Mythreindeer wrote: »In before lock for testing dev patience.
jedtb16_ESO wrote: »lvl 1 running round with frand master crafter title?
that is just silly, get a grip.
Achievements are indicators of what content your individual characters have completed. So if my guild wants to do a dungeon, I can check which of my characters needs completion on that particular content. So it seems to me that achievements should remain character bound, not account bound. Otherwise, what's the point?
jedtb16_ESO wrote: »lvl 1 running round with frand master crafter title?
that is just silly, get a grip.
Don't have to use it. Just like you don't have to use your Champion Points on low levels and the outfit station as well. They didn't earn those.
What would be the point of playing if I made a new character and it was instantly loaded with all the achievements (and associated skill points) and the other perks that were earned by my old character? My character's alliance war achievements alone would grant 50 skill points to new characters. Imagine going into the game with a new character and not ever seeing the achievement popups. I like those; they are my "atta girl" *wags tail*
What would be the point of playing if I made a new character and it was instantly loaded with all the achievements (and associated skill points) and the other perks that were earned by my old character? My character's alliance war achievements alone would grant 50 skill points to new characters. Imagine going into the game with a new character and not ever seeing the achievement popups. I like those; they are my "atta girl" *wags tail*
We're not asking for Skill points or level ups. Just achievements and titles. NOTHING MORE
jedtb16_ESO wrote: »lvl 1 running round with frand master crafter title?
that is just silly, get a grip.
Don't have to use it. Just like you don't have to use your Champion Points on low levels and the outfit station as well. They didn't earn those.
What would be the point of playing if I made a new character and it was instantly loaded with all the achievements (and associated skill points) and the other perks that were earned by my old character? My character's alliance war achievements alone would grant 50 skill points to new characters. Imagine going into the game with a new character and not ever seeing the achievement popups. I like those; they are my "atta girl" *wags tail*
jedtb16_ESO wrote: »lvl 1 running round with grand master crafter title?
that is just silly, get a grip.
Alinhbo_Tyaka wrote: »What would be the point of playing if I made a new character and it was instantly loaded with all the achievements (and associated skill points) and the other perks that were earned by my old character? My character's alliance war achievements alone would grant 50 skill points to new characters. Imagine going into the game with a new character and not ever seeing the achievement popups. I like those; they are my "atta girl" *wags tail*
We're not asking for Skill points or level ups. Just achievements and titles. NOTHING MORE
What makes you think a set of players doesn't get their primary enjoyment and base the game's worth on acquiring titles? Making achievements and titles available to characters who have not completed the requirements cheapens the meaning of them no matter how you look at it.
Achievements are indicators of what content your individual characters have completed. So if my guild wants to do a dungeon, I can check which of my characters needs completion on that particular content. So it seems to me that achievements should remain character bound, not account bound. Otherwise, what's the point?