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Eruption, more upfront cost?

phaneub17_ESO
phaneub17_ESO
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I'm finding the 10 second cooldown period to be a little long, especially if you miss your target which is more likely to happen with a game controller and varying ground height layers that can jitter the target circle. Can we add more of the cost to the initial cast and reduce the cooldown to 5 or 6 seconds?
  • SaintSubwayy
    SaintSubwayy
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    Seems kinda unnessecary to me.

    Atm on Live the DMG of the Initial cast of Eruption is so marginal that missing it on a target is DPS loss, however its nearly unnoticable.

    Now you can recast eruption every 10sec, but casting another whip on its place will result in more DMG than ercasting eruption early.

    If you replaced reuption, then the 10s CD on initial hit is okey, since you dont have the upfront cost like a templar, when he casts spershard on the wrong place. hoewever as tradeoff you have the CD on initial hit.

    IMO they could remove the initial Burst dmg completly, and add the Initial DMG to the DOT part of the skill, only keeping the snare on the initial cast.
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