Can we get AP for kills in BGs please?
In deathmatch yeah, but I don't think we should reward kills in other gamemodes when it's meant to be more about strategy.
Arbiter7070 wrote: »
Arbiter7070 wrote: »
That's the problem. If we reward AP in every game mode then people will just go on a killing spree more than usual
Arbiter7070 wrote: »
That's the problem. If we reward AP in every game mode then people will just go on a killing spree more than usual
Arbiter7070 wrote: »
That's the problem. If we reward AP in every game mode then people will just go on a killing spree more than usual
and that's a bad thing why? You do realize that if your enemies are dead, they can't cap objectives?
Arbiter7070 wrote: »
That's the problem. If we reward AP in every game mode then people will just go on a killing spree more than usual
and that's a bad thing why? You do realize that if your enemies are dead, they can't cap objectives?
Because right now people already like to ignore objectives just to get kills, which often loses them the game. If playing the objective is incentivised by giving out AP for kills (in deathmatch), captures and defenses (in capture modes) then people might actually start playing in a way that wins them the battleground instead of throwing game every single time.
Arbiter7070 wrote: »
That's the problem. If we reward AP in every game mode then people will just go on a killing spree more than usual
and that's a bad thing why? You do realize that if your enemies are dead, they can't cap objectives?
Arbiter7070 wrote: »
That's the problem. If we reward AP in every game mode then people will just go on a killing spree more than usual
and that's a bad thing why? You do realize that if your enemies are dead, they can't cap objectives?
Arbiter7070 wrote: »
That's the problem. If we reward AP in every game mode then people will just go on a killing spree more than usual
and that's a bad thing why? You do realize that if your enemies are dead, they can't cap objectives?
Lmfao. I can't even... It's a problem, okay? Period.
Can we get AP for kills in BGs please?
Only in Deathmatch and add healing & assists to this as well! Aka we should be rewarded with extra AP for healing done.In deathmatch yeah, but I don't think we should reward kills in other gamemodes when it's meant to be more about strategy.
Agreed - although I'd like extra AP for actually playing the objectives, defending, healing, etc.
Gives more incentive to people to actually play the modes, instead of playing pretend-deathmatch.
You guys are so passionate about BGs and objective games. Why aren’t you demanding ZOS create a DM queue and other queue option? It would solve everything wouldn’t it?