Unless it’s moongrave HM due to healing debuff or Stone garden HM to babysit your tank, dungeons it’s a no. 3 dd and a tank running Olorime is far far easier. PvP and trials, healers are absolutely viable and good ones are very sought after : )
ResidentContrarian wrote: »DPS is all that matters when difficulty consists of:
1-shots
Block or die mechanics
Roll or die mechanics
Hard DPS checks
and
Anyone can heal
Sets can heal more than most healers can exist
Tanks can wear support or heal sets effectively
A healer that can heal a lot without sets must be specced for damage and crit as well
Maybe with the cap on proc sets we might see things change, but I doubt anything can stop me from being the healer and tank in a dungeon. In fact, with Gaze of Sithis coming...a healer is even less needed, and I already have been to vet trial solo before and after the nerf on my tank and know that I won't need one.
That is not an opinion that everyone has. If you've got access to vet trial guildies you can run dungeons with who can steamroll all but two pieces of content without healers, awesome for you. That is a small portion of the community, I know, I've been there lol.Unless it’s moongrave HM due to healing debuff or Stone garden HM to babysit your tank, dungeons it’s a no. 3 dd and a tank running Olorime is far far easier. PvP and trials, healers are absolutely viable and good ones are very sought after : )
Shout out to all the great healers, who are still kicking around, healing me through both my own squishiness & my own 'standing in stupid' problems.
Thank you, you are appreciated.
(I need you)
Jem_Kindheart wrote: »This is one that if you ask 10 people you'll get 10 different answers lol. The good part about being a healer is you have the flexibility to adjust to the group. If the group is doing fine, just stay on your damage bar. Might have to throw a heal or two during bosses then swap back to damage.
AcadianPaladin wrote: »I have a long running healplar and have two big problems with the current direction of healing.
First, sets/skills that support only those I'm grouped with. I loathe this. When Barrier changed to group only, I dumped it. Same with Earthgore and Winter's Respite. If I can't support my group AND randoms at the same dragon/harrowstorm/WB, etc, I'll favor supporting randoms since that is where I spend more time.
Secondly, the new CP system erodes the beautiful synergy of healing - that is, spell damage boosts both healing and damage. I fear the possible introduction of a 'healing power' attribute and completely separating healing and damage. I'd urge caution with this. If you ask this healer to choose between healing and damage, she'll choose damage and change her role accordingly. No damage support is why my tank is mostly retired. I understand the intent of this direction is to make dd's require a healer but if you strip healers of decent damage, there won't be many healers left for the dd's who want them.
I guess my real problem is that my primary activity is solo work - but it is fun to sometimes do group work. If made to choose, I'll go pure solo long before I ever 'optimize' for group only.
LettuceBrain wrote: »I'm just curious since everyone seems to think that 3 DPS and 1 tank are needed. I only really want to play healers in group content but I want to know if I am actually needed.
Of course! If anything a healer that can adapt to the current meta is a life saver! If the group is doing very well just leave a few heals going and apply some DoTs to your foes to add on some additional damage, and when bad things start happening well the group has a healer!
I personally take my healer build and design it around group sustain buffing and DPS. Think Symphony of Blades and Spell Power Cure and you won't be far off. I also throw on Hiti since it's another heal over time that also helps the Tank out with cheaper blocking and dodge rolling. Also Hiti helps keep SPC on the group while DPSing and I love how I can proc Hiti with the Blood Fountain. I also play a vampire healer so I'm constantly healing myself from self inflicted injuries and Sated Fury so the build just synergizes with itself perfectly!
LettuceBrain wrote: »Of course! If anything a healer that can adapt to the current meta is a life saver! If the group is doing very well just leave a few heals going and apply some DoTs to your foes to add on some additional damage, and when bad things start happening well the group has a healer!
I personally take my healer build and design it around group sustain buffing and DPS. Think Symphony of Blades and Spell Power Cure and you won't be far off. I also throw on Hiti since it's another heal over time that also helps the Tank out with cheaper blocking and dodge rolling. Also Hiti helps keep SPC on the group while DPSing and I love how I can proc Hiti with the Blood Fountain. I also play a vampire healer so I'm constantly healing myself from self inflicted injuries and Sated Fury so the build just synergizes with itself perfectly!
I see Spell Power Cure mentioned often, how do I get it?
LettuceBrain wrote: »Of course! If anything a healer that can adapt to the current meta is a life saver! If the group is doing very well just leave a few heals going and apply some DoTs to your foes to add on some additional damage, and when bad things start happening well the group has a healer!
I personally take my healer build and design it around group sustain buffing and DPS. Think Symphony of Blades and Spell Power Cure and you won't be far off. I also throw on Hiti since it's another heal over time that also helps the Tank out with cheaper blocking and dodge rolling. Also Hiti helps keep SPC on the group while DPSing and I love how I can proc Hiti with the Blood Fountain. I also play a vampire healer so I'm constantly healing myself from self inflicted injuries and Sated Fury so the build just synergizes with itself perfectly!
I see Spell Power Cure mentioned often, how do I get it?
Starlight_Whisper wrote: »LettuceBrain wrote: »I'm just curious since everyone seems to think that 3 DPS and 1 tank are needed. I only really want to play healers in group content but I want to know if I am actually needed.
Most of the time, buff bots (i.e. healers) are not needed in a normal dungeon, nor in non-DLC vets. Having a buff bot in a vet DLC dungeon is nice, so you can just focus on mechanics and parsing the boss. Where buff bots really get their time to shine is in trials and pvp.
Such a cringey name " buff bots"
Unless it’s moongrave HM due to healing debuff or Stone garden HM to babysit your tank, dungeons it’s a no. 3 dd and a tank running Olorime is far far easier. PvP and trials, healers are absolutely viable and good ones are very sought after : )
Look at the post above your´s. This poster is both wise and have knowledge. That 3rd dd may be a good idea as you most of the time have to spam selfheals and looses dps - maybe I missed the line, where dd´s also equip sets to buff the group.
Do not misunderstand me here. Im not saying you and your grroup/groups or mates can´t do it. What I try to say it´s maybe it´s a good idea too add to your post that this can only be done by the "few". same as going in with 4 tanks, with low dps in some vet dungeons, which I don´tt recomment if you don´t have the knowledge.
It is allway´s a good idea to remind some folks, that these kind of grouping´s isn´t for every one, but can be tried out on preformed groups.
Three dd´s form a group for a vet dlc or norm dlc pledge or just to farm, one skip the healer que and the cool kids zone in and wait for the pug tank. I know in most cases this will end up as an wipe party or tank will leave after first trash pull as something is misssing.
I have seen at first hand dds spaming heals to the point, where there is no reason to stay in group. As a healer I pay much attention to the tank role and if it´s a fake tank it´s just bye, bye. Just reminding you we are talking pugs, right ? Not preformed.
As a dd I would do the same and if im on one of my dds and se fake tank and healer in same group it´s just bye. Im not in a dungeon to spam selfheals, Im there as a dps.
If the cool kids wanna do these kind of things, they should form a premade group and take it from there and actually give them a positive result as a bonus.
These kind of runs is not for every one, wwhich I feel you should have added.
Thank You
Echoing: If you want to feel appreciated as a healer, do PvP.