Let's talk about this nonsense.
Before the latest update, my addons seemed to be able to swap my stars based on context without the cooldown kicking them off. I could use meticulous at each crafting station while keeping steed's blessing slotted elsewhere. This was very helpful. Now, I have to manually slot meticulous before I visit stations, or risk losing out on mats. Cool. Similarly, I have to constantly babysit my Craft tree stars to make sure I get decent movement speed or the ability to farm materials effectively. This is another chore we don't need.
To make matters worse, we decided not to reduce the outrageous cost of these quality-of-life stars when Warfare and Fitness got the same treatment. While I have an addon that lets me swap star loadouts at the press of a button, Craft stars are so expensive, I can have two loadouts that are identical in Warfare and Fitness, but get charged 3k gold because I can't possibly buy all of the stars I need in Craft to simply swap slottables. It's not a swap, but a full redistribution to get the stars I need. There is no purpose to swappable slots if they're so expensive, I can't afford more than a few of them without being of absurd CP. For reference, I'm at about 1700 and this is still annoying.
Something needs to change here. Some combination of the following would be great:
- Make some of these stars cheaper. 100 for gifted rider and 75 for master gatherer? This is awful. Cut the prices.
- Second, make plentiful harvest and master gatherer properly passive, rather than slotted. Maybe even meticulous. These aren't combat benefits, so locking them behind slots only serves to detract from player quality of life.
- Third, remove the cooldown and simply retain no swap in combat. Hell, add a 30 second timer after leaving combat if you need to. Just stop making me wait to change stars. You're making me stare at walls for 30 seconds. Again, this only serves to inconvenience players. It serves no balance or gameplay purpose.
So I agree with most of what you said, though the costs don't really bother me. It's a MMORPG and like having long term goals to work toward, so long as they are worth it. It's the ones that just suck , but still cost a lot (like Shadowstrike) that are truly awful.
Before the latest update, my addons seemed to be able to swap my stars based on context without the cooldown kicking them off. I could use meticulous at each crafting station while keeping steed's blessing slotted elsewhere. This was very helpful. Now, I have to manually slot meticulous before I visit stations, or risk losing out on mats. Cool. Similarly, I have to constantly babysit my Craft tree stars to make sure I get decent movement speed or the ability to farm materials effectively. This is another chore we don't need.
Let's talk about this nonsense.
Before the latest update, my addons seemed to be able to swap my stars based on context without the cooldown kicking them off. I could use meticulous at each crafting station while keeping steed's blessing slotted elsewhere. This was very helpful. Now, I have to manually slot meticulous before I visit stations, or risk losing out on mats. Cool. Similarly, I have to constantly babysit my Craft tree stars to make sure I get decent movement speed or the ability to farm materials effectively. This is another chore we don't need.
To make matters worse, we decided not to reduce the outrageous cost of these quality-of-life stars when Warfare and Fitness got the same treatment. While I have an addon that lets me swap star loadouts at the press of a button, Craft stars are so expensive, I can have two loadouts that are identical in Warfare and Fitness, but get charged 3k gold because I can't possibly buy all of the stars I need in Craft to simply swap slottables. It's not a swap, but a full redistribution to get the stars I need. There is no purpose to swappable slots if they're so expensive, I can't afford more than a few of them without being of absurd CP. For reference, I'm at about 1700 and this is still annoying.
Something needs to change here. Some combination of the following would be great:
- Make some of these stars cheaper. 100 for gifted rider and 75 for master gatherer? This is awful. Cut the prices.
- Second, make plentiful harvest and master gatherer properly passive, rather than slotted. Maybe even meticulous. These aren't combat benefits, so locking them behind slots only serves to detract from player quality of life.
- Third, remove the cooldown and simply retain no swap in combat. Hell, add a 30 second timer after leaving combat if you need to. Just stop making me wait to change stars. You're making me stare at walls for 30 seconds. Again, this only serves to inconvenience players. It serves no balance or gameplay purpose.
vesselwiththepestle wrote: »Add 2 more slots to green CP. Easiest fix.