SpiritofESO wrote: »I have a solution for this: HUD Chat OFF.
Ignore the fools.
orion_1981usub17_ESO wrote: »I warned folks that unkillable tanks will be the last nail in the coffin of an already dying pvp. But instead the made proc scale off health making the problem twice as bad.
PigofSteel wrote: »Yep unkillable people are just killing pvp its plague, exploits and cheats.
marshill88 wrote: »I have encountered several times this bizarre thing where players in PVP fail to kill me and then whisper to me a ridicule as if I'm the dummy for being able to withstand their attacks. There are PVP players out there who feel that, due to their incredible skill and superiority, every single player should presumptively die by their hand, and if this doesn't happen, the person they were unable to kill is a dolt. It is a strange type of attitude, and I'd love to know if anyone else has encountered it.
marshill88 wrote: »PigofSteel wrote: »Yep unkillable people are just killing pvp its plague, exploits and cheats.
unkillable people....what is that? You mean that no one can kill them, or that you can't kill them? are you supposed to be able to kill anyone 1vs1 in a purely hypothetical pvp system?
And meanwhile the reason that the BG ends is because the one person that *was* playing the actual game rules has been running around, as they should have been, capturing the flags or stealing relics and scoring most of the team points without actually making that many kills... but they would have either died more often, or killed more enemy players, if the others had also been playing to the game rules instead of pretending every game is Deathmatch.
And meanwhile the reason that the BG ends is because the one person that *was* playing the actual game rules has been running around, as they should have been, capturing the flags or stealing relics and scoring most of the team points without actually making that many kills... but they would have either died more often, or killed more enemy players, if the others had also been playing to the game rules instead of pretending every game is Deathmatch.
I don't even understand the objective for a lot of the BG modes.
And meanwhile the reason that the BG ends is because the one person that *was* playing the actual game rules has been running around, as they should have been, capturing the flags or stealing relics and scoring most of the team points without actually making that many kills... but they would have either died more often, or killed more enemy players, if the others had also been playing to the game rules instead of pretending every game is Deathmatch.
I don't even understand the objective for a lot of the BG modes. I wish they'd put some sort of explanation in the loading screen or something. The problem is everything looks the same but the only thing signifying that it's a different game mode is the name. So, I'm left there trying to play while having no clue what I'm supposed to do.
I did figure it out for a few games that my team actually won or almost won. But then there were times where I was actually trying to follow the objective (or didn't know what the objective even was) and someone on our team complained because we were losing, when sometimes there really isn't anything I can do if the other team is much better.
Trash talk whispers in PvP is pretty toxic.
I've never had them call me out for withstanding their damage. But I do sometimes receive the occasional "I'll beat you in a 1v1 duel" whisper after I've killed them.
Yep. Can't be good at PvP without man children sending hate tells afterwards. It do be like that.
marshill88 wrote: »PigofSteel wrote: »Yep unkillable people are just killing pvp its plague, exploits and cheats.
unkillable people....what is that? You mean that no one can kill them, or that you can't kill them? are you supposed to be able to kill anyone 1vs1 in a purely hypothetical pvp system?
Malpheus_Prime wrote: »
I don't even understand the objective for a lot of the BG modes.
It's pretty clear that battle grounds are mini games to teach you elements of PVP? Domination/Crazy king are just flag capturing exercises... and you don't see the similarities between chaos ball and carrying a scroll?
They are mini-games of the longer game. They also last 12 minutes max for exactly that intent?
Malpheus_Prime wrote: »
I don't even understand the objective for a lot of the BG modes.
It's pretty clear that battle grounds are mini games to teach you elements of PVP? Domination/Crazy king are just flag capturing exercises... and you don't see the similarities between chaos ball and carrying a scroll?
They are mini-games of the longer game. They also last 12 minutes max for exactly that intent?
This doesn't help at all, and I know I'm not the only person who doesn't really understand the modes. Half the people I played with the last time I did Battlegrounds just ran around and tried to kill people when that wasn't the objective. Some people probably just want to kill people (Deathmatch is most enjoyable gamemode when you're actually able to kill anyone). Otherwise, I think people just don't understand the modes, and the reason is because the only in-game explanation of the game modes that I'm aware of is through npc dialogue, which requires you leaving the game. They should just put a 1 or 2 sentence explanation of the mode when you load in because you can't expect everyone to talk to the npc to learn every mode, let alone remember each one when it's actually time to play them.
And meanwhile the reason that the BG ends is because the one person that *was* playing the actual game rules has been running around, as they should have been, capturing the flags or stealing relics and scoring most of the team points without actually making that many kills... but they would have either died more often, or killed more enemy players, if the others had also been playing to the game rules instead of pretending every game is Deathmatch.
I don't even understand the objective for a lot of the BG modes. I wish they'd put some sort of explanation in the loading screen or something. The problem is everything looks the same but the only thing signifying that it's a different game mode is the name. So, I'm left there trying to play while having no clue what I'm supposed to do.
I did figure it out for a few games that my team actually won or almost won. But then there were times where I was actually trying to follow the objective (or didn't know what the objective even was) and someone on our team complained because we were losing, when sometimes there really isn't anything I can do if the other team is much better.
It's implied that you have prior experience with multiplayer games of the past 25 years or at least outdoor children's games. BG modes are just standard modes with different names, they're either capture the flag or king of the hill variants. But ESO does a bad job explaining this things to new players.