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Companion quests should probably be solo instances

Hanokihs
Hanokihs
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Just saying. I know this is an mmo and all, but it's pretty immersion breaking to have people blasting through the story/puzzles in the background while you're trying to hear your future companion's story and help them out for the first time.

I felt kinda bad when I zoomed past three groups of players with my flappybird yesterday, because it was obvious they were at various stages of exploring the joint, but I didn't have patience to hang back and wait. I gotta unlock these goons 18 times, which means 36 quests worth of wasted time I'll never get back, and the less I string it along, the better.

If we gotta do it for each individual character, make it so that people experiencing it for the first time can do it alone, at their own pace. Or make it so that the first character can introduce the rest of the team to the new companion - I'll be happy with either as a solution, honestly.
"I haven't really played much yet, but lemme tell you all about how the game should include X and be a lot more like Y!" - Half the posters on this forum.
"I've been here for years, and lemme tell you all about how they should never change or evolve Z, because then the game would be ruined forever." - The other half of posters on this forum.
  • Sylvermynx
    Sylvermynx
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    If I was messing with the companion stuff, I'd agree 100%....
  • Bekkael
    Bekkael
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    Yeah, I did the whole zone on my main character, and I don't have the fortitude or patience to unlock companions or play the zone again with any of my other characters. I think I would enjoy watching paint dry much more.
    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • Starlight_Whisper
    Starlight_Whisper
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    Unlucky, I didn't see anyone during mine.
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