
Also why the tube path from the portal to the city? You can jump on the rocks on the side of the path but then run into an invisible wall. Either make no such path at all or block the sides properly to make sure players do not run into the invisible wall.
...
Guess I know now why ZEN gave the DLCs away for free.
I already left the deadlands again. Maybe one day I will return.
Just don't jump on these rock then. and fargrave isn't the only zone at all
Just don't jump on these rock then. and fargrave isn't the only zone at all
Grandchamp1989 wrote: »Fargrave
Looks
Amazing!
Love that they tried something new here!
Can't wait to complete the Zone.
Grandchamp1989 wrote: »Fargrave
Looks
Amazing!
Love that they tried something new here!
Can't wait to complete the Zone.
My impression of Fargrave was: ''Looks amazing'' and than: "W8 did they made new skin for Redguard style architecture?", if they did and I did not imagine it just adding ''new skin'' to current assets in game is lazy job.
Grandchamp1989 wrote: »Fargrave
Looks
Amazing!
Love that they tried something new here!
Can't wait to complete the Zone.
My impression of Fargrave was: ''Looks amazing'' and than: "W8 did they made new skin for Redguard style architecture?", if they did and I did not imagine it just adding ''new skin'' to current assets in game is lazy job.
World design is outstanding. Wish Nirn had a sky as beautiful as the Deadlands, and Fargrave would have made the better chapter imo.
Not really engaged by the story so far, but I've only done the first quest. We'll see.
Grandchamp1989 wrote: »Fargrave
Looks
Amazing!
Love that they tried something new here!
Can't wait to complete the Zone.
What I found comical though when I was riding through deadlands was a remark from bastian "The divines where in a good mood when they created this place"
I think he thought he was in Artaeum😁
SammyKhajit wrote: »On another topic, is Madame Whim just Nord in purple skin and dark eyeliner???
Gleitfrosch wrote: »Fargrave looks nice, it is different to all other towns. The only thing that bugs me are the doors between districts, the fade out when opening them breaks the immersion of one big city.
I love it!
I love both the new zones. The Deadlands looks amazing! Especially with everything that is going on!You see Titans and Watchers flying around, some Titans sitting on cliffs watching the landscape. Iron Atronachs on cliffs shooting fireballs at you if you get to close. Lightning striking these small towers near the roads.
The teams that made zones, great job! 10/10 no doubt!
The zones feel so alive, so Daedric.